EA Exec: Shigeru Miyamoto "Falling Down on the Job"

StewShearerOld

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EA Exec: Shigeru Miyamoto "Falling Down on the Job"



Electronic Arts CCO Richard Hilleman says that mobile games have taken over Nintendo's role as the go-to platform for children.

When it comes to the videogame industry you'd be hard pressed to find a figure quite as influential as Shigeru Miyamoto. If you're one of those gamers that would cite Super Mario, The Legend of Zelda or countless other classic Nintendo franchises as being defining experiences in your life, you can generally thank him for it. Even among game developers, Miyamoto is often recognized as being the cream of the crop. In a survey of more than 9000 game developers a whopping <a href=http://www.ign.com/articles/2009/06/15/miyamoto-voted-game-developers-game-developer-hero>30 percent named him as their industry hero.

There are some, however, who would count Miyamoto's heyday as being in the past, <a href=http://www.escapistmagazine.com/news/view/128162-Nintendos-Shigeru-Miyamoto-Talks-About-Passing-the-Torch>perhaps even the man himself. That in mind, Richard Hilleman, chief creative officer for Electronic Arts, recently turned some comments toward Miyamoto that were arguably less than kind. While acknowledging the famed designer's contribution to games, he would go on to describe Miyamoto as "falling down on the job." In turn, he pointed to the mobile market as being the new playground for children and said Miyamoto's role as an innovator had been usurped by "a dead guy from Cupertino." The last comment is a reference to the deceased Steve Jobs and Apple, which is based in Cupertino, California.

"Customers today... are generally looking for a single fabric of play. They want their game where they want it, when they want it, and at a price they can defend to other people," said Hilleman. "We are no longer in step function; we are in evolution. We are not changing every four years; we are in continuous change." It might be safe to assume, in turn, that Nintendo's general practice of living off of its legacy franchises might be a bit too much more-of-the-same for Hilleman's view of the industry.

Source: <a href=http://www.gamesindustry.biz/articles/2013-09-25-ea-weve-asked-for-too-much-time-too-much-skill-too-much-money>GamesIndustry International



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neppakyo

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The way this guy looks and speaks.. anyone else getting an urge to smack him in the face?
 

Fappy

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EA's PR department has got to be the most stressful place to work in the US. Either that or they have office parties everyday and they're too drunk to notice when their employees say idiotic things on their company's behalf.
 
Jul 10, 2013
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Hardly. Nintendo have only had a few missteps. The mobile platform is hardly the go to platform for kids, especially with all the in-app purchases.
Did you guys hear about the Office of Fair Trading wanted to crack down on IAP because of the "potentially unfair and aggressive commercial practices" they have? At least with Nintendo you have the game and that's it.

That comment about Steve Jobs seemed a bit tasteless as well if you ask me.

All in all, it's another example of someone from EA becoming a major ass.
 

mechalynx

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If it looks like a troll and talks like a troll, it must be a EA/Microsoft boss.
 

Tortilla the Hun

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neppakyo said:
The way this guy looks and speaks.. anyone else getting an urge to smack him in the face?
You're not alone there, pal. A large part of my urge comes from that hair...something about it...
Fappy said:
EA's PR department has got to be the most stressful place to work in the US. Either that or they have office parties everyday and they're too drunk too notice when their employees say idiotic things on their company's behalf.
I really would like to spend a day in that department's offices so I could see exactly how it is. I'm sure it'd be interesting to watch either way.
 

LysanderNemoinis

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While God knows I'll be the only one to actually agree with this guy, in the past decade I have found the big N's offerings less than stellar. I mean, the last Nintendo-developed game I actually thought was good was Super Smash Brothers Melee. I mean, Ninty's not exactly the more creative bunch of people, merely redoing the same IP ad nauseam. And while EA does it with their sports games (but can you really blame them for that, because you know...sports), at least they come up with a new game or series now and then. So I agree with Hilleman generally, just not his reasoning.
 

faefrost

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These comments would probably carry a lot more weight and credibility if they

A. Weren't coming from EA's "Chief Creative Officer", a company that last had an original thought in the 80's.

B. Weren't comming from a guy who looks and dresses like he still thinks it's the early 80's (where he is living with his original thoughts.) Here's a hint dude. If you want to sell me on your creative expertise, and overall ability to predict your industries future, don't look and dress like you did in high school when you are 47. No really, I'm not kidding about this. Presentation counts. In most peoples minds "stunted man child" does not equal quality futurist.
 

Mirrorknight

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Who's this puke? He's Richard Hilleman, chief creative officer for Electronic Arts?

Chief Creative Officer for EA...what creativity would that be?

No, seriously, what does he do all day?

Apparently take stabs at Miyamoto, who's characters and games have enjoyed popularity for DECADES. Miyamoto's toe jam has more creativeness then this guy.
 

StewShearerOld

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Steve Jobs hated games, never went out of his way to make iOS a platform for gaming, and did nothing more than open up a shop which allowed other people to make and sell games on phones.

How in the fuck does that make him a more relevant figure to gaming than Miyamoto? The guy who only just last month released Pikmin 3, a game that got an overwhelmingly positive reception from critics. And why the fuck would you refer to Jobs as 'the dead guy from Cupertino'? As if the statement wasn't wrong enough on its own, he had to go and sound like a callous jackass to boot.

Steve Jobs only connection to the gaming industry is ancillary. He knew nothing about gameplay design, mechanics, or any other part of game development. Miyamoto not only wrote the book on game design, he's still putting out games which are seen as incredibly high quality (Wii Music notwithstanding. Everyone's allowed one flop).
 

StewShearerOld

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Hey Hilleman.. perhaps you've heard of this little thing called Super Mario 3D? Made for a single type of portable console, it's sold at least 20% more copies world wide than your flagship title Battlefield 3 sold on any single platform. It also received a better critical reception from both Metacritic and GameRankings than your title did.

So perhaps before you decide to talk smack about your betters, you could at least put on a nice shirt and jacket, and perhaps consider a hair trim. Anybody who knows anything will still understand you don't have a clue, but at least they won't mistake you for some crazy hobo while you're speaking.
 

sirjeffofshort

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I honestly just don't see why he would even bother saying any of this... it doesn't make sense. I remember a while back EA basically saying they have no interest in working on any of Nintendo's platforms (or something to that effect), so I would think that would be the end of it right? Two separate entities doing their own thing? If they were truly as disinterested as they seemed, why would they bother? I mean, as far as I know he wasn't even using the comments to bolster up some kind of point in favor of EA.

It seriously just seems like some kind of childhood rivalry where EA said that Nintendo was going down the wrong path and is doing its best to find evidence that they're right. Meanwhile Nintendo couldn't care less that EA exists.
 

Callate

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Hmm. Look at the planet-destroying sucking black hole calling the kettle black.

Miyamoto's done more for the games industry than just about any five present-day game designers you'd randomly pull from a hat, but he's only one man. If some of Nintendo's headspace is being lost to mobile devices, that has more to do with time and money (I can go to the games store and pick up this $40 game my child can play at home or I can plunk down $.99 and instantly download a game to keep them amused while they wait for me at the dentist) than kind of lack of creativity.

I'd like to see Nintendo stretching more, but I'm not particularly enamored of scattershot criticism from a company that's left plenty of viscous slime trailing over its own entries into mobile.
 

StewShearerOld

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someone let the Area 51 scientist from Independence Day out again ?...

the 3DS platform is making Wii money and real people people don't dish out smartphones to "kids" doc.

every single one of my nieces and nephews and the children of my cousins have "gameboys" of some description but i know of none under high school starting age that have their own smartphone.

none.

you don't even understand what Nintendos key market demographics are even though they practically stated one of them outright for you during the 2DS launch.

