BioWare is next ... Which end would you prefer?xxcloud417xx said:Better to die by EA than to be enslaved by Activision and forced to produce mediocre and lifeless sequels to your once brilliant success...
(options are Red, Green and Blue)
BioWare is next ... Which end would you prefer?xxcloud417xx said:Better to die by EA than to be enslaved by Activision and forced to produce mediocre and lifeless sequels to your once brilliant success...
The way things are going, you probably will. It'll just be a FPS or a flight sim or whatever the hell the most popular genre is at the time.CardinalPiggles said:Such a sad part of gaming history, I'll probably never see another Dungeon Keeper game again.Raiyan 1.0 said:Too bad the likes of Bullfrog and Westwood never had the chance to learn from their mistakes, eh, EA?
Was actually thinking of this.SonOfVoorhees said:Whats bad for us is great for a company. People forget they make games for profit and not just to entertain the public.
It's true what they say. You either die a hero, or you live long enough to see yourself become the villain.Xenowolf said:Another thing I find rather sad is that Activision was founded by former Atari programers who wanted to create a company where designers actually recieved credit for their work. Now look at how well they treat their employees...nikki191 said:one of the saddest things ive seen recently was a photo of one of EA's old print adverts "we are a group of electronic artists" you could see they founded EA as a place to foster creativity and originality.. and now look at what they release and whats important to them
Really that' what you took from the interview?Darkness665 said:Most of the recent quotes from this guy are from a very self serving interview with gamasutra.com that is not really worth reading. His level of clue was obvious from his views on Minecraft and the business of Minecraft. He really doesn't get gamers and good developers that want to make games they want to play.
Focus groups, focus groups, dance to the pr music.
Bleah.
I think you'll find they did. If they had not there would be a lot less game's being made today.Steve the Pocket said:PROBABLY BECAUSE PRETTY MUCH NOBODY EVER BOUGHT AN AMIGA.
I have read better features on Gamasutra regarding the crash and his felt selve serving to me. EA used to be a great gaming company but his whole "the industry needed the crash" was BS. The crash was related to many things but it wasn't the reason we have the new computer gaming focus. That was happening already. He just didn't know it. Consoles were just horribly limiting and their distribution media was a large part of it.Mayhemski said:Really that' what you took from the interview?Darkness665 said:Most of the recent quotes from this guy are from a very self serving interview with gamasutra.com that is not really worth reading. His level of clue was obvious from his views on Minecraft and the business of Minecraft. He really doesn't get gamers and good developers that want to make games they want to play.
Focus groups, focus groups, dance to the pr music.
Bleah.
It's a very US-centric view granted (especially about the crash, but then again Richard is from the US), but it's still informative and an eye opener as to the design process from someone who does have a big say in the future of gaming and how it will probably evolve. His comments about service lead design are interesting as an eye opener, especially in the day and age of "entitlement in gaming". He sounds like he's advocating more attempts to address players needs.
Also wouldn't say his comments about Minecraft are either critical or derogatory, indeed it sounds like he's a fan. Certainly he has praise for Notch in that interview.
And he worked on Chuck Yeager, now that was a game.
Well when I wrote that I hadn't just read the announcement about the new Sim City and the online check bit. Now I'm still thinking that online checks will continue and will be a part of gaming for the foreseeable future sadly. My main gripe relates to the bit where I said:Darkness665 said:SNIP