El Shaddai Review

DustyDrB

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Jan 19, 2010
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Oh my god, awesome art direction! I've not heard of this game until now. I'll have to check it out.
 

Soviet Heavy

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DustyDrB said:
Oh my god, awesome art direction! I've not heard of this game until now. I'll have to check it out.
Really? I guess you haven't noticed the metric ton of ads on the site without PubClub memberships. Hell, I can pretty much repeat the whole trailer I've seen it so many times.

Tempted by mankind, the corrupted angels fled from the heavens to create their own utopia on Earth. Now, a mortal returns to reclaim the souls of the fallen!

Eh, it looks pretty, but I'm not interested at the moment. And Greg, you sounded sorta zoned out during the video supplement.
 

Scrustle

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Apr 30, 2011
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Good review, this game looks great. I've been keeping an eye on it for a while and I think I've finally decided to get this game, but not right away. I think the game's price will drop quickly because the game won't sell because of it's unusual themes and aesthetics.

Seeing all the different reviews out there for this game is quite amusing. The first review I saw was the one by IGN, who totally panned the game. After reading that I was disappointed and it turned me off the game a bit, but every other review has praised it to no end. As time goes on I'm starting to value IGN's review opinions less and less, although they usually are still the best place for news, and sometimes previews.

I played the demo to this game and good God the visuals are amazing! Really, every video of it doesn't do it justice. If you haven't tried it already you should really download the demo and see it yourself, it's totally astounding. As for the gameplay, from the little I got from the demo it seems okay but not amazing. The platforming was good but the combat wasn't that brilliant. It seemed a bit limited in what you could do, and the combos weren't particularly varied. Perhaps that's just because you don't have access to much in the demo. It wasn't broken and was still relatively fun, but wasn't the most engaging or original system out there. Maybe that would be different on higher difficulties, but again the demo doesn't give you that option.

Either way, I think I'll get it, but I'm going to wait. There's other games coming up soon that I want more.

And yeah, seriously, download the demo just to see how the game looks. It looks like nothing else out right now, and it's completely mind-boggling.
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
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Holy... crap... This (along with many other non PC, console exclusives) is a serious excuse to get a console... NOW!
 

FinalDream

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Apr 6, 2010
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I played the Xbox demo and although the game was enjoyable and the art style really good, combat was repetitive. Maybe it's the demo, maybe not, but that was enough for me to decide not to pay full price for the game.

Also regarding IGN, I'd rather take advice from my evil twin out to kill me than take any review by IGN seriously.
 

Random Argument Man

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May 21, 2008
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Though the games looks great... I seriously hope I'll never see an add campaign like it ever again...

Every time an El Shaddai add popped up, my web browser jammed. Tried it on several computers and still fucked up. I'm just glad it's out so I can comeback on the Escapist again...
 

Rack

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Jan 18, 2008
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Based on the demo this is overrated by at least 4 stars. I know reviewing games based on demos doesn't really work but some acknowledgement of how awful it is at the start would add credence to this viewpoint. As it stands I can't believe this is worth the perseverance.
 

Hungry Donner

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Mar 19, 2009
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I'll admit to me the graphics look really busy, but maybe within the game itself it works better.

Soviet Heavy said:
DustyDrB said:
Oh my god, awesome art direction! I've not heard of this game until now. I'll have to check it out.
Really? I guess you haven't noticed the metric ton of ads on the site without PubClub memberships. Hell, I can pretty much repeat the whole trailer I've seen it so many times.

Tempted by mankind, the corrupted angels fled from the heavens to create their own utopia on Earth. Now, a mortal returns to reclaim the souls of the fallen!

Eh, it looks pretty, but I'm not interested at the moment. And Greg, you sounded sorta zoned out during the video supplement.
I had to watch that several times before I had any idea what they were talking about. I didn't think angels had souls, and other lines confused me as well. For better or worse I did get the opportunity to watch it many many many times.
 

Briney-

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Jul 13, 2011
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Really? I guess you haven't noticed the metric ton of ads on the site without PubClub memberships. Hell, I can pretty much repeat the whole trailer I've seen it so many times.

