EA Gets Ready to Throw Down With Steam - UPDATED

kouriichi

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Im glad theyre doing this.

It will be a massive wake up call when EA's stocks plummet like sack of bricks on Jupiter. ((Jupiter has over twice the gravitation pull earth does))

And they think were going to buy the "Steam dropped our game" story? Why would they drop something they stand to make hundreds of thousands of dollars on?

This is all an attempt to make Steam look like the bad guy, and EA the underdog. And i personally wont be purchasing any games released on Origin. Instead, im gunna go rent them. And im gonna rent them until ive givin the video store more then 60$ from my rental of each game.
 

Jake the Snake

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Mar 25, 2009
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EA. This will not make money. Steam is too big. Too powerful. And, if you haven't noticed, people aren't too happy with you right now, what with all your obnoxious marketing and all.
Let's all point and laugh now, people of the internet.

In other news: 1000th post!
 

illas

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Apr 4, 2010
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Excellent! EA hasn't lost enough money recently.
Fingers crossed, this event might render them bankrupt.

On a serious note, why take on Steam? It's almost flawless, benefits both gamers and developers, and causes TF2 to be littered with tie-in hat DLC.
 

thedarkfreak

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Dys said:
See above rant. They may not get to decide 100%, but they have absurd region locking policy and, when boxed copies from stores can be cheaper (I don't frequent at game stores, but last time I went game shopping I saw black ops for $60au-this was within a week of release) the "they don't determine the price" argument doesn't excuse it. Especially if we're talking about how EAs platform could potentially succeed (fun fact, EA DO control the price of their games, and can sell them for whatever damn price they want to attract people to their online service).
Ok, I can see your point on that, though I do honestly think that the region locking was put in at the behest of other third-party developers. Does EA separate its own store based on region? And does it have high Australian prices, while blocking them from the rest of the store? Sure, they may be able to set their own prices, but it doesn't mean they will when they can get away with upping the price. I haven't checked, though, and if they do use a more fair system, then credit to EA, and I'll drop this point. As it stands, it's a rather slim point anyway, because of the fact that Aussies get charged so much on Steam.

Dys said:
The complaint is about when they're updating, not the initial download. And yes, all other platforms that I've used will let you play a game while the update files are being downloaded (either paused or actively downloading in the background). This amazing, groundbreaking ability to download updates then later patch them at your leisure was discovered way, way back when patches were first made available. First, you'd acquire the patch in its completion. Then, you would install it. If you're internet cap ran out or connection died, it didn't prevent you from playing the unupdated version of the game.
Ah, that makes more sense. Yes, I do think it would be better if Steam did that. In fact, I'm going to go suggest that to them right now. Even I find it annoying to have to wait when I just want to play my stupid game. A better system would be for them to cache the downloads somewhere else, and then overwrite the main game files when they're available, instead of just downloading straight to the main game files directly, and then screwing people out of playing the game until it's done updating. I'm interesting in seeing how Origin does this, especially if other D2D services already do so.


Dys said:
Look, that was a mess of a point so I'll straight up admit that it's my fault there's confusion with what I meant. To (hopefully) better explain my issue, I'll give an example:
The university I go to blocks pretty much all connections (even pop email is blocked). I have a horrible timetable, and have many dead spots in my days. I tend to counter this by using my laptop to game at uni during said breaks, however, my laptop is also used for work. The horrible issue is, that any instability in my system that necessitates a reboot fucks steam (even battery failure can have this effect). I can no longer log in as 'offline'. This is very frustrating.

This is, of course, part of the nature of how steam works and I get that its a DRM first...only, I see no reason why if it can retain the username/password from a previous session why it can't also retain the information that I was logged in and online a few hours before (and automatically switch to offline mode)....It's more of a bug than a design flaw (in that I doubt valve consciously decided for the system to work that way), but it is irritating.
Hmm, that is strange. After a computer restart, Steam won't let you log in offline? Or is it something that forces Steam to close, like a crash, before it can properly save it's data? If it's the first one, that definitely shouldn't be happening. If you go offline once, you should be able to keep signing in offline as many times as you like before going online again.

