EA Appreciation Thread

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Doclector

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If there's one good thing EA's constant hunger for franchises does, it's that they help towards some great, innovative new IPs. Amular, Dead space, Mirrors edge, they want more games they can endlessly create sequals out of, and the good side of this is that they're more willing to give some creative ideas a chance.
 

ToastiestZombie

Don't worry. Be happy!
Mar 21, 2011
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The first games in their franchises are always awesome, but then they get drove into the ground. The second one most of the time improves on the first one, but then the third is usually when the shit starts. See Mass Effect and Dead Space.
 

Squilookle

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Draech said:
Squilookle said:
Draech said:
EA were among the big studios that carved out the market we have to day. If not for the big guys moving gaming from a niche to the common consumer the market wouldn't be big enough to support the indie titles of today.
Rubbish. Indie games are thriving thanks to word of mouth, micro-payment business strategies, and Kickstarter- none of which has anything to do with how the big guns make their games. You could argue that on phones it's a different story, but the technology would have got where it is with or without big game publishers.

A lot of indie games are self funded anyway, so the gaming market doesn't really 'support' them regardless of how it operates.
You missed my point.

You think that the indie market could exit without the big titles having made the market available?

Let me say it like this.

How many consoles do you think XBLA sold?
People bought the consoles for the big game titles, that then allowed the platform to carry something smaller.

The big publishers broke the market open for more benefit than their own.

Yeah the indie market thrive from word of mouth, but it wouldn't thrive if the big genres hadn't made the medium popular to talk about.
Ok, I see where you're coming from- but I still don't see how the big game companies have anything to do with it. Even if gaming was still a niche, we'd still have consoles, and since a lot of indies have strong roots to the older niche arcade games of yesteryear, there probably would have ended up being a variation of XBLA on consoles even if companies like EA never existed.

Besides, even if consoles never opened up to indie games full stop, they'd still have the same chance of success on the PC as they do today- I doubt Minecraft's sales would have been affected in the slightest by any change to the market the big publishers have made.
 

MetalMonkey74

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I loved the SSX series on the PS2, was on of the best split screen racing experiences ever. Black and White on PC, spent waaay to much time on Red Alert 2 (i can still hear the Hell March theme song in my head). Def Jam - Fight for New York was a bloody brilliant game. The original Syndicate. The first Theme Park sim games. Hi Octane back in 1995 along with the Jungle / Desert Strike games. Mass Effect. The first Need for Speed games, i still remember racing the McLaren F1 vs the Dodge Viper.

I'm sure i'm missing some more.
 

Breywood

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Jun 22, 2011
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I can remember this logo with some fond memories:



Famous titles like Archon, Adept and even cheesy titles like Axis Assassin and Hard Hat Mack.
I can remember them publishing for Interplay before they could do it themselves, so the entire Bard's Tale series except the one form Inexile, and Wasteland, Fallout's spritual predecessor.

I loved Need for Speed from Porsche Unleashed to Underground II.

And although I'm sure the cutscenes were secretly under Joe Kucan's direction, Emperor: Battle for Dune was awesome enough to change my favorite house from Ordos to Harkonnen.

Like one of the old companies they used to publish for, Interplay, they have been responsible for publishing some really great titles. It's a shame I have to keep wearing the nostalgia goggles.
 

surg3n

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Battlefield P4F - made the wait for BF3 so much more bearable. It's a solid FPS, it doesn't cost a lot of money to get decent gear. Battlefield Heroes was good for a laugh as well.

Play for free is a great thing, just so long as the publishers don't get too greedy, and also make sure that your getting decent stuff for your real world moneh. I'm looking forward to that free RTS game, being that Generals is my favorite RTS, and no RTS has really come close to the epicness of Generals. I want to be China, I want an embarassment of hackers and the sort of army that would make Sauroman call me a flash git.
 

Nooners

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I have to admit, I like the model they're doing with Battlefield 3. Base game that's still really good, and then they follow it up with a ton of expansion packs. And they have two different ways of buying said expaks (a la carte or all at once via BF Premium). It's a decent step in the right direction, I think.
 

shrekfan246

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May 26, 2011
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Lucem712 said:
They bought out 'Bullfrog' which caused Molyneux to leave 2 years later and create Fable[footnote]I loved the first Fable too, so don't worry.[/footnote], one of my favourite games. :D
I think the general opinion is that Fable was mostly good if a bit skimping on what Molyneux promised (as always), and then the sequels are absolutely terrible because they didn't do hardly anything to innovate the previous game, and instead charged forward into mediocrity.