Tempted by mankind, the corrupted angels fled from the heavens to create their own utopia on Earth. Now, a mortal returns to reclaim the souls of the fallen!

Eh, it looks pretty, but I'm not interested at the moment. And Greg, you sounded sorta zoned out during the video supplement.
I feel exactly the same way: El Shaddai marketing fatigue.
 

feeqmatic

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Jun 19, 2009
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I couldnt get over the combat. Just too uninteresting. Beutiful game but the gameplay is just meh...
 

Elementlmage

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Gammaj4 said:
The lack of a PC port makes me cry.
What makes me cry is that a figure who can be pretty much be assumed to be Arab has been bleached, been given blond wig and made to wear blue contacts. -.-
 

tzimize

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Mar 1, 2010
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Elementlmage said:
Gammaj4 said:
The lack of a PC port makes me cry.
What makes me cry is that a figure who can be pretty much be assumed to be Arab has been bleached, been given blond wig and made to wear blue contacts. -.-
Yeah. In a game where you're running around on rainbows etc...thats pretty unrealistic. Its called artistic freedom.

The implications can be a bit ugly, if you care to interpret it that way. But I dont.
 

00slash00

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Dec 29, 2009
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i played the ps3 demo and if i wanted to quit playing the demo because i was so bored, i cant imagine playing the full game. this to me was an example of putting all focus into visuals and then making gameplay an afterthought. the combat was sooooooo boring
 

Thespian

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Sep 11, 2010
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I'm surprised everyone likes the art direction. It seems like an interesting idea to me, but horribly shallow. There seems to be no depth or detail to the environments. Now, I like things being minimalist and not cluttered, but El Shaddai actually looks unfinished to me in places. Funny, because I love impressionist paintings and total abstractions, but I'm not sure this nails it.

Plus, I can't get on board with that kind of gameplay. It looked like they found something that was solid, fairly original... And then just spammed it for the entire game. I can't see much depth in the fighting system either.

Bleh.
 

CezarIgnat

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Jul 5, 2009
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Thespian said:
I'm surprised everyone likes the art direction. It seems like an interesting idea to me, but horribly shallow. There seems to be no depth or detail to the environments. Now, I like things being minimalist and not cluttered, but El Shaddai actually looks unfinished to me in places. Funny, because I love impressionist paintings and total abstractions, but I'm not sure this nails it.

Plus, I can't get on board with that kind of gameplay. It looked like they found something that was solid, fairly original... And then just spammed it for the entire game. I can't see much depth in the fighting system either.

Bleh.
I agree to the gentleman above...the art style doesn't really appeal to me either (and neither the gameplay).
 

vxicepickxv

Slayer of Bothan Spies
Sep 28, 2008
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Briney- said:
Really? I guess you haven't noticed the metric ton of ads on the site without PubClub memberships. Hell, I can pretty much repeat the whole trailer I've seen it so many times.

Tempted by mankind, the corrupted angels fled from the heavens to create their own utopia on Earth. Now, a mortal returns to reclaim the souls of the fallen!

Eh, it looks pretty, but I'm not interested at the moment. And Greg, you sounded sorta zoned out during the video supplement.
I feel exactly the same way: El Shaddai marketing fatigue.
Don't watch Checkpoint anytime soon then. They're STILL running adds for it.

I'll see if I can't get even further off topic and start talking about Evangelion and how much of a holy shit that's really in the bible I got from it.



I think the concept of the game is right, but the marketing barrage was so terrible I don't want to play it out of spite. If they had more than one add for the game, I probably would have thought about it. They only ever had one add for it. I'm also not really a fan of the concept of the game, so I'll pass.
 

Kiereek

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Nov 18, 2008
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An abundance of advertising, and now the most one-sided review in Escapist history. Anyone else feel that maybe the makers of El Shaddai threw a little money The Escapist's way, if you know what I mean?
 

feeqmatic

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Kiereek said:
An abundance of advertising, and now the most one-sided review in Escapist history. Anyone else feel that maybe the makers of El Shaddai threw a little money The Escapist's way, if you know what I mean?

yeah i found this game to be pretty but highly flawed, but i think that the gaming journalism community as a whole is pulling for this game so that it can push the medium. Ironnically the most honest review i have seen was at IGN.com go fig
 

Dreiko_v1legacy

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Aug 28, 2008
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This didn't even mention that you can use the Japanese voices too, I feel that's a pretty big oversight.