Dys said:
It isn't frequent. In fact, it would be fair to say it crashes rarely, but because of how harshly it penalizes users when it does crash I felt it should be mentioned. This would be solved if the above mention bug were to be ironed out (it crashes, but automatically logs back in offline).
I expect that the reason this is happening is because(and this is speculation, I don't actually know how Steam works, but it seems to make sense to me) Steam is constantly using the cache file, for more than just user data. If Steam crashes, the data can't get stored properly. Normally, they just rebuild the data upon the next login, but obviouly that can't happen if you're offline.

One way I can suggest to fix this is to make a backup copy of the cache upon starting Steam and signing in. That way, if the cache gets invalidated somehow, it can restore from the backup and keep using it from there. This might also solve your problem up above, if the computer's being restarted is improperly closing Steam.

Dys said:
An INTERNET connection is not always available, especially if one isn't home or one has gone over their data cap.
I apologize for that one, after thinking it over, it was honestly a pretty stupid thing to say. After all, you're using offline mode for a reason :p


Dys said:
That option is periodically reset with platform updates (in fact, I think it may be reset every platform update). Again, there would be a simple fix to my frustration here, but after some 10 years it hasn't been addressed.
Agreed, Steam should properly save user data between updates, instead of overwriting them. I expect the reason for overwriting is because of a change of available user options, which necessitates a different user data layout than previously, but instead of converting the old file, it just overwrites it with the new one with defaults.

I expect the reason for this is to solve the issue of backwards compatibility; obviously, just supporting the previous user data layout wouldn't be a problem. Just read the current data and add what you need. But Steam goes through tons of iterations; what if someone doesn't update their client in a while, and missed a couple user data updates? It might corrupt the file to try to update that.

Of course, an easy fix for that is to just examine the data layout. If it seems to match the previous version, update it as you know how, otherwise, overwrite it.

Dys said:
See, I'm a bit of an oldie in these gaming communities. I remember that, back before steam, DRM was a code printed on the back of an instruction booklet, a requirement for the games disc to be in the tray and occasionally some form of write protection on the disc. Needing to go online to validate or a game, having to use only a single source for downloading patches and having to run a non-essential program in the background were all unnecessary, way over the top and a general pain in the ass. While other publishers have interpreted steams success as gamers being masochistic and, as such, have delivered much more horrible DRMs, steam still is, at least in my eyes, extreme and hugely unnecissary.
I can see that as a valid point, as well, it's mainly the developers that aren't willing to go back to those days anymore, though. It's very hard to find a game these days that doesn't require to you, at the very least, go online to activate it. Then there are the games that need to have you constantly having a direct internet connection to them, or tell you that you can only install it on 3 computers, and after that, screw you. That's what I was comparing Steam to, and I guess I didn't think to compare it to how it used to be. Comparing it with that, while I don't see running Steam as a nuisance myself, because of the fact that it doesn't have a large footprint and computers can easily handle it, as well as being connected to my friends, I can see the point being made, because you really didn't need all that before. It does seem silly to be necessary now. To have Steam running as a bonus, with friend connectivity and all that? Sure. But needing it to always be running, even after the game was activated? We could do without that.

While I can see a problem with there only being a single source for Steam patches, it should be noted that the Steam servers are pretty good at handling loads, so it's not often that you'll run into problems updating. It would be nice if we could get the file separately somewhere else and apply it within Steam somehow, though.


Dys said:
Also, worth noting that this response isn't only at the dark freak. I've had PMs and several replies on this thread and I want to make it clear that I'm not saying, by any stretch that steam is "the worst" or whatever. It has some very irritating bugs that could easily be fixed and have not. imo the reason they are not is because PC gamers are not immune to the rabid fanboyism of the console wars. The "I have an xbox, xbox is superior" train of thought it was alive and kicking within the steam community, if people stopped rabidly defending their choice of platform and actually gave objective criticisms everyones experience would be improved. [

b]Every[/b] platform, DRM, and design choice is flawed (this includes the best, the worst, the mediocre and the undeveloped), when someone points out a flaw it isn't necessarily a flat out attack on that product, merely an observation. If everyone was level headed enough to make the same observations, the problems would be fixed.

