Programmed_For_Damage said:
I call bullshit on this, it all boils down to economics. They didn't want to pay two separate people, one for the mo-cap and one for the voice acting. If they could pay one bloke to do both they save money.
I'm really disappointed, the same way I am about Splinter Cell: Blacklist. It certainly doesn't "wreck" the game but it makes me less enthusiastic about it.
No, it doesn't wreck the game, but it's just about the biggest red flag we can get with minimal information. Looking at Splinter Cell, that game has been wrecked and that's for a bunch of reasons. New actor is just one of them, but it's symptomatic of the watering-down of the game to cater to a broader audience. Sam Fisher isn't supposed to call down airstrikes on the fly for crying out loud! That game is wrecked and it doesn't matter if they tack on some kind of challenge mode. He's not supposed to blow shit up regardless.
wolf thing said:
Christ everyone really jumping the gun on this one, "Ill by it at sale price", "i wont buy it at all", "there no stealth". how the fuck do you know, you dont you fucking dont, no on does! there has been no footage from the game besids this trailer and your acting like you have some future knowledge. grow the fuck up, i get it you like the old actor i like him too he was cool but this is a new fucking game, let them do what they think is right and well see when it come out. it could be shit or it could be great we dont know we have seen nothing of it yet, so lets wait.
How about using your brain and your ability to deduce? No, we don't know a lot about Thief in particular, but we know quite a lot about other game franchises and how they have been exploited in recent years, watering down gameplay and compromising for the most inane reasons in a very bad way. Ask yourself this: Why would a Thief game need an actor that does motion capture stunts? Compare that to what's happening to Splinter Cell: Blacklist and other examples. Deduce. It's not that hard.