I love the game, I only wonder if all the low reviews it's getting elsewhere is due to it depicting religious content which some may find offensive. I mean, Lucifer being on your side may rub people the wrong way lol.
 

Arisato-kun

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Raziel_Likes_Souls said:
inb4 Dragon Age 2 review
If people are still pissed about that then I feel sorry for them. They need to let it go and just not like the game in peace.

I'm pretty excited for this game. Loving everything about the art direction and I'm a big Devil May Cry fan. I'll have to wait to buy it though since my last big game purchase was Catherine and college just started up again. :/
 

DJDarque

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Aug 24, 2009
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The drastic difference between reviews and user comments has left me conflicted with whether or not I want to play this game. Part of me wonders if people are being overly harsh because the ad campaign, but part of me wonders if most of the praise it gets is solely based off aesthetics. This review said almost nothing bad about the game, which is weird, but I've read others that have, yet still praised it. Color me confused.
 

feeqmatic

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Jun 19, 2009
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DJDarque said:
The drastic difference between reviews and user comments has left me conflicted with whether or not I want to play this game. Part of me wonders if people are being overly harsh because the ad campaign, but part of me wonders if most of the praise it gets is solely based off aesthetics. This review said almost nothing bad about the game, which is weird, but I've read others that have, yet still praised it. Color me confused.

Honest opinion

Platforming- average and slightly flawed but ok

Combat- frustrating, boring, repetitive, and outdated

Aesthetics- Amazing, almost makes it all worth it... almost

if you are a fan of action brawler types like God of war, ninja gaiden, etc then this will leave you wanting, but if combat entertainment isnt all that important and you just want to breeze through for the games experience then go for it. After the demo and some time with the real game, my plan is to cop a used one and play it on easy so i can breeze through it to take in the games beauty.
 

Smooth Operator

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Oct 5, 2010
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Ya it's a great looking thing but the gameplay itself is rather poor, combat is really shallow and platforming is very fuzzy because the art and world physics don't match up, it makes a great 20-30$ game, but at 60$ hell fucking no.
 

SonOfVoorhees

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Aug 3, 2011
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Looks nice, but play the demo first. Boring, generic fighter. Nothing is interesting apart from the art style, but even that cant save it. How you can rate it so highly is beyond me. Id give it a 2 out of 5, maybe a 3 if you are a person that likes that type of game.
 

Dreiko_v1legacy

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Aug 28, 2008
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The problem here seems that a lot of people come into this game wanting Bayonetta or DMC (the older ones) and fail to realize that this game is all about the story and environments and art style.


People should stop trying to have fun in the same way with their games, they should experience them in the terms they were meant to be experienced. We should get rid of the confines of genres, we shouldn't be saying "you're an action game, you should be like THIS", we should be saying, "wow, an action game not focused on the fighting but doing something different...I wonder how that experience will be!".
 

RevRaptor

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CezarIgnat said:
Thespian said:
I'm surprised everyone likes the art direction. It seems like an interesting idea to me, but horribly shallow. There seems to be no depth or detail to the environments. Now, I like things being minimalist and not cluttered, but El Shaddai actually looks unfinished to me in places. Funny, because I love impressionist paintings and total abstractions, but I'm not sure this nails it.

Plus, I can't get on board with that kind of gameplay. It looked like they found something that was solid, fairly original... And then just spammed it for the entire game. I can't see much depth in the fighting system either.

Bleh.
I agree to the gentleman above...the art style doesn't really appeal to me either (and neither the gameplay).
Gotta agree I've seen ps2 games with more details in their graphics, to me it looks like it lacks polish almost seems half finished.
 

UltraDolphins

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May 20, 2011
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I have to be honest on this one. I played it for about 30 minutes and then proceeded to throw demon's souls back in because it was so boring. I didn't like the camera and the combat was very bland early in the game. It lacked any substance to keep me entertained for long but I have to admit the story interests me and the art style is somewhat refreshing.
 