[small]this is the weirdly the second, no actually third, repetition of this theme ive seen reported here that i can remember...does some shadow figure behind the scenes really want Mario on their phone or something :p[/small]

try and get this through your head doc: Nintendo makes games primarily aimed at the same people it's always make games for.

you grew up. you have an iPhone now...yes we see that. how nice for you.

but it doesn't mean Nintendo needs to change its business strategy.

because, shock, horror, a whole new bunch kids will actually grow up "playing Nintendo" too.

and Nintendo will have had them pretty much exclusive to themselves for around 8 years before they even start "big school".

maybe you should get someone back at the lab to explain to you how that works...
 

mechalynx

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I think I got this. He wants out but has some iron clad deal that he doesn't get a dime if he quits. But if he's fired for any reason he gets a golden parachute.

Or he's been sampling some of the stuff Walt hs been dealing.
 

Scribblesense

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People are more likely to have a phone than a game console, because everybody needs a phone - so what are parents going to hand to their kids when they want them to shut up?

It has nothing to do with the games, but how readily available the devices are. Apple didn't want to make a gaming device with the iPhone, they wanted to make a portable computer, and succeeded. Meanwhile, Nintendo wants to make dedicated gaming consoles, and great games to play on them. Nintendo doesn't want to match the functionality of a smartphone, they want to enhance the functionality of a dedicated gaming console.

What Apple contributed to the gaming industry was convenience, for the consumer and the game developer. Apple basically took a cell phone, a Game Boy, a micro laptop and an internet router and slapped them together swiss-army style. Apple didn't invent Angry Birds (hell, Rovio didn't invent Angry Birds). Apple just capitalized on a need in the marketplace with a unique, all-in-one service.

Miyamoto hasn't done much lately, except having a general role in nearly every game Nintendo has published for the last 20 years, but he practically wrote the book on modern game design. If a modern developer says they've never played one of Miyamoto's games, they're lying.

On top of that, no two Nintendo games in a single franchise are exactly alike - there is constant gameplay iteration in every installment. Which is more than can be said for the thousands of clones on the Apple Store, or pretty much every game EA's ever made. Isn't FIFA 14 the same game as FIFA 13? And when they do change something in a sequel, it's usually features that are removed or incredibly simplified.

It seems to me that Miyamoto does a better job lying down than EA does sprinting for the finish line.
 

Nuxxy

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Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
 

WeepingAngels

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StewShearer said:
"Customers today... are generally looking for a single fabric of play. They want their game where they want it, when they want it, and at a price they can defend to other people," said Hilleman.
This is true but it doesn't mean I want my games on a touchscreen device with no buttons.

TheScottishMexican42 said:
At least with Nintendo you have the game and that's it.
Nintendo has DLC now too. So you no longer buy the game and "that's it".
 

WeepingAngels

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Sleekit said:
someone let the Area 51 scientist from Independence Day out again ?...
Don't equate this guy with Brent Spiner (aka, Data).

the 3DS platform is making Wii money and real people people don't dish out smartphones to "kids" doc.

every single one of my nieces and nephews and the children of my cousins have "gameboys" of some description but i know of none under high school starting age that have their own smartphone.
You're out of touch, I have seen plenty of kids who play games on phones. Two of the kids that I babysit have their own phones to play games on. They are 2 and 3. I don't like it and I wouldn't buy one for my 3 year old(if I had one) but people do.

you don't even understand what Nintendos key market demographics are even though they practically stated one of them outright for you during the 2DS launch.
The 2DS is an effort to appeal to those kids you say don't exist. Those with tablets and phones to play games on and without a hinge which apparently kids break easily.
 

WeepingAngels

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try and get this through your head doc: Nintendo makes games primarily aimed at the same people it's always make games for.

you grew up. you have an iPhone now...yes we see that. how nice for you.

but it doesn't mean Nintendo needs to change its business strategy.

because, shock, horror, a whole new bunch kids will actually grow up "playing Nintendo" too.

and Nintendo will have had them pretty much exclusive to themselves for around 8 years before they even start "big school".

maybe you should get someone back at the lab to explain to you how that works...
Well, I can tell you that none of the kids I know (from babysitting and from my son bringing home from school) have any interest in the 3DS (or the Vita). My son has a 3DS, I could write my name in the layer of dust on top of it.

Look, I don't want to play games on tablets and phones either and I am not happy at the shift we are seeing but the shift is happening.

Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
 

weirdee

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yeah, he's going to be eating his wordshit when pokemon is released
 

Abomination

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Why the fuck does EA have to try and talk other companies down?

It's like they're hurling abuse from their glass house at the bottom of a valley at some other guy at the top of the valley... and he has a series of impressively sized and ridiculously rounded boulders resting on the precipice of the downwards slope.

EA, you are still considered "shit" in the industry. Not "the shit" in that quasi-bad-name-for-a-good-thing mode but "the biggest shit" in the no-really-you-have-no-place-to-talk mode.
 

MysticSlayer

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LysanderNemoinis said:
While God knows I'll be the only one to actually agree with this guy, in the past decade I have found the big N's offerings less than stellar. I mean, the last Nintendo-developed game I actually thought was good was Super Smash Brothers Melee. I mean, Ninty's not exactly the more creative bunch of people, merely redoing the same IP ad nauseam. And while EA does it with their sports games (but can you really blame them for that, because you know...sports), at least they come up with a new game or series now and then. So I agree with Hilleman generally, just not his reasoning.
Yes, because Nintendo releases a new game from every franchise every year, just like Call of Duty and EA Sports. I mean, seriously: We had two 3D Mario platformers on Wii. Two! And all within a three year time span...OK, the math doesn't add up, but still, two! They are obviously just releasing the same game year after year...

Oh yeah, and then there's Zelda. It also had two games on Wii released over a six year period. Another franchise with the same game year after year!

And then there's Metroid, which brought it up to three over the course of a few years! And one even went so far as to include the first released in its package! Same game year after year! Damn Nintendo, you're just like EA Sports.

And...yeah, I'm done. I'll never get why people say Nintendo releases the same game all the time and then compares it to something like Madden. Granted, they tend to pursue the same set of IPs the most, but that doesn't mean they don't support new IPs[footnote]Look at Xenoblade Chronicles, The Last Story, and Pandora's tower, which all released within the last few years.[/footnote], that they don't take a break from major IPs[footnote]Star Fox and F-Zero have been missing for a while, and they just released Pikmin 3 after a long hiatus from that series.[/footnote], or that they don't innovate at all[footnote]Just look at the transition from Sunshine to Galaxy.[/footnote]. Could they improve on their creativity? Yeah, probably. But why would they do it when so many people still enjoy the core experience and already feel that Nintendo keeps things fresh enough to make each new iteration interesting?

sirjeffofshort said:
I honestly just don't see why he would even bother saying any of this... it doesn't make sense. I remember a while back EA basically saying they have no interest in working on any of Nintendo's platforms (or something to that effect), so I would think that would be the end of it right? Two separate entities doing their own thing? If they were truly as disinterested as they seemed, why would they bother? I mean, as far as I know he wasn't even using the comments to bolster up some kind of point in favor of EA.

