EA Gave BioWare "Complete Creative Control"

putowtin

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Jul 7, 2010
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So as we always suspected the real face of evil is...

[http://imageshack.us/photo/my-images/594/88007809.png/]

Yeph, that's about the top and bottom of it, Casey Hudson ruined Mass Effect!
 

idarkphoenixi

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May 2, 2011
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Somehow this is even worse than simply admitting "yeah, they made us push a lot of things into our game. They 'were' paying us after all".

Because seriously, what kind of publisher just hands a group of people a bunch of money and says "okay do whatever you feel like with all this cash I guess. No pressure."

I guess they chose to rush out Dragon Age II in less than a year because, y'know, it's more artistic that way.

They decided to rush Mass Effect 3 out all by themselves, with NO pressure from EA whatsoever.

They made a hashed-in multi-player to one of the best single-player games ever, made micro-transactions and figured the best way to finally reveal the face of Tali (my FAVOURITE character) by lifting a stock photo for free off the internet and doing a 5 minute photoshop job on it. ALL. BY. THEMSELVES.
 

Elyxard

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Dec 12, 2010
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Dexter111 said:
I'm sure BioWare set their own Deadlines for Dragon Age 2 and Mass Effect 2/3 to be 1 or 2 years respectively.
I'm sure they employed "Online Passes" all by their lonesome too, and not because it turned into EA policy.
I'm sure BioWare was burning on including an Online Mode into the latest Mass Effect, even to the point that some features were dropped and the game somewhat delayed to include it and it had nothing to do with EA policy that every game has to have an "Online component" (same with the Galactic Readiness thing and tie-ins with Facebook games).
I'm sure BioWare suddenly decided things like Day-1 DLC, Pre-Order DLC etc. is the way to go, and this change was just coincidental with the purchase by EA.
I'm sure they didn't get a push from EA to "consider" the Call of Duty and Gears of War audiences at all.
I'm sure BioWare had much say on what platform their games will release on (e.g. no Steam release and similar).
...
I'm also sure he's not under any sort of NDA for 3-5 years after leaving EA from an Executive position to not spill on any of the juicy details. (not that he might want to, if he wants to work in the Gaming Industry again when his "grace period" is over)

I will believe that they had rather much "control" over Star Wars: The Old Republic though, since that was rather important for EA and they blew it all by themselves.
That sums up what I wanted to say. These things are not someone who is passionate about games and game stories would ever allow anywhere near their piece of art, and these are the exact things that have been destroying nearly every EA product as of late. I had boycotted ME3 because of that day one DLC nonsense, and I loved the franchise.

I'm believe him when he says they had "creative control", in that they could write the stories in the way they want, but all this ancillary BS is clearly an EA directive. How can it not be when it appears in nearly every last game under their wings?
 

havoc33

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Jun 26, 2012
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God, is it possible for once to take a man's word for the truth, and not spin it into some big, corporate conspiracy? The world just isn't that exciting guys. Not everything is a big, dirty scheme out to screw gamers out of their rightly deserved otherworldly, totally awesome games. If EA told you 2+2=4, some of you guys would have a hard time believing it.
 

spartandude

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Nov 24, 2009
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HalloHerrNoob said:
, yes Ive played every BW game and my favorite is Planscape,
Im Black Isle studios would be happy to hear that (bioware did not make planescape)
 

WarpZone

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Mar 9, 2008
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Dear EA,

This is not hard. Here's what you do. Make money. Without being a Dick about it.

Do you know how to do that?

*sigh* Okay, fine, I'll explain how this works. Look around you at literally ANY video game company that did not just win Worst Company Ever for the last 2 years in a row. No, Activision doesn't count, pick someone else.

Okay, got your competitor in mind? Good! See how they're making money, even though they're less of a dick about it than you? DO THAT. Just copy what that other company is doing, and you should be fine!

If that means you make slightly less money than you otherwise would have, so be it. I mean, you guys are loaded, right? I assume that since you're all about the profit no matter the collateral damage to your customers, your reputation, the franchises under your control and your industry as a whole, you must have been making money hand over fist all this time, right...?

Whaddya MEAN you're losing money? You're telling me you're selling 3 million copies of a game and somehow managing to LOSE money in the process? Was that CEO you fired pocketing it all? Where the fuck did the money go? You can't expect me to believe you've been spending it all on developers?

How the heck do all those other companies manage to turn a profit, then? What's Valve doing right that you're doing wrong, EA? It's almost as if being NICE to your customers and NOT screwing them over somehow makes the business MORE profitable, not less.

But that's crazy talk, right? Surely this strategy of putting the bottom line first, while loudly announcing that that's what you're doing has made EA what it is today. Because only your investors matter, right? Not customers, developers, the media, your peers, the industry, or the artform. As long as you look good in Business Week, who cares what people THINK and SAY about you? Investors don't read blogs or internet polls.

Right, EA?

I know everything I just said seems really alien and confusing to you, but to everyone who's not EA, this stuff is pretty much common sense. I don't think you'll ever get it. I think you're too set in your ways to ever change them. I think you're gonna go right off the cliff and drag as many AAA developers and licenses down with you as you can afford to pad your goddamned portfolio with. The good news is the industry can survive without you. The bad news is that so much of it is under your control in the first place.

