Aiddon said:
if you have voted that EA is worse than the Bank of America despite being up to date on current events, I'm gonna say this right now: YOU'RE A FUCKING MORON. And if you're just ignorant of the BoA's actions, then get yourself familiar.
Are they the bank that got away with protecting money of Drug Cartels?
gigastar said:
Im sure that Activision is a taller tree than EA, yet theyve done nothing to piss off this many people over the last 2 years.
I found it strange that he'd say that. The whole reason some plants and animals grow massive is they kill off the competition. I'm not too keen on supporting a company that slaughters its competition instead of working in symbiosis with them. I know a lot of people love that whole cutthroat capitalism but to me its shitty and inhuman.
VoidWanderer said:
How about how popular the multiplayer aspects of games are? Halo, Call of Duty, Battlefield, StarCraft 2, All of the MMOs, Gears of War, God of War, Counter-Strike, DOTA, LOL, and dozens of others...
Halo, Call of Duty, Battlefield, Starcraft 2, Gears of War, and God of War all have offline modes and offline options. Starcraft 2 requires you be 100% updated but I played it entirely offline just fine.
Comparing MMOs which >literally require online to exist< to Sim City is disingenuous and makes you sound like a child. Which fits in with your last line I guess.
LOL and DOTA I can't speak on, though they have AI modes so they could run offline just fine if they don't already. I don't play either because their communities are toxic to me :/.
Sim City can be played entirely offline by editing two lines of code. You probably already know this. The only thing that requires online is their cloud saves system. But everyone knows how to do cloud saves without always online. Over half my steam library has both cloud saving and runs offline.
If you play Sim City next to someone you will not see what they are doing. The game isn't even updated live, it sends updates periodically to reduce stress on the server. If you happen to know two people who own it have them play side by side, their experiences are entirely not synchronized. The only thing that seems to be real time is chat.
They had to turn off nearly every online feature just to make it work. So everyone enjoying the game already has proven that those features that made the game unplayable in the beginning aren't even necessary for the quality of the game.
If it weren't DRM they would have let people play offline and playing online would let the online features work. Like >everyone else<.
Even Diablo 3 is going off the online only for the console edition.
Anywho, I just wasted a lot of time
. If you did so little research that you had to snark out like that you don't actually want people to tell you anything. You just want to feel smug.
That's cool. Hope this helps warm your cockles or whatever.
I actually don't think Sim City is a bad game, but there is no evidence to suggest that this system is not specifically for DRM. The only thing stopping it from being offline is having it save to your hard drive instead of the cloud, since they can't work that out I guess.
It's a shame but its hardly their biggest problem
. The pathing is otherworldly bad. But I think that gets forgotten when the game has become unplayable quite a few times (even after launch) because the server all your cities are saved on go down.
Which is cool I guess, if you really like doing their forced tutorial that basically calls you an idiot. I've never had a tutorial treat me like I'd drown in a bathtub with more than an inch of water, but that one certainly did.
So that's my 2 cents. If I beat someone with a pipe then adamantly say that I didn't beat them with a pipe and tell anyone who says I did that they are wrong. That doesn't mean I didn't beat them with a pipe. It probably means I don't want to get in trouble for beating them with a pipe.
I don't know >why< the chose their decision, there is some kind of odd fear of piracy as if it has any appreciable impact on sales. But if it weren't for me visiting a friend who works there I would have never bought it (their games are 10 dollars on site, 10 bucks for SimCity and getting Dead Space 3 for free makes it like I paid 5 for each, that is more than fair for either title. I'd say Sim City is probably worth about 15, a solid mindless experience. I liken it to a facebook game, problem is the box says its a deep sim.)
edit: for lulz...
http://www.uproxx.com/gammasquad/2013/03/ea-and-maxis-could-make-simcity-playable-offline-by-removing-a-single-line-of-code/
http://boingboing.net/2013/03/08/simcity-drm-disaster-continues.html - Cheetah is coming back this week, maybe, its only 2X instead of 3X speed. Because their servers can't take 3X. You know what could take 3X? >.>...my computer.
http://www.shacknews.com/article/78236/simcity-update-to-fix-pathing-issues - Pathing issues I mentioned. They were actually pretty funny. Even now if you put 2 sewage processors next to one another all sewage goes to the first and not the second. Everything nearly does closest target. Darn shame.
http://www.rockpapershotgun.com/2013/03/12/simcity-server-not-necessary/ - This has since been proven to be true because you can run the game after turning off your internet. You can run it indefinitely with those lines of code above.
As far as I know, you can replugin your internet after a while and it'll update your saves too once the connection is redone. I've never tried this in particular though.