It seriously just seems like some kind of childhood rivalry where EA said that Nintendo was going down the wrong path and is doing its best to find evidence that they're right. Meanwhile Nintendo couldn't care less that EA exists.
Ignoring the fact that there might be a decent argument for EA wanting to monopolize the industry and Nintendo sort of gets in the way of that goal...(no, that comment isn't entirely serious)

EA's been trying to get establish a strong foothold mobile gaming for a while now. The biggest "competitor" (if you can even call them direct competitors) to iOS gaming is Nintendo with their DS line of systems. If EA wants to continue that path while continuing to make as much money as possible for what they put out, they do have some interest in convincing people to switch from Nintendo to iOS for their mobile gaming. And if the annual "EA bashes CoD" tradition is anything to go by, a major tactic of the company seems to be tearing down their opponents and building their success on the opponent's corpse.

OT: I just don't see iOS gaming really tearing Nintendo down in terms of appeal to children, or any audience for that matter. Both offer different experiences, and while iOS is certainly cheaper, Nintendo's games tend to be of a higher quality and last much longer. Not to mention, people get iOS to enhance their phone, which they already have for other purposes and which isn't dedicated to gaming. Someone looking for a dedicated gaming system can always look to Nintendo. That's not to say it can't do a minor dent to Nintendo, but I doubt Nintendo is ever going to have to seriously be worried about the iOS platform forcing them out of handheld gaming.
 

Allspice

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WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?

OT: EA...I want to like them because they do make some good games but they make it so, so hard to. Why did he say this? What was the motivation? Especially since they don't make games for Nintendo consoles anymore.

EDIT: Oh...I just read the post above mine (MysticSlayer's). That make complete sense, and I hate that kind of advertising. Tell me why I should like what you're selling, don't talk about your competitors. I might just take a harder look at your competitor and decide not to bother with you at all. ;) XD But that's just me.
 

LordLundar

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"Bitter table for one at the Pity Party Palace!"

Sorry, I read that and that's pretty much what went through my head.

Abomination said:
Why the fuck does EA have to try and talk other companies down?
Alternate approach to avoid being on the "worst company" finalist list next year most likely. If you can't improve enough to avoid the list, try to make everyone else worse to fill the slot instead.
 

StewShearerOld

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WeepingAngels said:
Well, I can tell you that none of the kids I know (from babysitting and from my son bringing home from school) have any interest in the 3DS (or the Vita). My son has a 3DS, I could write my name in the layer of dust on top of it.

Look, I don't want to play games on tablets and phones either and I am not happy at the shift we are seeing but the shift is happening.
It's dying is what its doing. Developers are actually moving away from smartphone development now. The market is too crowded, the majority of games too poor in quality, and it's too difficult to get a ROI on games which people expect to play for free. GamesIndustry.biz did an interview with various developers, and the smartphone scene is not healthy right now. To quote one: "I wouldn't touch mobile with a ten-foot pole."

You know how people say another Gaming Crash is coming? They're right. But it's the smartphone gaming scene which will crash. The circumstances are almost identical: an overwhelming amount of cheap, cash-in shovelware designed to syphon money out of consumers, with developers being crowded out of an increasingly overpopulated market. Smartphone gaming used to be the gold rush, but now there are too many mines set up, and all the gold has already been found.

Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
The last Pokemon games sold north of 11 million units I believe.

Additionally, Mario 3D Land sold 8 million, which is huge by industry standards. Animal Crossing New Leaf is somewhere between 5 and 6 million. VG Chartz says that Mario Kart 7 is north of 8 million, though it's always worth taking their figures with a pinch of salt.

Has Angry Birds sold in larger quantities? No doubt, but it's a game you can get for free on your phone. It's also been so heavily marketed, iterated and shoved everywhere in a small space of time that it's going to be hitting sales fatigue soon. Angry Birds has been marketed around a short-term idea of 'get as much cash as possible while the smartphoen gaming craze is still hot." Similar as Guitar Hero, which got driven into the ground with too many iterations in too small a space of time. Ten years from now, I doubt Angry Birds will be around. Whereas I'm pretty sure we'll still have Mario. What will Rovio do then?
 

WeepingAngels

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Allspice said:
WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?
What would you like to compare against Nintendo's most successful handheld franchise?

j-e-f-f-e-r-s said:
It's dying is what its doing. Developers are actually moving away from smartphone development now. The market is too crowded, the majority of games too poor in quality, and it's too difficult to get a ROI on games which people expect to play for free. GamesIndustry.biz did an interview with various developers, and the smartphone scene is not healthy right now. To quote one: "I wouldn't touch mobile with a ten-foot pole."

You know how people say another Gaming Crash is coming? They're right. But it's the smartphone gaming scene which will crash. The circumstances are almost identical: an overwhelming amount of cheap, cash-in shovelware designed to syphon money out of consumers, with developers being crowded out of an increasingly overpopulated market. Smartphone gaming used to be the gold rush, but now there are too many mines set up, and all the gold has already been found.
I hope you're right, atleast you aren't claiming that mobile gaming was never a thing.
 

weirdee

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LysanderNemoinis said:
While God knows I'll be the only one to actually agree with this guy, in the past decade I have found the big N's offerings less than stellar. I mean, the last Nintendo-developed game I actually thought was good was Super Smash Brothers Melee. I mean, Ninty's not exactly the more creative bunch of people, merely redoing the same IP ad nauseam. And while EA does it with their sports games (but can you really blame them for that, because you know...sports), at least they come up with a new game or series now and then. So I agree with Hilleman generally, just not his reasoning.
i'd argue that EA is roughly as transitory given that they don't actually really come up with anything, but just purchase other companies that do, and then run them into the ground on their false belief system that relies on there being enough companies having ideas for them to continue doing that instead of actually making a worthwhile investment that will survive into the future

while nintendo also runs things into the ground, there are only a handful of titles that i could say aren't worthy of the quality standards they actually try to maintain, even in the face of other companies who claim they are the future but don't have any more legs to stand on than their competitors, and are also games i can actually consider to be worthy of replaying

those phone games aren't gonna last past a year or two before everybody's moved onto a new, fleeting thing with that brand new smell, and i mourn the loss of value that we pass on to each generation in succession

all we're doing is building a future with no past, so that companies can use our lack of cultural history to exploit our minds and wallets for their personal gain, giving us shit and telling us it's the best thing ever, and not investing that money back into games that are actually better, or worth playing, or teach us anything

this is why i resent the triple aaa industry, and why i am skeptical of sony being the messiah that people are hoping for
 

Tanis

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"might be a bit too much more-of-the-same"

Seriously?
From E-A?
From *insert sport here* yearly, basically overpriced DLC
From CoD yearl, basically overpriced DLC.
etc/etc/etc?


Hah..no, it's not funny, it's pathetic and sad.
 

Allspice

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WeepingAngels said:
Allspice said:
WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?
What would you like to compare against Nintendo's most successful handheld franchise?
One of another handheld's would make more sense. Mobile and handhelds are so different they can't be compared. A phone is something almost everyone has and no one buys one specifically for gaming. It just also happens to have that functionality and a lot of good ones, like Angry Birds, are free (I only downloaded it because it was free). The same can't be said for a handheld.
 

WeepingAngels

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Allspice said:
WeepingAngels said:
Allspice said:
WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?
What would you like to compare against Nintendo's most successful handheld franchise?
One of another handheld's would make more sense. Mobile and handhelds are so different they can't be compared. A phone is something almost everyone has and no one buys one specifically for gaming. It just also happens to have that functionality and a lot of good ones, like Angry Birds, are free. The same can't be said for a handheld.
Are you saying that handhelds and mobiles aren't in competition? I have Angry Birds on my PSP/Vita (I bought it because of the hype and was quickly disappointed). I keep seeing major Japanese companies putting their new games on mobile instead of handhelds. Here's an example:

http://en.wikipedia.org/wiki/List_of_Square_Enix_mobile_games

What JRPG fan can forget the slap in the face that is Breath of Fire 6. http://www.destructoid.com/breath-of-fire-6-coming-next-year-you-ll-be-sad-to-learn-259147.phtml

As I watch my favorite franchises get releases on mobile and not on my beloved handhelds...I think they are in direct competition.
 

major_chaos

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Despite the fact that Nintendo has been very busy trying to make me not like them ever since the Wii I can still see that saying this was a horrible idea. Seriously, does EA even have a PR department at this point? Or have they all been long since driven to suicidal despair?
 

