Terminate421 said:
uncanny474 said:
Jack and Calumon said:
removing the horror from Dead Space for action
Wait, Dead Space is a HORROR game?
No, I call bullshit. There's no way that someone could fail that bad at making a horror game. It's quite clearly an action game, albiet one with an interesting ammo-management system that does seem to be taken from the horror genre.
Any game where the primary weapon severs limbs cannot be a horror game. Hell, if you have a weapon at ALL, you're drifting from that spot.
.
Its a horror game.
I'm guessing that Alien, Dracula, Friday the 13th, Aliens and every other horror movie ever made are not horror movies or don't have horror in them because a gun/weapon exists?
Dead Space ain't terrifyingly scary but it certainly is horror whether you like it or not.
OT: EA making bold statements and fucking up what made Dead Space great.....*sigh*
I have no idea which Dracula movie you're referring to, nor have I seen Friday the 13th (to my shame), but you bring up a PERFECT example with Alien/Aliens.
Alien is definitely a horror movie. It's paced with a ton of tension and it's clear that the humans stand no chance against the monster. They're not equipped to deal with the situation, and they pay the price in blood. It's a movie with a genuinely terrifying atmosphere.
The sequel, Aliens is an action movie. It's a GOOD action movie, don't get me wrong, but it's definitely not a horror movie. It's about gung-ho marines armed to the teeth fighting alien monstrocities in outer space--basically the plot of every non-"realistic" shooter we've seen in the past five years. There's no tension, and if the marines were halfway competent, they'd have survived the attack without a single casualty.
It's really a difference of pacing and focus. Alien is about tension and isolation, and the pacing supports that, with lots of quiet moments, rape subtext, and phobias. Whereas Aliens is about shooting things with guns, with high-action scenes every few minutes, and a cacaphony of gunfire being the backdrop.
That's not to say that Aliens doesn't have horror elements, either; it does. But the focus of the movie is action, not horror.
Dead Space is somewhere between the two, but it definitely falls closer to Aliens than Alien.
EDIT: Whoops, forgot my second response.
Jack and Calumon said:
It's more horror than what it's doing now, that's for sure! Dead Space 1 and 2 had tightly claustrophobic corridors in poorly lit rooms with monsters that appeared to be people fresh from a car accident into a nuclear power plant. It was at least trying to be horror, in the way that it's still about action, but horror is a main element.
EA comes in and wants to broaden the audience, with multiplayer that works against the horror, Co-op which gets rid of the isolation that you feel when playing the games and emphasizing action over everything else. Did you see the E3 footage? Giant monsters, boss battle against a loud and sparkling drill that is making the entire room move around in a very fast way. That's not scary, not even trying to be scary, it's just trying to be about dudes in big armour curb stomping monstrosities. It's Gears of War with mining equipment and no cover, that's what it is.
Calumon: ...I don't know what to say, I can't play any of those games. D:
I have not seen the E3 footage because I couldn't care less about the Dead Space franchise. I've been doing my best to boycott EA games for a while now, and while I haven't COMPLETELY succeeded, I've done pretty well.
As for the rest of your post: Fair enough. I'll admit that Dead Space is an action game with horror elements, even if I myself didn't find the monsters particularly scary. I can't judge Dead Space 2, as I haven't played it, but the first one does have some horror elements.
And don't get me wrong, I'm not defending EA's decision to "broaden their audience", since at this point, "broadening their audience" tends to mean "marketing solely to drunk college kids". Since I don't believe that a stable casual market exists for any platform other than smart phones, I'm not entirely sure WHY EA is marketing to non-gamers, but I will admit to not liking it.
And by "gamers", I mean people for whom gaming is their primary form of entertainment and who generally don't game with anybody else in the room.
Oh, and add 13-year-olds to that list of people they market to. "Your mom will hate Dead Space 2?" Really? I'm 20 years old, I don't give a DAMN what my mother thinks of my video gaming habits, and neither does anyone else who's legally old enough to buy that game. Marketing an M-rated game to underage kids. Class act, EA. You wanna sell them booze and cigars while you're at it? Maybe a porno mag?