LittleMikey

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Aug 31, 2009
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Kiereek said:
An abundance of advertising, and now the most one-sided review in Escapist history. Anyone else feel that maybe the makers of El Shaddai threw a little money The Escapist's way, if you know what I mean?
Yeah, unfortunataly I don't trust a review that has paid advertising on the same page.
 

Iron Lightning

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Oct 19, 2009
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I don't know this game looks a bit pretentious, and I have "The Pretentionist" badge so I know what I'm talking about.

Seriously though, the aesthetics are nice but they're not supported by good mechanics. It's like if they took the Sistine Chapel ceiling and held it up with cardboard walls. If you want to make a thing that's based entirely on aesthetics then why not just make a painting or a film. Videogames are primarily an interactive medium and thus one ought to focus on the interactive bits when making a game. When a shallow work of art tries to make itself seem deep, that art is pretentious. I think that may be what we have here, mind you, I haven't seen very much of the game so maybe it'll surprise me with some clever musings on the patriarchy of the Judeo-Christian-Islamic god or something like that.

If you played this game would you please tell me your thoughts on it?
 

feeqmatic

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Dreiko said:
The problem here seems that a lot of people come into this game wanting Bayonetta or DMC (the older ones) and fail to realize that this game is all about the story and environments and art style.


People should stop trying to have fun in the same way with their games, they should experience them in the terms they were meant to be experienced. We should get rid of the confines of genres, we shouldn't be saying "you're an action game, you should be like THIS", we should be saying, "wow, an action game not focused on the fighting but doing something different...I wonder how that experience will be!".
I dont think its misguided to ask the game to have an adequate and fun combat system. Bayonetta, God of War, and Ninja Gaiden all have unique but almost equally entertaining combat systems, El Shaddai simply does not. If I wasnt meant to have fun with the Combat then i should be able to skip it, regardless of our opinions and hopes for the medium games are supposed to be fun first, art second. This game really got the art part down pack but is pretty weak on the game part.
 

Greg Tito

PR for Dungeons & Dragons
Sep 29, 2005
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Arisato-kun said:
Raziel_Likes_Souls said:
inb4 Dragon Age 2 review
If people are still pissed about that then I feel sorry for them. They need to let it go and just not like the game in peace.

I'm pretty excited for this game. Loving everything about the art direction and I'm a big Devil May Cry fan. I'll have to wait to buy it though since my last big game purchase was Catherine and college just started up again. :/

See two posts above yours.


Strangely enough, my impressions for the demo are pretty much the same as the reviewers. Yet no bags of cash have been sent in my direction, sadly.
 

Username Redacted

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The game so far is gorgeous. The combat, while repetitive is infrequent enough to not be a drag. Also the platforming sections are also a really nice showcase for the games designers.
 

martin's a madman

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No matter how good it actually is, the obnoxious ads really ruined the appeal of the game for me. I just don't want to see it.

Maybe I'll give it a shot eventually, but the annoying cliched voice booming over over-dramatic instrumentals being serious to a degree of silliness really put me off.

Made worse by the fact that they were unskippable and were the only ads playing for a time.

I don't mind ads, but I was getting smashed over the head with this one.
 

Dreiko_v1legacy

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feeqmatic said:
Dreiko said:
The problem here seems that a lot of people come into this game wanting Bayonetta or DMC (the older ones) and fail to realize that this game is all about the story and environments and art style.


People should stop trying to have fun in the same way with their games, they should experience them in the terms they were meant to be experienced. We should get rid of the confines of genres, we shouldn't be saying "you're an action game, you should be like THIS", we should be saying, "wow, an action game not focused on the fighting but doing something different...I wonder how that experience will be!".
I dont think its misguided to ask the game to have an adequate and fun combat system. Bayonetta, God of War, and Ninja Gaiden all have unique but almost equally entertaining combat systems, El Shaddai simply does not. If I wasnt meant to have fun with the Combat then i should be able to skip it, regardless of our opinions and hopes for the medium games are supposed to be fun first, art second. This game really got the art part down pack but is pretty weak on the game part.
Oh but I never said it wasn't fun, I said it wasn't fun in the conventional sense action games often tend to be fun. It's fun in a new sense of exploration, of highly imaginative storytelling and design. It basically takes you into a really spectacular world which is fun to experience, even though the fighting part isn't the deepest around it doesn't mean that the game is bad.