Allspice

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WeepingAngels said:
Allspice said:
WeepingAngels said:
Allspice said:
WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?
What would you like to compare against Nintendo's most successful handheld franchise?
One of another handheld's would make more sense. Mobile and handhelds are so different they can't be compared. A phone is something almost everyone has and no one buys one specifically for gaming. It just also happens to have that functionality and a lot of good ones, like Angry Birds, are free. The same can't be said for a handheld.
Are you saying that handhelds and mobiles aren't in competition? I have Angry Birds on my PSP/Vita (I bought it because of the hype and was quickly disappointed). I keep seeing major Japanese companies putting their new games on mobile instead of handhelds. Here's an example:

http://en.wikipedia.org/wiki/List_of_Square_Enix_mobile_games

What JRPG fan can forget the slap in the face that is Breath of Fire 6. http://www.destructoid.com/breath-of-fire-6-coming-next-year-you-ll-be-sad-to-learn-259147.phtml

As I watch my favorite franchises get releases on mobile and not on my beloved handhelds...I think they are in direct competition.
No, I'm not saying they aren't in direct competition. They are. My point was that comparing the sales of a mobile game to that of a handheld's is pointless because of how cheap mobile games are and the fact that pretty much everyone has a phone. Of course Angry Birds "sold" more than the last Pokemon games, it's free.

I did hear about that abomination. Damn it Capcom.
 

WeepingAngels

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Allspice said:
WeepingAngels said:
Allspice said:
WeepingAngels said:
Allspice said:
WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?
What would you like to compare against Nintendo's most successful handheld franchise?
One of another handheld's would make more sense. Mobile and handhelds are so different they can't be compared. A phone is something almost everyone has and no one buys one specifically for gaming. It just also happens to have that functionality and a lot of good ones, like Angry Birds, are free. The same can't be said for a handheld.
Are you saying that handhelds and mobiles aren't in competition? I have Angry Birds on my PSP/Vita (I bought it because of the hype and was quickly disappointed). I keep seeing major Japanese companies putting their new games on mobile instead of handhelds. Here's an example:

http://en.wikipedia.org/wiki/List_of_Square_Enix_mobile_games

What JRPG fan can forget the slap in the face that is Breath of Fire 6. http://www.destructoid.com/breath-of-fire-6-coming-next-year-you-ll-be-sad-to-learn-259147.phtml

As I watch my favorite franchises get releases on mobile and not on my beloved handhelds...I think they are in direct competition.
No, I'm not saying they aren't in direct competition. They are. My point was that comparing the sales of a mobile game to that of a handheld's is pointless because of how cheap mobile games are and the fact that pretty much everyone has a phone. Of course Angry Birds "sold" more than the last Pokemon games, it's free.

I did hear about that abomination. Damn it Capcom.
So if we can't compare mobile games to handheld games even though they really are in direct competition....where do we go from here.

Let me repeat what you said...Damn it Capcom.
 

Revnak_v1legacy

Fixed by "Monday"
Mar 28, 2010
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I'm happy Nintendo exists. They make games I like. Their prices do take forever to go down though, but at least they're enjoyable. Every mobile game I have bought has at best served as a very short term distraction with level design and mechanics that do not come close to the games Nintendo has made. I care much less about price than I do about solid game design, and at least Nintendo has that. And buttons. Buttons are nice. Buttons allow me to play Sonic CD. Not having buttons makes that impossible. I WILL ALWAYS LOATHE YOU, SONIC CD FOR THE IPHONE. ALWAYS AND FOREVER.
 

StewShearerOld

Geekdad News Writer
Jan 5, 2013
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As much as I hate Nintendo, EA seriously needs to shut the piehole. Every time an EA exec opens their mouth, they verbally shoot themselves in the foot. With a rocket launcher.
 

Allspice

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WeepingAngels said:
Allspice said:
No, I'm not saying they aren't in direct competition. They are. My point was that comparing the sales of a mobile game to that of a handheld's is pointless because of how cheap mobile games are and the fact that pretty much everyone has a phone. Of course Angry Birds "sold" more than the last Pokemon games, it's free.

I did hear about that abomination. Damn it Capcom.
So if we can't compare mobile games to handheld games even though they really are in direct competition....where do we go from here.

Let me repeat what you said...Damn it Capcom.
I'm talking purely about sales numbers. It doesn't matter how much a free game sells because it's free, that skews the numbers. Almost everyone will try something that's free. It's more impressive when a $35 game sells 14 million copies, IMHO.

I do think the revenue they bring in is something you can compare between them though. Not specific games, but in general.

And I think it deserves to be said again, because I'm not happy with them in general: damn it Capcom.
 

WeepingAngels

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Allspice said:
WeepingAngels said:
Allspice said:
No, I'm not saying they aren't in direct competition. They are. My point was that comparing the sales of a mobile game to that of a handheld's is pointless because of how cheap mobile games are and the fact that pretty much everyone has a phone. Of course Angry Birds "sold" more than the last Pokemon games, it's free.

I did hear about that abomination. Damn it Capcom.
So if we can't compare mobile games to handheld games even though they really are in direct competition....where do we go from here.

Let me repeat what you said...Damn it Capcom.
I'm talking purely about sales numbers. It doesn't matter how much a free game sells because it's free, that skews the numbers. Almost everyone will try something that's free. It's more impressive when a $35 game sells 14 million copies, IMHO.

I do think the revenue they bring in is something you can compare between them though. Not specific games, but in general.
Well, I paid for Angry Birds and within an hour, I was angry that I did. LOL
 

KeyMaster45

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Jun 16, 2008
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j-e-f-f-e-r-s said:
And why the fuck would you refer to Jobs as 'the dead guy from Cupertino'?
Because every time a company speaks the name of Jobs they have to sacrifice an intern to appease his vengeful spirit.
 

Allspice

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Mar 1, 2011
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WeepingAngels said:
Allspice said:
WeepingAngels said:
Allspice said:
No, I'm not saying they aren't in direct competition. They are. My point was that comparing the sales of a mobile game to that of a handheld's is pointless because of how cheap mobile games are and the fact that pretty much everyone has a phone. Of course Angry Birds "sold" more than the last Pokemon games, it's free.

I did hear about that abomination. Damn it Capcom.
So if we can't compare mobile games to handheld games even though they really are in direct competition....where do we go from here.

Let me repeat what you said...Damn it Capcom.
I'm talking purely about sales numbers. It doesn't matter how much a free game sells because it's free, that skews the numbers. Almost everyone will try something that's free. It's more impressive when a $35 game sells 14 million copies, IMHO.

I do think the revenue they bring in is something you can compare between them though. Not specific games, but in general.
Well, I paid for Angry Birds and within an hour, I was angry that I did. LOL
XD I would have been too, it's fun for a little while but it won't keep you interested beyond...ten to 20 minutes maybe. I don't even really play it anymore, if I'm out somewhere and bored I play Fruit Ninja. I swear the people who made that had to have played Rhythm Heaven directly before. It's exactly like that one mini game with the dog ninja, except you don't have to slice the fruit in time to the music.
 

