Elder Scrolls 5

Recommended Videos

Jesus Phish

New member
Jan 28, 2010
751
0
0
Onyx Oblivion said:
You mean 5?

I hope it's more like Morrowind, but with Oblivion's combat and regenerating MP.

AND BRING BACK LEVITATION.
And everything else good they took out. Its obvious why they took out levitate, since they made cities and the world map seperate, but just make it like morrowind and give me my flying back!
 

StarofAzura

Lady Nerevarine
Mar 22, 2010
171
0
0
Wow, there are a lot of topics about this lately.

I loved Morrowind. Oblivion had a lot of "meh" aspects - I liked the story, it was strong, but it was so dumbed down and samey when it came to gameplay and some of the world that it lost a lot of the magic that Morrowind had.

Unfortunately, I'm expecting Elder Scrolls V to include some of the horrible plot points from The Infernal City, which was a terrible, terrible book. I'll still be buying it - I'm just hoping they'll hire more voice actors, return to Morrowind-style storytelling and world creation, and update the combat system.
 

William Dickbringer

New member
Feb 16, 2010
1,426
0
0
madbird-valiant said:
Like Fallout 3 but with swords.
hmmm I wonder what VATS would be called *thinks of VATS in elder scrolls*

O.T. well I would expect to be a combination of morrowind oblivion and fallout 3 execpt improve the npcs please because I don't want to see a guard walk into a wall or each others for 5 min.s before realizing they're running into something
 

joshuaayt

Vocal SJW
Nov 15, 2009
1,988
0
0
TheRocketeer said:
I hate to be 'that guy,' but I'd be overjoyed if they re-released Morrowind with current-gen graphics and called it The Elder Scrolls V.

That game was awesome.
Nah, man- They should redo Buggerfall. Make it less, uh, buggy. Then we could all spend TWO WEEKS walking from one side of a current gen map the the next side.
Of course, the epic scale of the game would probably limit the graphics, voice acting (Which I disliked anyway) and whatever else. Pros and cons.
HaltHaltHalt.
 

TheRocketeer

Intolerable Bore
Dec 24, 2009
670
0
21
joshuaayt said:
Nah, man- They should redo Buggerfall. Make it less, uh, buggy. Then we could all spend TWO WEEKS walking from one side of a current gen map the the next side.
Of course, the epic scale of the game would probably limit the graphics, voice acting (Which I disliked anyway) and whatever else. Pros and cons.
HaltHaltHalt.
I never played Daggerfall, and I don't think many other people can claim to have done so, either. I wouldn't have anything against visiting those lands in a current-gen incarnation, though.

I could have sworn the next Elder Scrolls games was rumored to take place in Skyrim. Did that turn out to be bogus, or is that still the conventional wisdom?

And I agree about the voice acting; a design decision that effectively cuts conversation options by about %80 isn't worth it no matter how good it sounds, and it sounded pretty sub-par.

Maybe in the next Elder Scrolls, they can at least fix people's faces. People were just unbearably ugly in Oblivion, and it's nearly impossible to make a face for your dude that looks even halfway like you don't have severe birth defects.
 

Ithos

New member
Jul 20, 2009
254
0
0
Hopefully much like oblivion, but perhaps with more interresting main story arch, and reason to do it. In oblivion, doing everything else was a lot more fun. I didn't play it as much as Morrowind (not that I followed the main story arch there either, but the sidequest seemed more adventurous. Except the assassins and thievesguild storyarchs, that were much better written in Oblivionn.
 

GL2814E

New member
Feb 16, 2010
281
0
0
zestamaster said:
what do you think it will be like?

more like fallout 3? or oblivion? or something different?

I hope the setting increases to have breach loaded gunpowder weapons. Just saying, eternal medieval settings get boring after the first FOUR games. Believe it or not, people did advance in the Middle Ages...

I also hope that they continue the trend of great voice actors...
 

