It's ARTS, MOBA is a stupid term. Multiplayer online battle arena, what's a battle arena, how is multiplayer and online a component of a genre, with ARTS it makes sense, action real-time strategy, that is accurate.Tanakh said:That is just not true. If you are avid fan of ARTS, MOBA or whatever you want to called, then you know SMITE, DotA, LoL, HoN, Awesomenauts, SMNC, Demigod and the rest of em are very different one from another.IanDavis said:That may not sound exciting, but the MOBA genre is pretty well entrenched with the very explicit Dota formula.
As for the game, I might be interested, nahh, who am i kidding, there is almost zero chance this game will be something more than a cash cow. I expect zero tactical play and no promotion at all as an e-sport.
I have trouble imagining a less reasonable F2P model than Riot's, for me it's on par with SW:ToR in the sense that it cripples the gameplay and tactics of LoL. The only thing that comes to mind is removing IPs, but that would hurt their earnings...GodzillaGuy92 said:Even so, the overall point remains that if EA manages to implement a more reasonable F2P model than Riot's, I'll eat the laptop I'm using to type this message.
I find it rather funny how a Dota style games can really change peoples moods, especially when me and my roomie were visiting a friend we hadn't seen face to face in a year or two and he sounded happy about it but by the time we arrived he was in a foul mood because he lost at LoL that evening while I reminded him that it was just a game.FalloutJack said:Yet another haven for ten-year-old brats who cuss into microphones, whiners, griefers, sore losers, and of course the hardcore crowd who missed the point of gaming by not playing for gaming's most simple and obvious point of existence: FUN.
HoN is the closest game to DotA, but the pacing is very different, the balance also, metagame, pure reskinned heroes are actually the minority and even when they are they are played different in some cases. If you want to play a Lycan as a WB for example, chances are it will suck, what I am trying to say is that both are very similar, but the slight changes make a huge impact.godofslack said:-snip-
To be fair MNC and Awesomenauts both did the change of perspective way before smite, and it's my opinion that SMNC did what smite wanted only better and before, but some people might rather have smite. That said, I do not think that change is needed to make a good game.teebeeohh said:-snip-
I realise that, but if the FTP transition for SWTOR is anything to go by (and I'm was 1 year subscriber to TOR), they will block a lot features for paid services than most companies do.Tara Callie said:Riot made a MOBA and locked it to their specific systems. Valve made a MOBA and locked it to Steam.Talaris said:God knows how much EA is going to rip out of the game to sell back to us as micro-transactions. As if the whole MOBA community wasn't off-putting enough, now there has to be an EA one which, let me guess, will be locked onto Origin.
Explain to me how EA locking a game they publish to Origin is worse? (Rhetorical Question).
And MOBA's are LOADED with Microtransactions already. And since this is a F2P game it's gotta make a profit somehow.
Ahh, you should maybe watch Zekent stream LoL. Guy is almost always smiling, never curses, never talks down other players(at most he'll be like 'that was silly' or 'that. . .wasn't so good'). When something bad happens he might raise his voice, but five seconds later he'll say something like "Oh well!". Point being that he's a guy who plays for fun, and when he's not having fun he stops streaming LoL (though he might stay on to play something like Fez).BanicRhys said:I know a lot of people think that comments like these are just sweeping generalisations and maybe they are. But, every single LoL player I know fits into at least one of those categories perfectly.