Baresark

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I'm sorry... he is incorrect, he is comparing apples to oranges. Miyamoto didn't just make cow clickers that try to steal your money or experiences that begin and end in 5 minutes with little no memory of them. His games defined the ways the whole industry worked for decades. He didn't sell 5 minutes experiences. Games from the dead guy from Cupertino... well any disrespect for the dead aside, he didn't make a platform that is well suited for memorable or defining experiences, in my opinion. And EA isn't either with their push to mobile. Miyamoto made icons, the only icon from mobile games are the obnoxious angry birds.
 

Charli

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neppakyo said:
The way this guy looks and speaks.. anyone else getting an urge to smack him in the face?
I am never not in the mood to smack EA employees in the face. So it's hard to distinguish...
 

vagabondwillsmile

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I'd say that's partly true. They do have DLC. But it would seem there is a drastic difference in its implementation. DLC on Nintendo devices - especially with respect to their first party properties - doesn't seem to beat the user over the head with it in the same way as other publishers and developers. And I have yet to see on-disc content held hostage. Full - disclosure, I'm not immensely familiar with every recent Nintendo title so I could be wrong in thinking this kind of brow-beating never occurs with Nintendo when it comes to DLC; but from what I have observed, if it does happen, it happens rarely enough that they correctly have the reputation for not being counted among the far more obnoxious peddlers.

Additionally, from what I've observed with respect to DLC from Nintendo, is that it is not essential to fully complete a game. I've not seen any DLC that makes the user feel that they must make an additional purchase, in order to experience the game as intended.

While the DLC is indeed there, it certainly does appear that because of the lack of prominence of it being referenced as you interact with the game, and because of the lack of on-disc content being held hostage to squeeze more money out of the user, and because of the lack of content needed to fulfill the experience as intended, Nintendo - moreso than others - still feels like a company that lets the user buy and play a game with little to nothing else to actually worry about.

That aside, this guy... seems like a jerk. Even if I agree that Nintendo could improve on many things including creating new first-party ip's, and even if I agree that they could do well to be more aware of what and where their competition is, he comes accross as an obnoxious, tasteless, hyppocrite.
 

Hero of Lime

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Jun 3, 2013
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Good Lord that was a funny joke...unless he was serious? Have you seen 3DS sales sir? Now for Wii U there is an argument to be made there are things wrong with it, but Nintendo doing poorly on the handheld front? Come on man, stop the trollin'.
 

ChildofGallifrey

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This guy is making what I consider the absolute biggest mistake that major corporations make all the damn time. Don't TELL your customers what they want, LISTEN to what they want and then deliver.
 

RicoADF

Welcome back Commander
Jun 2, 2009
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TheScottishMexican42 said:
Hardly. Nintendo have only had a few missteps. The mobile platform is hardly the go to platform for kids, especially with all the in-app purchases.
Did you guys hear about the Office of Fair Trading wanted to crack down on IAP because of the "potentially unfair and aggressive commercial practices" they have? At least with Nintendo you have the game and that's it.

That comment about Steve Jobs seemed a bit tasteless as well if you ask me.

All in all, it's another example of someone from EA becoming a major ass.
Honestly even with my S4 I wouldn't use it as a gaming machine, fact is gaming chews up power and smart phone have enough issues trying to stay alive for a whole day without a videogame sucking up all the power. Typical stupid EA missing the point completly, atleast if my Vita or 3DS dies during the day from over use my phone still works :-/
 

Lunar Templar

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weirdguy said:
yeah, he's going to be eating his wordshit when pokemon is released
and the next Monster Hunter comes over, and Zelda comes out, and ... you see where I'm going with this ^^
 

runic knight

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Look like EA is feeling irrelevant again, better say some more shit to stir up controversy.
Seriously, lets treat this fellow as we would anyone else online: Largely ignore him and hope he shuts up.
Honestly, if this isn't a ploy for publicity (if it keeps your name in the news, it is publicity), then the way people keep trying to repeat this same garbage seems very much like the idea of repeating a lie often enough.

The biggest issue with the actual argument is the inability to distinguish between gamers as hobbyist and people who play games. They are close, and the line blurs a lot, but generally the hobbyist wants to invest into the hobby to explore it deeper. Kids tend to be good hobbyist in that regard for shorter bursts, but it is always a smaller subset that stick with a hobby as a hobby rather then as a passing interest. The ones who are buying apps on the other hand don't have the same sort of habits that sustain an industry. Nintendo knows this I have to imagine, as they have remained relevant for decades without changing their target demographic. Hell, if sales of the portable systems are any indication, they don't have any problems with getting and maintaining the demographic they are targeting and are able to keep a reliable audience, the very idea that the app market is often threatened to crash because of. Listening to this has me wonder what information has this guy seen, because looking at things myself, I see the most renowned handheld series in gaming with massive sales even today being claimed it is dying because of the habits of people playing angry birds on the can. That is like saying movies are dying because of the people who watch netflix.
 

StewShearerOld

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Jan 5, 2013
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Oh I'm sorry are we expected to have a world wide market of consumers actually show any inclination towards the hobby of video games and actually understand the difference between an e-reader or giving their kids their iphone and actually making an investment and buying them a video game console?

Yeah sorry there maybe a lot more people playing video games across this world now but that doesn't always mean the person or parent knows exactly what is good and what is just a distraction long enough for the parent to do their shit.

Which is kinda the point I'm getting at. Video games aren't a lifestyle, they are a hobby. Most games that you see released are just money grabs that parents are more than willing because it distracts their kid and allows them to keep them in control and not actually do anything productive or something to be long lasting as they grow up. You wonder why so many children really don't know how to really do anything? Their life created by their parents has just be distraction after distraction without any sort of focus.

Yeah sure mobile games will probably reach kids first and want to know why? Parents are already investing in their app phones and too fucking cheap or poor to actually buy their kids anything that could be turned into a hobby.
 

The Rogue Wolf

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Hmm, let's see... Wikipedia tells me that the 3DS (in all its various configurations) had sold almost 32.5 million units from March '11 to June '13. If that's "falling down on the job", I'd like to throw myself at the office floor.

[small]You still mad about Dead Space 3's sales, EA?[/small]
 

Fox12

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Jun 6, 2013
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Richard Hilleman can suck our collective dicks. He's an ass hat...

and he's right. When I was a kid I played on my gameboy color, and when I was at home I had my N64. Now? My little brother plays on his phone, or on the family ipad. He sometimes touches the Xbox, but otherwise he uses the app store to play $1 games for long periods of time. I don't think mobile games will kill hardcore games, but there's no doubt that they're eating into the child market. That could be one reason, among many others, that there are so few kid games anymore.
 

Nuxxy

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I've had a different experience. Kids play Angry Birds and Minion Rush, but the gameplay is so unrewarding that they get bored very quickly. That's why they have to make so many Angry Birds. And AB: Star Wars is not aimed at kids. Sad to say kids don't give flying fowl about a nostalgia property like Star Wars.
 

cikame

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Yes well, don't include me in your group because my favorite places to play video games haven't changed one bit and i don't own a tablet or mobile phone.
 

StewShearerOld

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neppakyo said:
The way this guy looks and speaks.. anyone else getting an urge to smack him in the face?
better not.

you are not sure if kane is in hearing distance...

funny thing is that i use my smartphone to emulate professor layton games since my ds broke down.
 