Dilapsor

New member
Feb 24, 2010
47
0
0
Gameplay wise, I hope they keep the leveling system and basic gameplay from Morrowind or Oblivion, and graphically either have a whole new engine or use the cleaned up one they used in FO3. As far as story is concerned, I would really like to see it take place on the mainland of Morrowind (as well as Vvardenfell) or Skyrim. Either way, I really hope that they either deal with the timeline immediately after the Oblivion Crisis or declare the "Infernal City" novel as non-canon.
 

unoleian

New member
Jul 2, 2008
1,332
0
0
Take everything they did right w/ Fallout 3, everything right in Morrowind, take out everything borked in Oblivion, add some reactive physics (thinking Euphoria-style here)to the combat of Oblivion, and we have pure win.

Also, I'm calling it now-- Akavir.
 

Twad

New member
Nov 19, 2009
1,254
0
0
ES5? Sure.. but they need to fix some stuff. i might play it if - rant/

As long as the magic system isnt so BROKEN (aka overpowered and broken to hell ). Make it balanced yet still effective on its own.. but dont make it so good that it makes rogues, warriors.. and everything else in the game useless.

The leveling system needs to be fixed; right now it requires that you min-max to get your endurance to 100 ASAP (to stand a chance in the endgame), and to get firm control on how your attributes will get maximised points by controling your levels ups. THat system is simply BAD... and not doing it weakens your character a lot.

Repair the physic engine. Im tired of seeing ennemies all fall down by FLOATING down, or with a ragdoll that has nothing to do with a proper human skeleton limitations. Or they slide down a gentle slope or a bunch stairs made of dirt/sand/wahtever when simple friction shoudl stop them right there.
When an ennemy die he should drop like they should. Oh, and fix the bug where actors often die still holding their items in hand. .. and it would be fun if we could make ennemies lose some more equipment in combat (when they are dying or whatever) like their helmet flies off or they lose a glove, ect. It would be fun too if a heavily damaged armor/weapon changes texture a bit, having dents, scratches and bumps into it.

That NPCs stop leveling to keep the playing field even (wich is massively boring and a very poor design decision)

And we need the game to allow the options of playing warrior and rogues without being a caster -at all- to be a viable, fun and -effective- method of playing the game to its end.

Related to above point; it should not take 1000000 greasword blows to kill mister average guard.. or 9999999999*10 iron arrows...

We really should be able to bash doors/crates/chest open with brute force if magic and lockpicking isnt our idea of fun at the time... or you ran out of lockpicks.

Equipement design should look reasonably cool AND pratical (the best armor for heavy and light armor in oblivion were OMG UGLY!) and be in greater number and variety and possibly set in way that ISNT a linear power progression.. like, ultimate equipment should not always be the same at the endgame, it should deeply depends on your strategy in a meaningfull way. Of course Mods can do that to a point.. but we should not rely on it.

Making the world appear more alive, by having more random useless NPCs wandering around in town and outside of it, useless NPCS that carry arounds baskets or jars full of stuff, useless NPCS that appear to actually works on something (having a job), guards that actually patrol on the walls of cities (and can shoot acurately from there), escorted caravans that travel between cities for trade, NPCs merchants with backpacks full of whatever they sell ect ect ect. A world that look like it makes sense. Ships that travel in and out of Docks and people we see working at moving the supplies in/out of it.

Slightly more effective mod support.. It gets confusing when you have 20 mods installed and you want to clean up.
A simpler editor to allow us (newbs) to create simple objects/things easily. Like the "item wizard" in NWN1.

And it should allow up to a few players to play at the same time in coop.
/rant
 

StarofAzura

Lady Nerevarine
Mar 22, 2010
171
0
0
TheRocketeer said:
I hate to be 'that guy,' but I'd be overjoyed if they re-released Morrowind with current-gen graphics and called it The Elder Scrolls V.

That game was awesome.
This. This this this. You win cool points. Lots of them.
 

Bobzer77

New member
May 14, 2008
717
0
0
They should take everything they learned making fallout 3 and put it somewhere it can be never used again.
 

