Jinxey said:
Why go for Edge of Twilight and Edgy instead of Mirrors Edge? because he knew, legally, EA could beat him in a fair fight. If he was truly looking to protect his trademark and had a valid case he'd take on EA as well to protect his IP, isn't that supposed to be all he cares about?
While I agree with what you said, Jinxey, I feel like I should point out that Tim did actually oppose EA's registration of the 'Mirror's Edge' trademark. Shortly after it was filed in 2007, a letter from Edge Games arrived at the US Trademark Office, stating that they were 'horrified' that they would grant EA a trademark that so clearly infringes on the 'world famous' Edge name. Some time later, someone at the Trademark office said something along the lines of 'Oops. You're right. Trademark suspended', and EA sent in a massive response, citing several documents that highlighted the lack of similarity between the two trademarks, and how there wouldn't be any actual confusion. To this date, this has been ignored, and the trademark for Mirror's Edge remains suspended, so it actually belongs to no-one. Langdell has, as a result, tried to 'settle amicably' with EA over the issue (In the process attempting to cause brand confusion on his website by announcing 'MIRRORS a game from EDGE'), but it seems like they're not taking his threats seriously.
With regards to Andy's article, I don't know if anyone has pointed out the factual inaccuracies, but I figured I'd bring them up:
This much, however, is clear: A few months after the game was launched, Langdell attempted to contact Mobigame to inform the company of its infringement. When those efforts went unanswered, he contacted Apple instead, presenting it with proof of Edge Games' trademarks. Apple's decision to sidestep any potential legal entanglements by pulling the game from the iTunes App Store finally got Mobigame's attention and that's where the fun begins.
Not true, and this much is even stated in Langdell's Public Statement, from which most of the information in the article seems to have been gleaned. Mobigame didn't respond for quite some time, true (According to Papazian, they wanted to figure out where they stood on the issue before making a move, because Tim's initial letters were quite aggressive and threatening, as you can read in his Public Statement), but it wasn't Apple's decision to remove the game from the App store the first time; that was entirely Mobigame's decision. Apple did pull it at a later date, but the 'fun' had already long begun by this point.