Whatever happened to "such-and-such couldn't be reached for comment" ? Because that seems like Valve's MO most of the time. :\We've reached out to Valve, Fundora and SuperCrit for comment, and will update when we've figured out exactly what's going on.
I'm looking forward to [a href="http://hinterlandgames.com/projects"]The Long Dark[/a]Micah Weil said:Wait, there was a "survival" game that didn't involve zombies?
And I missed it?
God dammit! ><
There are a lot of "personal issues" that can drop a hand grenade into someone life, messy divorce/separation, family member sick, kid going off the rails, family drama. I would imagine things like that impact anyone employed in a creative industry even more than someone that just works on a production line or in an office doing customer support.Lono Shrugged said:jollybarracuda said:I hate to be this cynical, because I'm usually quite positive about gaming, but I really am getting tired of hearing developers say that they have "personal issues" getting in the way of development. I had trust in that phrase when indie devs first started using it, but now it's starting to feel like a way of the developers saying, "yeaahhh, i got a bit bored with making the game that you all funded for me, so I think I'll just stop now."
I mean, I of course hope that isn't the case, and that the developers that say that actually do have things that need tending to and at the end of it they're back to being happy and ready to start developing again, but it's just so hard to believe that will be the case.
Anything short of the dev dying or contracting a debilitating illness is really all that should halt development. Pulling the game from Steam says to me that the game is never being finished, otherwise you are putting it on hiatus. And vanishing without a trace is particularly shitty.
Good thing I held off at it.
I think the problem is the same one that Kickstarter and other crowd sourcing places have had. People think that they are "pre-ordering" a game when in reality they are supporting the development. Also when someone gets free access to a beta they usually don't get access to the completed game itself (unlike early access where your game gets updated from beta to finished.).TessaraVejgan said:I remember days when we used to call these things beta and they were free. I don't understand how people can pay money for something that is not even finished. Steam really should introduce some sort of quality control or at least a time frame for how long the games can stay in EA before they have to be released or they get kicked out of the program.
I am the first on admit I am being cynical about it because I know people that have used other people's understanding to benefit themselves while others suffer in silence. I also work in a business where it really often is a case of unless you are dead/ on your deathbed. You CANNOT let it affect your work.J Tyran said:snip
Yeah, I get that. Investors in the game will want answers, to some degree they even deserve them. Just stating "personal issues" doesnt really cut it and he doesn't have to give details but he should be able to offer a better explanation than that, not sure what you are employed in but it doesn't matter what the employers demand because sometimes when your life falls apart around you have little choice about what it does and doesn't affect.Lono Shrugged said:I am the first on admit I am being cynical about it because I know people that have used other people's understanding to benefit themselves while others suffer in silence. I also work in a business where it really often is a case of unless you are dead/ on your deathbed. You CANNOT let it affect your work.J Tyran said:snip
Not implying any of this is the case, but if I sunk money into this. I would feel obligated to know all the details. As an employer would.
I don't think people assume they are pre-oredring a game by doing that. I don't mind kickstarter, they have clear rules and a time frame to gather needed money or they are out. EA program as far as I have seen has almost none and they need to change that. All I can say is be VERY careful with your money.Jmp_man said:I think the problem is the same one that Kickstarter and other crowd sourcing places have had. People think that they are "pre-ordering" a game when in reality they are supporting the development. Also when someone gets free access to a beta they usually don't get access to the completed game itself (unlike early access where your game gets updated from beta to finished.).TessaraVejgan said:I remember days when we used to call these things beta and they were free. I don't understand how people can pay money for something that is not even finished. Steam really should introduce some sort of quality control or at least a time frame for how long the games can stay in EA before they have to be released or they get kicked out of the program.