Cybylt

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WeepingAngels said:
Allspice said:
WeepingAngels said:
Allspice said:
WeepingAngels said:
Allspice said:
WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?
What would you like to compare against Nintendo's most successful handheld franchise?
One of another handheld's would make more sense. Mobile and handhelds are so different they can't be compared. A phone is something almost everyone has and no one buys one specifically for gaming. It just also happens to have that functionality and a lot of good ones, like Angry Birds, are free. The same can't be said for a handheld.
Are you saying that handhelds and mobiles aren't in competition? I have Angry Birds on my PSP/Vita (I bought it because of the hype and was quickly disappointed). I keep seeing major Japanese companies putting their new games on mobile instead of handhelds. Here's an example:

http://en.wikipedia.org/wiki/List_of_Square_Enix_mobile_games

What JRPG fan can forget the slap in the face that is Breath of Fire 6. http://www.destructoid.com/breath-of-fire-6-coming-next-year-you-ll-be-sad-to-learn-259147.phtml

As I watch my favorite franchises get releases on mobile and not on my beloved handhelds...I think they are in direct competition.
No, I'm not saying they aren't in direct competition. They are. My point was that comparing the sales of a mobile game to that of a handheld's is pointless because of how cheap mobile games are and the fact that pretty much everyone has a phone. Of course Angry Birds "sold" more than the last Pokemon games, it's free.

I did hear about that abomination. Damn it Capcom.
So if we can't compare mobile games to handheld games even though they really are in direct competition....where do we go from here.

Let me repeat what you said...Damn it Capcom.
Just a note to the conversation, cellphone games aren't a new thing that Japan picked up when everyone else did. They've been doing little rpgs on phones since 2004 or 2005. Square Enix in particular has been a big backer of it which is why Advent Children paid so much attention to everyone's shiny flip phones.
 

Arcanite Ripper

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He kinda looks like Steve Jobs actually if you shave the ridiculous receding mullet.

But there are a few points to agree on here, despite all the deaf-ears potshots at developers much MUCH more talented then him, and in the article posted his points are at a moreorless 50% success rate.

Nintendo is having problems. Their line of consoles and games are becoming increasingly restrictive, where main stress factors include the all-too-familiar list:

-High-innovation consoles that circle around Motion Control (Oh I know, that's a LOONNNNNNNGGG drawn-out argument that's been beaten and rebeaten, yet saddingly its incompatability still holds up for the Wii-U)

-Static IP either re-released or rehashed from previous property, either in the form of sequel's or third-party revisions

-Major incompatibility with third-party game developers, intertwining with point 2 as Nintendo is ever-forced almost to carry its game lineup by itself

-Decrease of multiplayer interest, again connected to point 2 and now point 1 where additional control is possibly subdued for financial reasons, and lastly

-Time lengths between content, which encircles all of the previous points.


Its shortcomings may have left opprotunity that are now being absorbed by iOS/Android/Allthatshit games. It is a cheaper, more conveinent alternative that doesn't require bigger inputs of money and skill, all divided by increasingly bigger blocks of time. Tolerance of these factors are becoming harder to achieve and more determinant of brand loyalty.

I also agree that focus in software over hardware development is the only way a gaming business can progress. Before it was typical that big producers overtook console production, and lesser companies there games. It's the grave nintendo has been digging since the Wii, where third-party compatibility/game production strugguled with the console innovation.

From a chief customer officer however, it is staggering how his better points are contradictory with EA's track record. They can't make Battlefield on every console, but they have been trying. His focus on software updates gives me haunting reminders of EA DLC, and then saying that'll scale back to reliance of physical sales is a headscratcher on their policy.

I also don't agree that customers looking for single fabrics of gameplay is a main concern anymore. I think that describes "Console Wars", and without wanting to open a whole new can of worms entirely the Internet and more multi-platform releases then ever are quickly dissolving arguments where my Xbox has more cylinders then your PS3 or whatever.

Oh, and he likes his phrases. "We are in continuous change" and "Key strategic resource for the future" are total psuedointellect backpocket bullshit that saucy up sociology papers.

So what's to take from this? He's right, he's wrong, he sounds outlandish and surreal, his arguments are against his company, and his suggestions are either old-news or have no precedence to working.

Phew. That's alot of words.
 

crazygameguy4ever

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Nintendo might be doing pretty bad these days especially with the Wii U.. but i don't think it's fair to blame it on Shigeru Miyamoto.. it's the stubborn people in charge on Nintendo that refuse to change and do things to help the company, not Miyamoto. and to hear EA say this? it's like blaming a voice actor for the problems with the developer that made the game he did a voice in.
 

spartandude

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By mobile platform i assume he means smart phone apps? But despite the fact the Wii U is failing Nintendo is still turning a profit almost purely because of the 3DS, yh its still got a pretty strong market
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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Sleekit said:
the 3DS platform is making Wii money and real people people don't dish out smartphones to "kids" doc.

every single one of my nieces and nephews and the children of my cousins have "gameboys" of some description but i know of none under high school starting age that have their own smartphone.

none.
Anecdotal evidence =/= "Everyone is in this situation".

Both of my cousins have had iPhones and iPads since around the ages of 8-10, which was a fair few years now.

Tanis said:
"might be a bit too much more-of-the-same"

Seriously?
From E-A?
From *insert sport here* yearly, basically overpriced DLC
From CoD yearl, basically overpriced DLC.
etc/etc/etc?


Hah..no, it's not funny, it's pathetic and sad.
I always love these types of posts. It never fails to be hilarious when people hate EA and Call of Duty so much that they think the two are actually linked.

OT: I feel like the only reason people are being so dismissive about this is because it's EA. Or maybe the regular anti-Nintendo guys just haven't seen this thread yet, I don't know, but whenever you bring up Nintendo anywhere there always seems to be the legions of "Nintendo hasn't had an original idea in years!" guys coming out to do battle with the Nintendo Defense Force, so it's a tad amusing to me that because the first shot was fired from the likes of EA, suddenly the battle is entirely one-sided.

Anyway, his reasoning is stupid, but I don't necessarily disagree with the overall sentiment about Nintendo. Kirby is the only first-party property I really care about. I may buy Pokemon X/Y and I'll likely get the next Super Smash Bros. and Wind Waker HD if I ever get a Wii U, but even the other Zelda games haven't ever really interested me enough for me to finish them, and I'm not really sure how much less I could actually care about Mario or Starfox or F-Zero (that one mostly because I've never played one) or Metroid if Other M is any indication of where the stories are going to go in that franchise, or Pikmin or even Donkey Kong, which is arguably the only other Nintendo platformer I'm relatively fond of.
 

Dragonbums

Indulge in it's whiffy sensation
May 9, 2013
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vagabondwillsmile said:
I'd say that's partly true. They do have DLC. But it would seem there is a drastic difference in its implementation. DLC on Nintendo devices - especially with respect to their first party properties - doesn't seem to beat the user over the head with it in the same way as other publishers and developers. And I have yet to see on-disc content held hostage. Full - disclosure, I'm not immensely familiar with every recent Nintendo title so I could be wrong in thinking this kind of brow-beating never occurs with Nintendo when it comes to DLC; but from what I have observed, if it does happen, it happens rarely enough that they correctly have the reputation for not being counted among the far more obnoxious peddlers.

Additionally, from what I've observed with respect to DLC from Nintendo, is that it is not essential to fully complete a game. I've not seen any DLC that makes the user feel that they must make an additional purchase, in order to experience the game as intended.

While the DLC is indeed there, it certainly does appear that because of the lack of prominence of it being referenced as you interact with the game, and because of the lack of on-disc content being held hostage to squeeze more money out of the user, and because of the lack of content needed to fulfill the experience as intended, Nintendo - moreso than others - still feels like a company that lets the user buy and play a game with little to nothing else to actually worry about.