As the thread is about the possibility of EA launching a competing product on steam, and whether it could or could not be a success, the answer is it certainly could be. We haven't seen the product yet, but EA have a huge library of popular IPs that people will buy, EA have direct control over the price of the games they sell (meaning they could easily undercut valves prices on steam) and, if they are smart, they will model their system off of steam, imitating or developing on the features that people like (ie masses of free shit in TF2, free weekend trails of multiplayer games etc) and cut out the things people don't like (the shit I've been crapping on about through the rant). Hell, they could even add in some cool features (savegames could be backed up online, single player games do not need the client to be running after they have been authenticated ->whatever). And, as many people have no doubt realized, having a platform that can actually compete with steam can only be a good thing.
Most of this, I honestly agree with. You have to be willing to look at the good and the bad of something to be able to get anywhere. While I do agree that some competition for Steam would cause nothing but improvements, I really don't think that competition is going to come from EA. Maybe they can change their ways, but I do not like their track record at all. While Valve could do with improving Steam in quite a few ways, they at least haven't tried some of the shit EA has. If they are able to do so, then kudos to them, but as I've said, I just don't see that happening.

Also, I note that EA has put Alice: Madness Returns on Steam, but one week AFTER the release, and it didn't put the deluxe edition that came with extras, along with a downloadable copy of the original game. Even dumber, they took the deluxe version off of their own site, which, now that the game itself is on Steam, would have been one of the only reasons to buy it off of Origin.
 

Da_Schwartz

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I've used steam for quite some time now, i just tried Origin once. Just downloaded the new alice game and it took about 19 hours. -_- But hey, pretty simple interface, doesn't insist on auto starting and throwing ads up all over your screen. I say the more resources for a larger library of digi/dl games the better. Who cares if it's vale or EA as long as it works and we get some good deals right?
 

Alphakirby

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May 22, 2009
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EA,you are screwed because this just in: Steam now has free to play games under their services.
And they are a Hell of a lot better than EA's. Spiral Knights itself now that it's up on Steam can gain a wider audience. I gotta wait until they let me link my account there to my Steam account though. Plus seeing as Steam overall has a larger library than Origin,EA should really be feeling pathetic trying to compete. Ok,so we can't order EA games from Steam anymore,I don't really give a fuck.

Unless EA can convince all the other developers to use Origin,it's going to bomb and fast.
 

Stormz

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Jul 4, 2009
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No matter what I'm not using a stupid online platform to "buy" games. So this decision won't effect me really. I'll just never buy PC games from EA, just like I already don't buy games from steam (At least try not to anyway)
 

Galliam

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Dec 26, 2008
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I just got steam and origin. No big deal really, since I'm just going to buy EA exclusives that I want off Origin and nothing else. Its a hassle, but I just don't care enough to protest it.
 

Landis963

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May 23, 2011
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I really really hope Origin tanks, because otherwise I'm getting ME3 hardcopy.

I also hope that Origin isn't piggybacked on ME3, because then there will be frustration and possibly returns.
 

Dys

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thedarkfreak said:
Hmm, that is strange. After a computer restart, Steam won't let you log in offline? Or is it something that forces Steam to close, like a crash, before it can properly save it's data? If it's the first one, that definitely shouldn't be happening. If you go offline once, you should be able to keep signing in offline as many times as you like before going online again.
Nah, it caused by a crash. If they system is able to properly end processes and shut down I've not had an issue.
It isn't fr
I expect that the reason this is happening is because(and this is speculation, I don't actually know how Steam works, but it seems to make sense to me) Steam is constantly using the cache file, for more than just user data. If Steam crashes, the data can't get stored properly. Normally, they just rebuild the data upon the next login, but obviouly that can't happen if you're offline.

One way I can suggest to fix this is to make a backup copy of the cache upon starting Steam and signing in. That way, if the cache gets invalidated somehow, it can restore from the backup and keep using it from there. This might also solve your problem up above, if the computer's being restarted is improperly closing Steam.
I've never thought to try backing up the cache....I might give that a go.
[/quote]
While I can see a problem with there only being a single source for Steam patches, it should be noted that the Steam servers are pretty good at handling loads, so it's not often that you'll run into problems updating. It would be nice if we could get the file separately somewhere else and apply it within Steam somehow, though.
Yeah. It's not that big of a complaint, but I just have memories of their servers being run into the ground last Christmas when they had their sales.


Most of this, I honestly agree with. You have to be willing to look at the good and the bad of something to be able to get anywhere. While I do agree that some competition for Steam would cause nothing but improvements, I really don't think that competition is going to come from EA. Maybe they can change their ways, but I do not like their track record at all. While Valve could do with improving Steam in quite a few ways, they at least haven't tried some of the shit EA has. If they are able to do so, then kudos to them, but as I've said, I just don't see that happening.

