EA Plans to Try Good Games Instead of Good Ads

Woodsey

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Aug 9, 2009
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Wolfy4226 said:
Good. It's about time for EA to start getting it's act together.
I'm gonna call you up on this, EA started getting their act together around 2008.

OT: A wise decision. No ads have ever made me want to buy a game - they've made me excited for ones I'm already planning, but they play the tiniest factor in my decision to purchase.
 

unacomn

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Mar 3, 2008
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Excuse me while I laugh myself into an early grave.

Even though it probably means people will lose their jobs, they will all be from marketing, and therefor deserve any evil EA sees fit to befall upon them.

Power to the devs!
 

Danpascooch

Zombie Specialist
Apr 16, 2009
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I know I don't use TV ad's to decide my purchase.

But they CAN get me to look up reviews of the game out of curiosity that I DO trust.

So if the game is good, TV ad's can help
 

Subzerowings

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May 1, 2009
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Okay, but what about all those people who buy games for others and don't know how to use a computer?
You could always go for good advertising and good games.
 

Jfswift

Hmm.. what's this button do?
Nov 2, 2009
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That's not a bad idea really. I do like most EA games I purchase although alot of them don't have that "finished touch" imho. More emphasis on production quality is a good thing.
 

ReverseEngineered

Raving Lunatic
Apr 30, 2008
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Holy shit, somebody actually figured it out.

TV advertising itself isn't a bad idea, but you don't trust a commercial to help make your buy decision. What TV and other ads do is generate awareness and hype that makes people interested. That's important; ask the indie developers how many games they sell when nobody knows their name. It's the same problem as the music industry: there are lots of great bands, but until they become well-known, they spend their time playing small gigs in bars.

But once people start hearing about the game and the hype builds, fancy-looking commercials aren't going to help much. Part of the reason is the industry's fault: the ads never show what it's like to play the real game. A lot of times they just show rendered cinematics, but even when they do show an in-game view, it's always some close-up fly-by or other similar situation that the player never gets to see themselves. We gamers know this, so we take the trailers with a huge grain of salt. We know that even the best looking game can be a steaming pile of bad controls and plotless meandering.

I really hope they do use this money to improve their games and not just the graphics. I also hope they don't use it to pay off review sites (*coughIGN*).

Word of mouth has always been the most trustworthy source of recommendations, because they are made by people you choose to trust and who have no reason to try and trick you into buying something you won't like. This is why previews, betas, and demos are so important: they allow you and your friends to try the game and get excited about it before it even comes out. Case in point: everybody at my office has preordered StarCraft II so they can play the beta, after one guy showed it to everybody at lunch time. I even preordered it and I wasn't even originally planning to buy it. Seeing is believing and it's a lot cheaper than 30 second commercial spots.
 

Kirosilence

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Nov 28, 2007
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About time some developers figured this out. Make a good game and it will generate far more publicity then a bad game with the best marketing around.

Cod 6 cost $40-50 million to make, and roughly $150 Million in marketing and distribution.

Now imagine if the guys behind MW2 were given a flat $200 million devoted entirely to Modern Warfare 2.. Maybe then the single player would be more then 5 hours, and the multiplayer map packs wouldn't cost as much as a quarter of the game.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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I love you EA. Keeping being awesome.

I love Project Ten Dollar. I love Mirror's Edge. I love pretty much everything but the sports games. But that gives you the money to try need shit like Mirror's Edge.
 

Jaebird

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Aug 19, 2008
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Good for you, EA, for learning a lesson after a year of botched marketing campaigns.
 

Jared

The British Paladin
Jul 14, 2009
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They only just realise this? its a unique thing about games...a frins likes it, tells his friend, and then they tell there and it spreads like fire.

The best, and cheaptest form of it for sure
 

Eldarion

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Sep 30, 2009
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says it's probably going to cut way back on television advertising and sink the money into making better games instead, {/quote]

lol

EA has decided to make good games from now on, good to know XD
 

Marik2

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Nov 10, 2009
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Julianking93 said:
Well it's good to hear that they finally realize that it doesn't matter how much you advertise a game, it's how good it actually is.
Yeah and I think that Dantes Inferno helped them realized that I mean geez 3 million for a super bowl ad? (I think)
 

Sporky111

Digital Wizard
Dec 17, 2008
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Finally, the dollar vote is working. EA is finally realizing that a well-made game will almost always sell better than a well-advertised one, simple because the gaming community is such a . . . well, community.
 

Mcface

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Aug 30, 2009
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BlindMessiah94 said:
EA? Make good games?

ahem.


HAHAHHAHAHHAHAH.
HAHAH.
Ha.
the funniest part of this is that you probably have played and enjoyed multiple EA titles. And EA doesn't make games. They publish them.
 

Lasharus

Ruler of the Eggman Empire
Mar 26, 2010
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Given the ridiculously bad games that've come from the side of EA lately, I wholeheartedly agree with this development.

Of course, as long as they keep their "not-a-DRM-at-all" DRM active, they won't see a cent from me, but at least it may mean their games'll improve again.

On the other hand, we're talking EA. As Mcface says, EA doesn't make the games but publishes them - fine. But EA definitely puts their own mark on the games they publish.