"See, digital rights management is an intrusive form of intellectual property rights protection that maximizes the inconvenience of legitimate game buyers while having absolutely no measurable impact whatsoever on videogame piracy."
That is not true.
That is not at all the definition of DRM.
DRM is, quite simply, any technology that stops people from using technology illegally. It doesn't work as well as people would like, but it does work. There's a pretty neat guide on the subject here [http://www.tweakguides.com/Piracy_1.html].
It's been given a bad name by pirates, though, and that bad name's spread to legitimate users. It's often not as bad as it seems.
Look, Securom? Works fine for most people, and the latest version simply says you can't install in X number of computers (set by the publisher) simultaneously. Securom did have a CD-burning issue there for a while, but they fixed it. I personally never had a single problem, and those rootkit rumors were crap. TAGES? Again, not a horrible issues. You go to a pirate site, and you'll find pirates complaining about how awful it is. It's a ***** to crack. Then there was that one, I forget the name exactly, that was said to do horrible, horrible things to your computer, make games unplayable, and so forth. I think it was Starforce? Turns out it actually does none of those things and is fairly benign. It also went uncracked for ages.
I checked a few days ago: Ubisoft's DRM? It's still uncracked. Yeah. The pirates who swore to get past it have failed for weeks now to get past it. It's working. The problem is, it is a rare form of DRM that actually does screw over the consumer.
Personally, I don't like having limits on how many times I can install games simultaneously, but I don't even have two computers to install my games on, and when I did, I never needed to play the game on two separate computers at the same time. Install limits? Not horrible. DRM? Not horrible, unless it's bugged like Securom was at one point.
Pirates rail against Steam (I've watched it first hand) saying things like it's spyware and installs rootkits and malware in some idiotic (or perhaps clever, since many legitimate users have turned away from it as well) attempt to get people to not use it and download pirated games.
Me, I'm a reformed pirate. I own all the games I so foolishly and readily pirated, except those two or three titles which I can't find available for purchase anywhere (and believe me, if I could buy them, I would). I love Steam. It's awesome, and gives you an incredible amount of freedom.
But yeah... defining DRM as something that, by nature, is intrusive and having no impact? It's false. Check out games using the full Steam setup; they have noticeably lower piracy rates. Same with Assassin's Creed 2 and games using Starforce.
I'm not saying I support what EA's doing, but the definition of DRM is wrong here. If it needs to be redefined, just so idiotic consumers who think DRM immediately equals bad will stop complaining, then I'm all for it.
/Devil's Advocate
EDIT: Also I think it's stupid that people are suddenly "OH EA IS EVIL!" after one false step. I mean, look at Mass Effect 2 and Dragon Age and blah blah blah blah blah blah blah blah blah. I could go on. Tons of their games only include Securom as a disk checker (and guys, games have had disk checkers for years) that deregisters the game once you uninstall. I just did this with Bad Company 2. Stop focusing on one little mistake. You don't like the use in C&C4? Don't buy it. Go buy other games with no intrusive DRM, such as Dragon Age or Bad Company 2. Show them which titles you want to play. Show them you don't want intrusive DRM with your wallet, but don't drop the entire company, one that's tried so hard to turn around in the past few years, because they made one mistake.
The second they eliminated C&C3's Securom stuff in a patch, I went and bought it off of Steam.