Also, I note that EA has put Alice: Madness Returns on Steam, but one week AFTER the release, and it didn't put the deluxe edition that came with extras, along with a downloadable copy of the original game. Even dumber, they took the deluxe version off of their own site, which, now that the game itself is on Steam, would have been one of the only reasons to buy it off of Origin.
Yeah, look I will admit that EA have been stupid in the past, but it looks like it's pretty obvious what they need to do to succeed. And, in the past few years EA have actually been behaving in a less horrible way. I'm certainly not saying it will succeed with all certainty, and I can very easily see how you've settled on your prediction, but I'd like to think they can pull it off.

Also, on an unrelated note, what's with the advertisement capcthcas ? Definitely not a fan.....
 

thedarkfreak

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Dys said:
I've never thought to try backing up the cache....I might give that a go.
And that's what I get for being a programmer. I was suggesting that as a method for Valve to implement to prevent cache corruption(which is why I mentioned starting up Steam, and possibly signing in). For some reason, it didn't occur to me to just do it manually XD

Though, if you do try to do it manually, copy the cache BEFORE you start Steam, not after. That way, you know for sure that nothing can go wrong because of Steam running when you move data.


Yeah, their servers can get bogged down, and trying to play or update then is really an exercise in frustration.


What Captchas? I'm not seeing any =/
 

MetallicaRulez0

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After my experiences with the absolutely horrendous EA Download Manager in the past, I think I'll be sticking with Steam, thanks.

If ME3 or SWTOR aren't available through Steam, then I'll just buy boxed copies. I'm not willing to jump through hoops to play my games, and that's the primary reason that Steam is so goddamn awesome.
 

Andy Chalk

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It's easy to forget that Steam was a dysfunctional piece of shit when it debuted back in 2004 or thereabouts. Valve stuck with it and was able to turn it into the greatly-improved platform it is today (which I still don't like, for the record) but it was able to pull it off because it basically forced gamers to go along with it, which it was able to do because its games were so goddamn popular. EA doesn't draw that kind of water with its lineup, which is inevitable because its lineup is so much bigger than Valve's, but I don't think it's reasonable to say that it can't put up a good, viable digital platform for its own games. It will almost certainly have a rough, ugly start; what's important is whether it responds to that like Valve, or like Microsoft.
 

samsonguy920

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And behold, the indie developers looked up, and heard many voices cry out, 'Hallowed is the Origin!' They climbed the hill, and looked through the high fence, and saw many megaphones pointed at a giant symbol of a vortex with the letters EA over it.
And then they went back to what they were doing, with new confidence that their work was going to get out to the gamer masses. Because EA was going to alienate gamers galore with this new contrivance.

Short of The Old Republic, which I will be able to find by other means, this doesn't bother me one bit. Because I am not going to get anymore of EA's malware riddled trash. Nothing coming out lately inspires me, especially with the crap EA is pulling with Battlefield 3.
I just hope Valve doesn't lose the initiative and ends up pulling crap moves in return with Steam. Like screwing it up even more than it has been lately.
STOP DISCONNECTING! (And no it isn't client side)
 

Chibz

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Sep 12, 2008
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Hey look. Two moderately evil companies are going to duke it out.

I hope they both go under.

I don't see how this can end poorly for anyone.
 

Rienimportant

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Jan 12, 2010
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EA- Stop -.- Your download system sucks.
I'll stick with Steam over EA anytime. Here's why. I'm in France right now. I have only internet while at school. Not a lot of free time at school.
But when I go home to the house with no wifi or internet, Offline Mode=Game time.
EADM experience- Oh! I should install BF2142! Oh...EADM...okie...I can do that...what? I can't use it because it's not the right patch but I can't patch because EADM won't actually recognize my account...? F___ing piece of s__t. Ugh. No more BF2142
 

Norris IV

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Gotta respect EA for trying to take on Valve but it won't work. When it comes down to it these things are all about their exclusives and The likes of battlefield and this old republic just don't have the might to square off with games like portal, TF 2, HL or left 4 dead, to name a few, still this could deffo get interesting, time for some popcorn, doritoes, beer and Jager