I never got into NWN multiplayer as I said, so I can't tell you. I was under the impression they required EA's servers to run though. I don't remember ever hearing anyone say they ran their own server.james.sponge said:Correct me if I'm wrong but didn't NWN and NWN 2 allow you to establish your own private servers? I mean there are NWN 2 servers that bypass in-game server browser and gamespy altogether so they shouldn't be affected by EA's decision.Therumancer said:The one that gets me is them dropping "Neverwinter Nights" and "Neverwinter Nights 2" given that they both have fairly active communities with people even having built their own little pseudo-MMOs using it. Not my cup of tea, but I know a lot of people who are hugely into that (having met a lot of them playing Cryptic's Neverwinter).
While I'm on hiatus (playing ESO primarily) next time I drop into Neverwinter I'll see if I can find any of the guys who were telling me how hooked they were on the Multiplayer. I grouped with a few of them fairly regularly doing my Malabog's Castle grind.