Now quick, bring in some new talking heads and flood the internet with talking points. That should buy you maybe another six months to get your golden parachutes in order.
 

spartandude

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Nov 24, 2009
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well im already not buying from EA because of shitty business practices but now all this statement does is confirm my lack of faith in bioware... well done
 

Velimirius

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May 1, 2006
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lol nice move by EA, like "Its not our fault we were worst company in America, its his fault"...
 

DarkhoIlow

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Dec 31, 2009
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This is bullshit if you ask me.

Look at Dragon Age 2. How long was that game in development, like under 12 months? Compared to 5 years to Origins. How on earth they expect this game wasn't going to flop if EA gave them such a fast deadline.

I think this is the reason why they decided to make DA2 more "action`y" instead of sticking to their Origins.(yea sorry about the pun there) along with the copy paste dungeons, because they didn't have enough time.

I'm a bit skeptic regarding Dragon Age 3, but so far it looks like a good game and premise. Can't wait to go to Orlais.
 

DSK-

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May 13, 2010
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The said:
"Assuming Creative Control."
Damn it! you beat me to it :(

But still...

TAKING CREATIVE CONTROL OF THIS FORM!

I know this hurts you...
 

Guitarmasterx7

Day Pig
Mar 16, 2009
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Why do people doubt this? Do you honestly think EA said "LETS MAKE THE ENDING OF MASS EFFECT 3 BAD FOR NOOOOO REASON!!!"

EA probably had 3 conditions for ME3
1: The deadline
2: multiplayer
3: that the multiplayer supported microtransactions

Are they inadvertently responsible for the ending? Maybe. But it's because they cut into development time with multiplayer and then forced a "one year after the last game" deadline. I highly doubt they had their fingers in anything creative.
 

grey_space

Magnetic Mutant
Apr 16, 2012
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NinjaDeathSlap said:
I don't know so much about "destroying his legacy".
A tad dramatic in choice of words I'll admit.

NinjaDeathSlap said:
It's entirely possible (I'd even say likely, considering he made them) that he's proud of the work he and his co-workers did, and wouldn't describe them as bad decisions.
Just because he thinks they were good ideas doesn't make them good. But its possible. I don't live in that guys mind. Doesn't make it any less bullshitty though.

NinjaDeathSlap said:
Not only that... you'll want to sit down for this part because I may be about to blow your mind... there may well be large numbers of consumers who agree with him! I know right!
Mind = Blown.

NinjaDeathSlap said:
The very thought that somewhere out there there are people that honest to God like Dragon Age 2, and Mass Effect 3, and even in some cases Star Wars: The Old Republic (No really, I'm not even kidding)! :O
Don't lie on the internet. God will strike you down.

NinjaDeathSlap said:
Was that too much sarcasm?
As you can see from my responses, You can never have too much sarcasm :)

NinjaDeathSlap said:
Anyway, while I'm not a fan of EA's approach to business lately, all this guy is saying is that he never got the impression working for Bioware that there was an armada of faceless suits from EA constantly looking over his shoulder, and I see no reason why he isn't to be believed in that.
And I'm not an enormous EA hating conspiracy theorist either TBO. It just struck me as a bit random. Maybe he believes it; sure, Wont stop me from thinking its bullshit :)

And I am sure that he (and EA) will be devastated that I, a Random Guy On The Internet, think this way.
 

bug_of_war

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Nov 30, 2012
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Amaror said:
I wonder how much money EA paid him to say that.
Kind of a surprise how he says that RIGHT after Ea is named Worst company of America, isn't it?
Seeing as how he doesn't work for them, I bet he got nothing...or if these forums are to be believed he had to pay them...

Also as for it's timing it does make sense, he sees a company he use to work for get an award for something they probably don't deserve and he felt the need to speak up.

Honestly this kind of fucks me off that no matter who says what it's always EA's fault in some peoples eyes. Can people not just wake up and realise that a bad game is not the end of the fucking world and that just cause they're a big company does not make them the devil.
 

FoolKiller

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Feb 8, 2008
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Probably the catch is that DLC, microtransactions and such are not considered to fall under the umbrella of "creative control" in EA's viewpoint.
 

bug_of_war

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Nov 30, 2012
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Revelo said:
Right with you on that one. Sworn off it after ME3.

Surely complete creative control should extend to deadlines. Because in days of old DA2 would not have been rushed like that. I'd have let them take as long as they needed.
Nope. They own Bioware, the set them a deadline and say work. That is a legitimate and fair way of doing business. As for the timeline issue that only happened for Dragon Age 2, and to be honest it's a perfectly adequate functioning game. Could be better, but I find it still can be entertaining and takes anywhere from 10 - 20 hours to finish.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
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"We had complete creative control over a lot of it; some fans didn't like some of it and some of it was experimental, quite frankly."
I'm sorry but, what?

You don't have complete creative control over a lot of it. You either have complete creative control or you don't, that's kinda what complete means.
 

Machine Man 1992

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Jul 4, 2011
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"EA gave us complete creative crontrol"

You do realize that's not a point in your favor, right? It just means that the end of Mass Effect 3 is even more your fault.
 

nexus

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May 30, 2012
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Define, "Complete Control" for me, please.

I take that to mean.. EA is the Master and their studios are the slaves. The slaves are given the illusion of "complete control" by being given a safe word.. which allows them to "stop it at any time".. right? Right.