Johnny Cain

New member
Apr 18, 2010
328
0
0
If it's actually happening, I only hope it isn't as dumbed down as Oblivion was.
I want to see the crazy abilites and weapons from Morrowind back. I'm talking about:

-Levitation
-Spears
-Throwing weapons
 
Apr 28, 2008
14,628
0
0
Johnny Cain said:
If it's actually happening, I only hope it isn't as dumbed down as Oblivion was.
I want to see the crazy abilites and weapons from Morrowind back. I'm talking about:

-Levitation
-Spears
-Throwing weapons
Levitation would make me a very, very happy panda.

OT: I just want the game to, you know, be reasonably without bugs.

When I have to install 3 user made mods to get the game to run on my PC which exceeds the specs, I think you need to bug test and optimize a bit more Bethesda.
 

AWAR

New member
Nov 15, 2009
1,910
0
0
I'm sure it will be more gore-y, It will most likely have multiplayer capabilities and it might be smaller than Oblivion.
 

Xelt

New member
May 11, 2008
445
0
0
Good things from MOrrowind /Oblivion mixed.

So, enemies have levels, that are set.
Random loot in dungeons, ok, so Morrowind with prettier graphics and a noew story (but on par with morrowind, if not better) would be good!


Edit: Also the diveristy of weapons that morrowind had, throwing stars, thorwing knives, spears, short / long blades, 1 handed, two handed, all that stuff that made morrowind how it was.
 

Kajt

New member
Feb 20, 2009
4,067
0
0
Onyx Oblivion said:
You mean 5?

I hope it's more like Morrowind, but with Oblivion's combat and regenerating MP.

AND BRING BACK LEVITATION.

And add in the FO3 Empty indicator. And Speech challenges. Speechcraft was waaaaaaay too easy.
And for the love of Rick Astley, please don't have us loose fatigue by running!
 
Apr 28, 2008
14,628
0
0
Psychosocial said:
Demented Teddy said:
Elder scroll 4 was oblivion.

Well, if you look at the improvments from Oblivion to Fallout 03 you might get a general idea of what it might be like.
What improvments? Fallout 3 wasn't good, no matter how you look at it. But I suppose people choose to let media think for them.

I hope it's got dialogue that sucks less, but Bethesda wouldn't want to alienate their fans by making good dialogue.
So... because she liked a game you didn't think is good, she automatically can't think on her own without the media?

Maybe she just, you know, liked the game. Like the majority of people here. Including me. Or are we all brainwashed by the media?
 

SturmDolch

This Title is Ironic
May 17, 2009
2,341
0
0
I loved Oblivion and have countless hours invested in it. I should really reinstall it, but I hate having to carry discs everywhere; there's one thing I'd hope they'd do: release it on Steam. I'd love more realism. As mentioned previously, a better physics engine, better fighting, better levelling. Fallout 3 got it quite good with levels, I thought moreso than Oblivion.

I don't mind them keeping the quick travel system, but give us a reason not to use it. Have random caravans of people moving around, meet random religious fanatics preaching the end of days on the roads, roving bandits. But not too much or it's unrealistic. For that matter, I'd like a bigger world with more space between cities. I'd also like them not to replace wolves with Centaurs, Minotaurs, and Trolls. I mean, I don't mind the occasional troll. But wolves belong in the world, too. If they insist on keeping scaled enemies, I'd suggest just allowing the possibility of a troll. Keep some enemies at low level to make you feel as if you're actually progressing.

I also would like better weather effects. Imagine trying to take a shortcut through a forest, then a fog sets in. You lose your way (fog would take away the marker on the map. NO compass in this game.). You're wandering around, with your torch and can barely see anything. You see shadows in the distance. Are they friends or bandits? Or something worse..?

Just a better outdoors element and more RP possibilities; I'd love it if the game let us set up a camp, that we have to keep relatively hidden or we'll be attacked at night.

Have a better magic system for PC. I hated having to switch to a different spell, cast it, switch to different... Ugh. Let us assign spells to numbers.


Maybe my ideas sound un-Elder Scrolls, but if so, I'd love a different game implementing this. A semi-realistic fantasy game would be amazing.