He actually gave a reason. It is a stripped down version of the previous titles which doesn't bring anything significant to the table and leaves out way too much core content available in previous Sims games.SweetShark said:Why the game is bad? Specific details please?Revolutionary said:Doesn't stop your game from being bare-bones shit EA, and it sure as hell won't stop the pirates.
Exactly. It's like people develop amnesia when some "new" form of DRM is introduced. I have had a couple of games that have read false positives and refused to let me play. One of them was named Fate, the securom insisted that my disc was a backup and the same thing happens with a Clue game I have.Zac Jovanovic said:Frankly I'm surprised at the good reception of this.
I mean, this won't affect pirates one bit, everyone knows that. And I don't see anywhere how the game determines whether it's pirated or not so it might backfire and affect legitimate users like every attempt to tackle piracy they made so far.
I'll go as far to say that the ONLY players who will experience such DRM measures will be people who didn't DL a pirated copy (but for example, got an invalid serial key with their purchased game).IAmTheToaster said:Except, as noted in the PCGamer article, legit customers have reported the error effecting them, too. That's more concerning, but inevitable, really.
To be honest, they don't really "combat" piracy with this as much as they "prank" pirates. I wouldn't even go as far as to say "inconvenience", seeing how these things get broken in hours.Elfgore said:*claps* Good job, EA. I really mean it. This is how you combat piracy. Yes, pirates will eventually get past it, probably already have. But I'd rather have this then have them hurt paying customers. Ya did good, kid. Ya did good.
According to EA your purchased games aren't your property - they are a service which they can terminate at will.J Tyran said:True, forgot that. When I had trouble with a game I bought from Origin the rep could see the transaction history, what makes me not sure about the ban though is the fact that they would effectively be seizing legitimately owned property. I think EA might have some rights to decide not to offer services to people that pirate their games but seizing property might be going a little far, maybe their could be a middle ground?direkiller said:Transaction history/key activation.J Tyran said:Not sure how I would feel about that if they did though, not unless they could be 100% sure and even then I don't know.
If the account dose not have a copy of the sims, while complaining about how buggy there copy is.
At that point I would just consider it a stupid tax if they had any games on there account.
It's also the lesser evil seeing they probably have enough information to sue the person aswell
Ban them from multi player servers and from receiving updates/patches etc but still allow them to run the games they bought? That way they are just refusing service but they are not seizing legitimately and legally owned property.
You know you're allowed to say "fuck" on the Internet, right? You're not going to get raided by the FCC.Cpt. Slow said:Hey guys, I have an idea. Let's just not play the game (pirated or bought) at all. F**k EA up their DLC producing asses and f**k them hard.