Hell, God of War is pretty shallow compared to DMC or Bayonetta as well but because it's gritty and bloody and manly and all that stupid stuff that sells in the west so it's heralded as one of the best games ever, I find the rather large discrepancy between the reception this game gets compared to it rather odd.
 

The Random One

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Soviet Heavy said:
DustyDrB said:
Oh my god, awesome art direction! I've not heard of this game until now. I'll have to check it out.
Really? I guess you haven't noticed the metric ton of ads on the site without PubClub memberships. Hell, I can pretty much repeat the whole trailer I've seen it so many times.

Tempted by mankind, the corrupted angels fled from the heavens to create their own utopia on Earth. Now, a mortal returns to reclaim the souls of the fallen!
Ugh, don't remind me. In addition to that it also played before Checkpoint. It made me wish this game had a face so I could punch it in the balls.

I'm surprised this review is favourable, as the trailer made me think it was a game that tried to be deep and artistic but failed deeply. I'm more inclined to think the trailer was poorly made than that Tito is wrong, which just makes me angrier I had to watch it so many fucking times.
 

Soviet Heavy

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Dreiko said:
The problem here seems that a lot of people come into this game wanting Bayonetta or DMC (the older ones) and fail to realize that this game is all about the story and environments and art style.


People should stop trying to have fun in the same way with their games, they should experience them in the terms they were meant to be experienced. We should get rid of the confines of genres, we shouldn't be saying "you're an action game, you should be like THIS", we should be saying, "wow, an action game not focused on the fighting but doing something different...I wonder how that experience will be!".
I don't agree that games should be played based on how the devs wanted it. Part of the fun is finding out how to play games the way you want to within the confines of the game engine.
 

Dreiko_v1legacy

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Soviet Heavy said:
Dreiko said:
The problem here seems that a lot of people come into this game wanting Bayonetta or DMC (the older ones) and fail to realize that this game is all about the story and environments and art style.


People should stop trying to have fun in the same way with their games, they should experience them in the terms they were meant to be experienced. We should get rid of the confines of genres, we shouldn't be saying "you're an action game, you should be like THIS", we should be saying, "wow, an action game not focused on the fighting but doing something different...I wonder how that experience will be!".
I don't agree that games should be played based on how the devs wanted it. Part of the fun is finding out how to play games the way you want to within the confines of the game engine.
That's fine but if you can't find something you want to do that is fun then it's your own fault, not the game's. The game does have a way for you to play and enjoy it, it's not it's fault that people misinterpret it and go at it the wrong way.


It's not like there's a ton of ways to play this game or anything though, what's the issue is that people were expecting to derive fun from the wrong aspects thus were let down, in effect they were blaming the game for their own expectations of it, ones it never tried to cultivate or enforce and that is unfair.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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Dreiko said:
That's fine but if you can't find something you want to do that is fun then it's your own fault, not the game's. The game does have a way for you to play and enjoy it, it's not it's fault that people misinterpret it and go at it the wrong way.


It's not like there's a ton of ways to play this game or anything though, what's the issue is that people were expecting to derive fun from the wrong aspects thus were let down, in effect they were blaming the game for their own expectations of it, ones it never tried to cultivate or enforce and that is unfair.
Wow, so much pretension in this post. I hope you realize people can "get it" and still think it's not fun. This happens a lot with movies, I think Donnie Darko is a bad movie, I understood it and got it, I still think it sucks. And, the director's follow up films just prove how much he sucks at making movies.

I played the demo to this game and I was able to grasp the combat towards the end, and I was rather disappointed at the simplicity. I'm not religious so the story and subject matter don't interest me and if I were to play this game, it would be for the gameplay, and I found it very lacking.

And the game's director, Takeyasu Sawaki, said this game was meant to be enjoyed by both casual and hardcore gamers. And many hardcore gamers have been disappointed by the simplistic and repetitive combat.