OT: Well, they publish a bunch of games that I've enjoyed over the years: Crysis/Crysis Warhead/2, they helped with Kingdoms of Amalur, Mirror's Edge, Mass Effect 2/3, Dragon Age: Origins/2, Alice: Madness Returns, Black & White, Dead Space/2, the first three Harry Potter games, the Lord of the Rings-movie tie-in Hack&Slash games, Need for Speed: Hot Pursuit 2 and the Need for Speed: Hot Pursuit 'reboot', Populous: The Beginning, Shadowcaster, Shank. So, there's that I guess.
 

Saviordd1

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Jan 2, 2011
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Suki_ said:
They help make some of the best games out there.
How do you keep posting if your banned.
I DON'T GET IT.

OT: They publish about 3 games I like...
I'll take it.
 

Adam Locking

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Casual Shinji said:
They published Future Cop: L.A.P.D. for PS1
THIS.

Seriously, if they decided after all these years to comission a sequel, well, I may actually take back one or two of the things I've said about them...
 

shrekfan246

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May 26, 2011
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Elect G-Max said:
shrekfan246 said:
Alice: Madness Returns
That one was shit too.
Why, thank you good citizen, I now realize that my opinion of one of the most unique psychological-thriller/3rd-Person Platforming Action-Adventure games I've ever played is completely and entirely wrong, despite the fact that it was a well-made game with a unique and interesting artistic aesthetic, moderately decent writing and voice acting, and a good length story.

I would not have realized that I had been blinded by my own naivety if you had not told me that the game sucked. So thank you.
 

bafrali

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Elect G-Max said:
Boudica said:
Crysis is one of the funnest games I've ever played and I love EA for making it possible <3
Crysis was shit. All that song and dance about how "interactive" and "immersive" the environment is, and I can't open a fucking door? I can mow a tree down with a machine gun and throw it at some Koreans, but I CAN'T. OPEN. A. FUCKING. DOOR? And why can't I blast the bodies into little giblets? Gamers have been doing that since Rise of the Triad!

shrekfan246 said:
Alice: Madness Returns
That one was shit too.
Please refrain from acting like a jackass in a thread that is about showing gratitude and love. Thanks in advence
 

Ghonzor

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Jul 29, 2009
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Came into this topic expecting to rage.

Origin doesn't actively harm me? Yet?

Shit, I tried.
 

bioject

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Aug 12, 2010
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bafrali said:
Greetings fellow escapists.

As you may have guessed from the title, this thread's purpose is to show some love for our favourite evil publisher. Tell us of their good deeds. Any gem they published, developed, contributed, influenced...

I, for one, appreciate them for Red Alert 3. A fine piece of RTS with stylized graphics, easy resource management, a big arsenal of doomsday machines and J.K Simmons as the President. What is not to love?

So , go ahead and spread the love you had been trying to hide with ineffective corporate bashing for so long.
They don't make anything good. They kidnap good companies and release good games and then later destroy the franchise when they start pumping out crappy sequels because they think the market can absorb X game a year.
 

bafrali

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Conrad Wentzel said:
bafrali said:
Greetings fellow escapists.

As you may have guessed from the title, this thread's purpose is to show some love for our favourite evil publisher. Tell us of their good deeds. Any gem they published, developed, contributed, influenced...

I, for one, appreciate them for Red Alert 3. A fine piece of RTS with stylized graphics, easy resource management, a big arsenal of doomsday machines and J.K Simmons as the President. What is not to love?

So , go ahead and spread the love you had been trying to hide with ineffective corporate bashing for so long.
They don't make anything good. They kidnap good companies and release good games and then later destroy the franchise when they start pumping out crappy sequels because they think the market can absorb X game a year.
Then this thread is not for you since it is only filled with happy thoughts. Take your bitterness elsewhere where it won't be out of place.
 

Wayneguard

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Jun 12, 2010
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Fappy said:
They supply the market with jobs. That's always good.
More importantly, the supply consumers with games that we seem to enjoy (despite the incessant bitching).
 

xPixelatedx

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Jan 19, 2011
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I think what many fail to realize is that if EA wasn't around, developers would have just gotten other publishers to publish their games. So I certainly can't think of anything to "thank" them for... and I'll just leave it at that.