That aside, this guy... seems like a jerk. Even if I agree that Nintendo could improve on many things including creating new first-party ip's, and even if I agree that they could do well to be more aware of what and where their competition is, he comes accross as an obnoxious, tasteless, hyppocrite.
From the two games I've seen Nintendo DLC implemented in (Pokemon Mystery Dungeon and Fire Emblem) it's really easy to forget that the DLC even exists. They integrate them in such a way that they aren't in your way, and they feel like it is part of the game.
In the mystery dungeon series, you can purchase DLC in game. However the DLC section is under the guise of an adorable Hoppip( or some other pokemon, I can't remember.) shopkeeper that is put way off to the generally less used area of the game.
The same with FE: Awakening. The place to get your DLC is covered up as another "secion" of the game titled as a portal, and once again, is put off to the wayside of the game. Half the time I even forgot it existed.

The price points are reasonable too. None of the DLC ever really exceeds $3.00. and the combo packs tend to be worth it at $4.00 seeing as how said packs usually contain 6 DLC in one.
 

Dragonbums

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May 9, 2013
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Who the hell is this hippie Steve Jobs clone?

And why the hell should I care what a company that's notorious for producing shit games has to say?

Especially when he basically took a shit on the most respected developers of videogame history, by comparing him to somebody that's not even comparable to Miyamoto?

Bloody Christ, EA.

We get it. Your still sad that Nintendo didn't roll over for you and let you fuck up their Wii U with your shitty Origin online infrastructure.
 

StewShearerOld

Geekdad News Writer
Jan 5, 2013
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Hero of Lime said:

Good Lord that was a funny joke...unless he was serious? Have you seen 3DS sales sir? Now for Wii U there is an argument to be made there are things wrong with it, but Nintendo doing poorly on the handheld front? Come on man, stop the trollin'.
Here's the issue:

People keep talking about the 3DS but don't realize the best selling handheld is like the best selling pager. An outdated device that was replaced by smart phones.

factor in the fact smart phones and tablets are now universal babysitters for children since EVERYONE has one, and you get a recipe for disaster for any kid reliant company like nintendo. It relies on getting them into nintendo early.

Apple alone shipped 75 million phones in a single year. Not counting tablets. That is a lot of kids being babysat. We now live in a world where Angry Birds and Candy Crush are now just as well known as Mario. That should scare every single person in this thread.

Mobile gaming makes more money, has more units out, and is eating hand helds alive. You may keep pointing to how "well" its doing in its own vacuum of a market, but place it against anything else and its unimpressive.

Mobile has saturated the kid market, and Nintendo isn't doing anything about it. If it doesn't do anything long enough, its fan base will age and die with no one to replace them.
 

freedash22

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Maybe Miyamoto is simply having trouble fulfilling EA's warped vision of what mobile games should be. That or he simply doesn't agree with EA's top brass on how to move forward with mobile gaming.

When news like this comes out from a company with this kind of PR track record...
"Boo" is my first thought.
 

Hero of Lime

Staaay Fresh!
Jun 3, 2013
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Ultratwinkie said:
Hero of Lime said:

Good Lord that was a funny joke...unless he was serious? Have you seen 3DS sales sir? Now for Wii U there is an argument to be made there are things wrong with it, but Nintendo doing poorly on the handheld front? Come on man, stop the trollin'.
Here's the issue:

People keep talking about the 3DS but don't realize the best selling handheld is like the best selling pager. An outdated device that was replaced by smart phones.

factor in the fact smart phones and tablets are now universal babysitters for children since EVERYONE has one, and you get a recipe for disaster for any kid reliant company like nintendo. It relies on getting them into nintendo early.

Apple alone shipped 75 million phones in a single year. Not counting tablets. That is a lot of kids being babysat. We now live in a world where Angry Birds and Candy Crush are now just as well known as Mario. That should scare every single person in this thread.

Mobile gaming makes more money, has more units out, and is eating hand helds alive. You may keep pointing to how "well" its doing in its own vacuum of a market, but place it against anything else and its unimpressive.

Mobile has saturated the kid market, and Nintendo isn't doing anything about it. If it doesn't do anything long enough, its fan base will age and die with no one to replace them.
You said it yourself in it's market vacuum the 3DS is doing well, most markets are meant to be vacuums in their own right. Even if they are similar technology, there is enough difference between smartphones and dedicated handhelds, just as there is a difference between home consoles and handhelds. Until you can get truly fleshed out games on smartphones, which may or may not happen, gamers will value a Nintendo or Sony handheld over a smartphone or tablet.

I agree the young kids are a bit different, but not all kids will want quick smart phone games either. Plus, you mention that the parents will just give their kids a smart phone to keep them busy, but don't forget all the parents who will prefer to pass down their love of dedicated handhelds. If I become a parent someday, and handhelds are still around, I will want my kids to play Pokemon, Mario, and Zelda rather than Angry Birds 14. I doubt I'm the only one who feels this way.

I can't predict the future, but I feel like the 3DS and its sales have proven people looking for more substantial handheld experiences will buy a dedicated handheld device. Let's not forget Japan, smartphones may be big there too, but handhelds are super successful in Japan. They won't settle for cheap one dollar games either.
 

JagermanXcell

New member
Oct 1, 2012
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Oh wow EA, so your stooping to insults towards a man THE MAN with much a more successful business, PR, and track record of games?
Can't wait to see this moron eat his words when a game like SSB WiiU/3DS comes out, sells like hotcakes, and completely and utterly annihilate his argument like a nuclear bomb.

It boggles my mind just how stupid they act, they're literally at Super Saiyan levels of stupidity at this point... i...its just... I need to lie down and ignore this for an eternity.
WeepingAngels said:
Allspice said:
WeepingAngels said:
Allspice said:
WeepingAngels said:
Nuxxy said:
Nintendo out of touch with kids? They ARE Pokemon, which means they have the biggest title in portable kids gaming since 1996. And that is just ONE title.
That's right, it's just one title. What else do they have on handhelds that is setting the world on fire?

How do Pokemon sales compare that shitfest known as Angry Birds?
Is that really a fair comparison when one costs $40 and the other is free-$.99 depending on the version you get?
What would you like to compare against Nintendo's most successful handheld franchise?
One of another handheld's would make more sense. Mobile and handhelds are so different they can't be compared. A phone is something almost everyone has and no one buys one specifically for gaming. It just also happens to have that functionality and a lot of good ones, like Angry Birds, are free. The same can't be said for a handheld.
Are you saying that handhelds and mobiles aren't in competition? I have Angry Birds on my PSP/Vita (I bought it because of the hype and was quickly disappointed). I keep seeing major Japanese companies putting their new games on mobile instead of handhelds. Here's an example:

http://en.wikipedia.org/wiki/List_of_Square_Enix_mobile_games

What JRPG fan can forget the slap in the face that is Breath of Fire 6. http://www.destructoid.com/breath-of-fire-6-coming-next-year-you-ll-be-sad-to-learn-259147.phtml

As I watch my favorite franchises get releases on mobile and not on my beloved handhelds...I think they are in direct competition.
Oh gawd, you just had to go and bring up Breath of Fire 6... I need to go lie down for another eternity. Damn it Capcom.
 

prpshrt

New member
Jun 18, 2012
260
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Fappy said:
EA's PR department has got to be the most stressful place to work in the US. Either that or they have office parties everyday and they're too drunk to notice when their employees say idiotic things on their company's behalf.
They treat their programmers really badly from what I hear too.
 

hickwarrior

a samurai... devil summoner?
Nov 7, 2007
429
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Hero of Lime said:
I can't predict the future, but I feel like the 3DS and its sales have proven people looking for more substantial handheld experiences will buy a dedicated handheld device. Let's not forget Japan, smartphones may be big there too, but handhelds are super successful in Japan. They won't settle for cheap one dollar games either.
But from what I know from the market of Japan, it's more predicated on just the one game that they would want to play. So, if a dragon quest game would go to smartphones or other device, even if it's a toaster, I'm pretty sure they would buy exactly that thing to play dragon quest. I think monster hunter 4 over there is also a clue as to what kind of market it is.