Takeyasu Sawaki said:
El Shaddai was meant for all gamers, from the light users to the heavy users. For the light users they can play easily because the three-button system is very simple. But this doesn?t mean that hardcore gamers can?t enjoy it, because of the timed combos. There are a lot of different ways of getting variety in actions. It?s almost like a rhythm game, finding the timing of pressing the buttons. So it?s not really ?easy? for the heavy users.
 

Smooth Operator

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Dreiko said:
The problem here seems that a lot of people come into this game wanting Bayonetta or DMC (the older ones) and fail to realize that this game is all about the story and environments and art style.
Those are excuses of a poor developer.
If the game is really about story, environments and art style it should have a completely different build to it.

But no they made combat and platforming the biggest game components, yet both of these parts are not well done.
And that in the end is the overarching feel of it, trying to endure the dominating bad parts in the hope to find some nuggets of good, for a 60$ game this does not cut it.
 

Dreiko_v1legacy

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Phoenixmgs said:
Dreiko said:
That's fine but if you can't find something you want to do that is fun then it's your own fault, not the game's. The game does have a way for you to play and enjoy it, it's not it's fault that people misinterpret it and go at it the wrong way.


It's not like there's a ton of ways to play this game or anything though, what's the issue is that people were expecting to derive fun from the wrong aspects thus were let down, in effect they were blaming the game for their own expectations of it, ones it never tried to cultivate or enforce and that is unfair.
Wow, so much pretension in this post. I hope you realize people can "get it" and still think it's not fun. This happens a lot with movies, I think Donnie Darko is a bad movie, I understood it and got it, I still think it sucks. And, the director's follow up films just prove how much he sucks at making movies.

I played the demo to this game and I was able to grasp the combat towards the end, and I was rather disappointed at the simplicity. I'm not religious so the story and subject matter don't interest me and if I were to play this game, it would be for the gameplay, and I found it very lacking.

And the game's director, Takeyasu Sawaki, said this game was meant to be enjoyed by both casual and hardcore gamers. And many hardcore gamers have been disappointed by the simplistic and repetitive combat.
You don't need to be the religious sort to find creation and angels and whatnot captivating if only from a myth and fairytale standpoint. Even if you're not religious I think questions this game deals with would still interest you.

The demo is just that really, you can't get into a story from a demo, even if you do, then it ends and you're left empty. No, if you think this game is all about the action you certainly do not get it.

If you do get it and yet still choose to not go into the game looking for an experience different to that in DMC or Bayonetta, you're judging the game unfairly and not adjusting your expectations accordingly. It's like going to see a movie titled "Romance and Butterflies of the rainbow pony" expecting to be thrilled by the action scenes and manly monologues, you both aren't doing it justice and have already doomed your experience with it before you begun.


I never said the battle system was deep, I said the game was great despite it's shallow battle system.
 

BeerTent

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May 8, 2011
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I'm sorry to shit on you, but...

Wow! A good review! I wonder if all of that Ad revenue had anything to do with it?! Who could have thought the most anticipated game evar would be this awesome! I was hooked at the part where you jumped on sand, and there was this one eyed guy!

Those adverts were really fucking annoying.
 
Nov 12, 2010
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It's by the team behind "Okami" isn't it? I sure hope it comes to PC: it looks amazingly stunning, visually at least. A game based upon Hebrew mythology is refreshing, I'd definitely pick it up.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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Dreiko said:
You don't need to be the religious sort to find creation and angels and whatnot captivating if only from a myth and fairytale standpoint. Even if you're not religious I think questions this game deals with would still interest you.

The demo is just that really, you can't get into a story from a demo, even if you do, then it ends and you're left empty. No, if you think this game is all about the action you certainly do not get it.

If you do get it and yet still choose to not go into the game looking for an experience different to that in DMC or Bayonetta, you're judging the game unfairly and not adjusting your expectations accordingly. It's like going to see a movie titled "Romance and Butterflies of the rainbow pony" expecting to be thrilled by the action scenes and manly monologues, you both aren't doing it justice and have already doomed your experience with it before you begun.

