Monkeyman8 said:
Imat said:
I don't really get what the big deal is...So a company doesn't want their sales to drop because some other company came up with code that works well with everybody else's code but not with theirs? I honestly don't see that as EA being evil, I see that as EA trying it's hardest not to lose the market because somebody else's code makes their code not work.
The real evil is the propaganda you're spreading here by not mentioning that their sales would undoubtedly drop. How would you like to write a book and then, when you're finished, find out that some other language or genre was becoming more and more popular and threatened to stop all sales of your book? How do you think EA feels, putting a lot of work into coding a game (A game which, from what he's mentioned, works perfectly fine on it's own. And that's saying something, knowing what I do about game glitches and the like), and then somebody complains because the code they wrote breaks the code EA wrote. Not EA's fault. They shouldn't lose sales because of it. Otherwise everybody who is using a PC at this second should go complain to Microsoft because that virus they got while streaming...Adult materials...has caused some glitch in their machine (And Mac users, don't laugh. If the Mac ever becomes more widespread than the PC, viruses will find their way onto Macs as well. Not that that will happen, cuz PC's are just that much better ATM). Does it seem fair to blame Microsoft because you made a mistake and some loser created incompatible software? If it does, clearly you need to recheck what's fair and what ain't.
EA is not in the wrong to dislike this software. You are in the wrong for hating them for it, however.
this feels weird because I'm usually the first to pour gasoline on sony (cause they're dicks, and they fucked up the PSP) but anyway did you even read that even a little? The code would work with 95% of the BACK CATALOG meaning games already sold so it's not affecting new games. Second if it doesn't work it won't break the game unless you try to use it in said game in which case it might crash the game or just refuse to work, it won't break the game permanently just when you try to use said unsupported feature. Yah I'm sure EA would lose a hell of a lot of revenue because certain old games they published don't support cross game chat or custom sound tracks, because not having a bonus feature is a deal breaker these days. And your analogy is flawed as hell, but let's adapt it to the truth. this isn't Microsoft releasing a patch for XP (fuck vista) that allows 64-bit screen depth in programs but crashes any program, like let's say half-life, run that doesn't support 64-bit screen depth. It's like Microsoft releasing said patch and valve pulling support because it makes half life look inferior to say Morrowind which can render in 64-bit depth. Now stop being an EA fanboy and learn to read.
Wow...Attacking my person because you feel you're right. Never been done before, applause for your originality good sir.
Past that, however, I'd just like to point out that it is NOT just "Back catalog." Sure, all games in production now will be more likely to have support for this feature cuz the programmers know it exists and can put it in, but games released today or even just a few months ago probably didn't have anything in them about this program. Which means that even "new" games may not have support. You think that the code will magically place itself in all games programmed recently? They may not have even known about it until some random Sony rep decided to go hating on EA. I don't see how you expect all "new" games to magically support this. It seems like you know nothing about the production time of games or the complexity of code.
And the guy himself said EA's games (Which did not go well with the code) would become less popular. And yes, features matter a lot. Maybe supporting a custom soundtrack won't get you any extra attention (95% of the games do), but not having that support will definitely affect popularity (Because people just cannot see why it shouldn't have the feature, a symptom of ignorance). And again, not old games (Unless you consider at most a year to be old, in which case you yourself are ancient...Comparatively). Final note on this subject: People who experience major glitches in games, no matter who's fault, tend to dislike the game. The general populous expects perfect games and when they don't get that they panic and usually give up on said game.
And you analogy is flawed, I'm sorry to say. This is like MS releasing a patch (For XP or Vista, because I don't hate Vista) which causes L4D or TF2 to crash, so Valve complains and demands the patch be repatched. I'm fairly certain they wouldn't mind this software at all if it didn't mean large losses for their company (And investors). In fact I mentioned that the only way EA could be petty in this matter is if they continued coding in a way which doesn't support the code. It's not like EA thinks this code is evil incarnate and must be stopped at all costs. They simply feel they should try and make money instead of spending it all with no possibility of profit.
On one final note: I did read it. Judging by what you said, I wonder how thoroughly YOU read it, if at all. "Now stop being" the general masses "and learn to read."