As for the topic: Sad to hear it from this guy, but the company he's working for makes me worry if it's him talking or the PR talking. Both are bad signs for sure. Not that EA wanted more bad signs...

Still, I will enjoy it while it lasts. Playing Monster hunter 3 ultimate solo, enjoying it and the challenge, have got to play etrian odyssey IV to completion and pokemon is in the wings later on for me... I don't think I'll be bored with my 3DS for a while now. Plus I've got a PC with a multitude of games on it, all through steam. Maybe I should go through my library a bit more...

Where was I going with that? Anyway, I think the 3DS is fine as is. Well, actually not, but that has to do with the marketing. Hope the 2DS is a success in that regard. Though it might confuse people, hrm...
 

ThunderCavalier

New member
Nov 21, 2009
1,475
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prpshrt said:
They treat their programmers really badly from what I hear too.
Don't be silly. EA has always treated its programmers and devs well. Remember Pandemic, for starters? Or the guys behind the Ultima franchise?

... Yeah, I'll shut up now.
 

waj9876

New member
Jan 14, 2012
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I'm sorry but...You don't go and insult Shigeru Miyamoto if you want people to like you.

This is the equivalent of George W. Bush looking at Abraham Lincoln and going "Hey, Lincoln was wack, I'm much better." Only Bush would start it with a "My fellow Americans" and then use a word he randomly made up on the spot.
 

Brian Tams

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Sep 3, 2012
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Right. That's why the 3Ds is still selling like gangbusters, correct? Because they've lost the child crowd, uh-huH?


Seriously, fuck EA. All the good will they had gained just evaporated.
 

Kyogissun

Notably Neutral
Jan 12, 2010
520
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Talking shit about a big name publisher/developer kinda reeks of insecurity on the other publisher/developer's part...
Tanis said:
"might be a bit too much more-of-the-same"

Seriously?
From E-A?
From *insert sport here* yearly, basically overpriced DLC
From CoD yearl, basically overpriced DLC.
etc/etc/etc?


Hah..no, it's not funny, it's pathetic and sad.
Do not compare Battlefield to Call of Duty. Battlefield isn't a yearly release, nor does it just RESKIN everything, nor does the game favor unintelligent twitch based competitive multiplayer.

EA may do a lot of shitty things but DICE is one of the few parts of them that TRIES to do good. At least the BF games come out only every other year (nowadays), TYPICALLY provide SOME form of significant gameplay improvement (BF4's improved commander mode, destruction engine, gun customization and even further expansion on vehicular combat, not to mention potential improvements to the scoring system like how BF3 improved means of scoring points through non-kill based actions like suppressive fire scores, resupplies/heals. vehicle disabling and much more) and have massive maps that favor teamwork and cooperation versus lone wolf thinking.

And the DLC for BF3 also provided a lot of stuff, from new ideas for map dynamics like Aftermath, returns of favorite gameplay modes such as CTF, vehicle only/change of gameplay styled packs like Armored Kill and its introduction of the Tank Destroyer class to tanks...

Shit on EA and its decisions all you want but seriously, leave battlefield out of it, it's one of the FEW things they don't ROYALLY fuck up on a regular basis. It's one of the few bread winning things they haven't completely fucked with yet...
 

xyrafhoan

New member
Jan 11, 2010
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Why single out Miyamoto, considering he just designs things and typically doesn't have anything to do with system development, let alone marketing and sale channels? Even Satoru Iwata is more relevant to invoke. Either way, EA's strategy hasn't been working out for them either, so it's not like they're really in the position to criticise Nintendo for sticking with what they know. The 3DS is my favourite system, possibly of all time, and even though I own a smartphone and play games on it (Kairosoft's sims so good oh man), they still won't supplant the fuller experiences of any of Nintendo's portable systems and games. And last I checked, Activision didn't have any problems getting a slice of the 3DS money pie with its Skylander line of game-toy hybrids, so EA just seems incredibly foolish to write off a whole segment of the market just because.
 

jthm

New member
Jun 28, 2008
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I'll take a nintendo system and all it's offerings (excluding virtual boy) over every game EA has ever put out and the means to play them all.
 

Neta

New member
Aug 22, 2013
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You work for EA, so of course I'm going to believe and trust absolutely anything you say.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
7,405
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An EA exec calling out Miyamoto himself.

This issue could not be any more one sided unless if it's Gabe Newell instead. On either side.
 

RicoADF

Welcome back Commander
Jun 2, 2009
3,147
0
0
Kyogissun said:
Talking shit about a big name publisher/developer kinda reeks of insecurity on the other publisher/developer's part...
Tanis said:
"might be a bit too much more-of-the-same"

Seriously?
From E-A?
From *insert sport here* yearly, basically overpriced DLC
From CoD yearl, basically overpriced DLC.
etc/etc/etc?


Hah..no, it's not funny, it's pathetic and sad.
Do not compare Battlefield to Call of Duty. Battlefield isn't a yearly release, nor does it just RESKIN everything, nor does the game favor unintelligent twitch based competitive multiplayer.

EA may do a lot of shitty things but DICE is one of the few parts of them that TRIES to do good. At least the BF games come out only every other year (nowadays), TYPICALLY provide SOME form of significant gameplay improvement (BF4's improved commander mode, destruction engine, gun customization and even further expansion on vehicular combat, not to mention potential improvements to the scoring system like how BF3 improved means of scoring points through non-kill based actions like suppressive fire scores, resupplies/heals. vehicle disabling and much more) and have massive maps that favor teamwork and cooperation versus lone wolf thinking.

And the DLC for BF3 also provided a lot of stuff, from new ideas for map dynamics like Aftermath, returns of favorite gameplay modes such as CTF, vehicle only/change of gameplay styled packs like Armored Kill and its introduction of the Tank Destroyer class to tanks...

Shit on EA and its decisions all you want but seriously, leave battlefield out of it, it's one of the FEW things they don't ROYALLY fuck up on a regular basis. It's one of the few bread winning things they haven't completely fucked with yet...
Battlefield hasn't changed since 2142, it's the same boring MMS. One or 2 were fine but I miss the earlier games where each one was a different era/game and felt different, not now where I look at BF3 and think *eh a graphical upgrade to 2, I'll get it* and buy it, get bored because it's inferior to 2 and then look at 4 and think *errr that's just BF3*. It is just like CoD now, the same old MMS released every few years....... boring. Like the rest of EA.

Battlefront looks interesting for now though......

EDIT: Fixed it to say every few years rather than every year, hard to tell as it's getting to the point that all modern shooters look the same, yeah I'm sick of them.
 

Darkness665

New member
Dec 21, 2010
193
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EA, the entire frakking company, has lost the point of gaming. They are filled with distaste for customers, gamers, parents, children and any other sucker that they can leech money from. They add multi-player to destroy games. They are moving to mobile because they trashed talked regarding how they were going to have the best FPS in Battlefield 3. They got their corporate butt shot off after shooting off their mouths.

What a jerk, doing a jerk move, a jerk talk from a horrible company. Great article. A shame it isn't in print because this really needs to be in the compost pile.