I never said the battle system was deep, I said the game was great despite it's shallow battle system.
Biblical mythology just doesn't interest me. I was not interested in anything story-wise that I experienced in the demo.

From a gameplay standpoint, the primarily gameplay element is combat so the combat should be good. The combat can be different and doesn't have to be like Bayonetta or DMC but it still should be good.

I went into the demo expecting a story heavily inspired from the Bible and an action game, which it is an action game. I was disappointed by the gameplay and I didn't find the story to be interesting whatsoever.

I don't care what YOU said the battle system was going to be like as I wasn't going off of your description of the game when I tried the demo over a month ago, I was going off what the DIRECTOR of the game described the game as. The game's director said the combat was supposed to be simple but also deep enough that the hardcore crowd would find the gameplay captivating, and the gameplay failed at being captivating for me.

Arty games like ICO, Shadow of the Colossus, Braid, etc. are great because the gameplay is top-notch along with the games being very artistic. The puzzles in ICO are great, Shadow of the Colossus has awesome boss battles, and Braid's puzzles were just ingenious.
 

Dreiko_v1legacy

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Aug 28, 2008
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Phoenixmgs said:
Dreiko said:
You don't need to be the religious sort to find creation and angels and whatnot captivating if only from a myth and fairytale standpoint. Even if you're not religious I think questions this game deals with would still interest you.

The demo is just that really, you can't get into a story from a demo, even if you do, then it ends and you're left empty. No, if you think this game is all about the action you certainly do not get it.

If you do get it and yet still choose to not go into the game looking for an experience different to that in DMC or Bayonetta, you're judging the game unfairly and not adjusting your expectations accordingly. It's like going to see a movie titled "Romance and Butterflies of the rainbow pony" expecting to be thrilled by the action scenes and manly monologues, you both aren't doing it justice and have already doomed your experience with it before you begun.

I never said the battle system was deep, I said the game was great despite it's shallow battle system.
Biblical mythology just doesn't interest me. I was not interested in anything story-wise that I experienced in the demo.

From a gameplay standpoint, the primarily gameplay element is combat so the combat should be good. The combat can be different and doesn't have to be like Bayonetta or DMC but it still should be good.

I went into the demo expecting a story heavily inspired from the Bible and an action game, which it is an action game. I was disappointed by the gameplay and I didn't find the story to be interesting whatsoever.

I don't care what YOU said the battle system was going to be like as I wasn't going off of your description of the game when I tried the demo over a month ago, I was going off what the DIRECTOR of the game described the game as. The game's director said the combat was supposed to be simple but also deep enough that the hardcore crowd would find the gameplay captivating, and the gameplay failed at being captivating for me.

Arty games like ICO, Shadow of the Colossus, Braid, etc. are great because the gameplay is top-notch along with the games being very artistic. The puzzles in ICO are great, Shadow of the Colossus has awesome boss battles, and Braid's puzzles were just ingenious.
This may shock you into disbelief and horror but I didn't find the gameplay in Shadow of the Colossus all that fun, that game was all about the atmosphere and the cool boss designs that were beaten with a puzle-style action game element, as well as the simple uniqueness of having a game with only bosses to beat. I didn't find anything deep about "shine sword, run till mountain attacks, stab mountain in shiny spot 3 times, repeat", sure, it felt great and epic...but that wasn't due to the gameplay, it was due to the themes and the deliverance and yes, the art style. Elements I like in this game as well.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Dreiko said:
This may shock you into disbelief and horror but I didn't find the gameplay in Shadow of the Colossus all that fun, that game was all about the atmosphere and the cool boss designs that were beaten with a puzle-style action game element, as well as the simple uniqueness of having a game with only bosses to beat. I didn't find anything deep about "shine sword, run till mountain attacks, stab mountain in shiny spot 3 times, repeat", sure, it felt great and epic...but that wasn't due to the gameplay, it was due to the themes and the deliverance and yes, the art style. Elements I like in this game as well.
It doesn't shock me as people have different tastes. I'm not going to tell you that it's your fault for not finding the gameplay fun with something along the lines of "the game does have a way for you to play and enjoy it, it's not it's fault that people misinterpret it and go at it the wrong way." Some of the SotC boss fights are some of my favorite all-time boss fights because of several reasons and one of them being the gameplay, which I thought was great. If a game doesn't deliver in gameplay, then I have a hard time enjoying it unless it's a straight adventure-type game where there really isn't any gameplay outside of walking around and talking to people.
 

