Blue Dragon:
Fable 2:
No boss fight, no actual conclusion, presents a twist-cliff hanger that I assume functions as an ad for Fable 3.
Infinite Undiscovery:
The ending presents more problems than it solves. I assume it sets up for a sequel because there's just so many things I need to fix dammit!
I actually liked Oblivion's ending. Pretty much all the guild quests have you as the top-dog by the end of them, so I didn't mind stepping aside and playing the protector for the main quest.
The bad guy does effectively destroy the world. Sure, you defeat him and the party seems happy, but they're blatantly ignoring the fact that the world is literally in pieces!
Fable 2:
No boss fight, no actual conclusion, presents a twist-cliff hanger that I assume functions as an ad for Fable 3.
Infinite Undiscovery:
The ending presents more problems than it solves. I assume it sets up for a sequel because there's just so many things I need to fix dammit!
By the end of it the main character ends up putting many important characters into a coma
I actually liked Oblivion's ending. Pretty much all the guild quests have you as the top-dog by the end of them, so I didn't mind stepping aside and playing the protector for the main quest.