Dreiko_v1legacy

New member
Aug 28, 2008
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Phoenixmgs said:
Dreiko said:
This may shock you into disbelief and horror but I didn't find the gameplay in Shadow of the Colossus all that fun, that game was all about the atmosphere and the cool boss designs that were beaten with a puzle-style action game element, as well as the simple uniqueness of having a game with only bosses to beat. I didn't find anything deep about "shine sword, run till mountain attacks, stab mountain in shiny spot 3 times, repeat", sure, it felt great and epic...but that wasn't due to the gameplay, it was due to the themes and the deliverance and yes, the art style. Elements I like in this game as well.
It doesn't shock me as people have different tastes. I'm not going to tell you that it's your fault for not finding the gameplay fun with something along the lines of "the game does have a way for you to play and enjoy it, it's not it's fault that people misinterpret it and go at it the wrong way." Some of the SotC boss fights are some of my favorite all-time boss fights because of several reasons and one of them being the gameplay, which I thought was great. If a game doesn't deliver in gameplay, then I have a hard time enjoying it unless it's a straight adventure-type game where there really isn't any gameplay outside of walking around and talking to people.
But I did enjoy it, I enjoyed it by deriving fun from elements not about the gameplay. I never said I didn't enjoy the game, only that it's gameplay wasn't the reason for my enjoying it. That's the entire point really, even though as you say I have different tastes, through adjusting my attitude and expectations I managed to have fun with the game.
 

Genixma

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Sep 22, 2009
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DustyDrB said:
Oh my god, awesome art direction! I've not heard of this game until now. I'll have to check it out.
Alright, how have you NOT heard of it? No I'm not talking it was the biggest game of the year. I'm saying one day I went back to watch all the Zero Punctuations. And EVERY. SINGLE. VIDEO. had the same. bloody. 30. second. trailer. advertised. At the begin of the videos. Now I'm no mathemetician but there are (currently) 212 episodes of ZP every single one advertising the 30 second El Shaddai trailer. lets see...

106 minutes of my life down the drain. And I have never hated a game more. They could make a bloody Twilight game and I couldn't loathe it and hold it in abhor as much as I do El Shaddai.

tl;dr: It was advertised on the Escapist more than ZP is, I hate this game due to the migraine of how much it was advertised on here. It was kinda hard not to of heard of it. Oh look a squirrel made of cheese.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
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Genixma said:
DustyDrB said:
Oh my god, awesome art direction! I've not heard of this game until now. I'll have to check it out.
Alright, how have you NOT heard of it? No I'm not talking it was the biggest game of the year. I'm saying one day I went back to watch all the Zero Punctuations. And EVERY. SINGLE. VIDEO. had the same. bloody. 30. second. trailer. advertised. At the begin of the videos. Now I'm no mathemetician but there are (currently) 212 episodes of ZP every single one advertising the 30 second El Shaddai trailer. lets see...

106 minutes of my life down the drain. And I have never hated a game more. They could make a bloody Twilight game and I couldn't loathe it and hold it in abhor as much as I do El Shaddai.

tl;dr: It was advertised on the Escapist more than ZP is, I hate this game due to the migraine of how much it was advertised on here. It was kinda hard not to of heard of it. Oh look a squirrel made of cheese.
I'm Pub Clubber. I see no ads here.
 

strawberrycreme

New member
Sep 19, 2011
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I played the game through twice, so here's my opinion. It's really really really pretty, and it has really nice music. My favorite part was stealing weapons from the enemies and then killing them with their own weapons. My second favorite part was the dance-off.

My least favorite part was Lucifel talking on his cell phone. It just... made no sense at all. It was completely genre-breaking and kind of annoying. Also, underneath his armor, Enoch was in blue jeans for some reason.