With those types of adaptations you're always adding something though. You're adding visuals, sound, motion, budget. Some things might get lost in the translation, but the added benefit can even that out, or maybe even make it better.Hawki said:How many movies can you say are superior to the books that they're based on? What about movies adapted from stage plays? Speaking personally, there's only a few movies I consider superior to their novel sources, and movies based to stage plays tend to be on the level, since a stage play leaves more room to interpretation (e.g. compare Brannagh's Henry V to Olivier's). That said, I don't recall anyone demanding to stop adapting novels. Yet games should stop because...reasons. If the reason for not adapting something is that the adaptation will never be as good as the material it was based on, then the rationale is that adaptations should stop altogether.
Videogames already have visuals, sound, motion, and budget that rival Hollywood. Plus the most important aspect of all; interactivity. The only thing a movie version can add is the lack of interactivity and actors that don't much look like the videogame characters they're supposed to portray.
Can a videogame movie work out? Sure, but I don't see it being anything besides either a goofy, self-referential animated comedy, like Angry Birds, or (if based on a more "serious" property) a bonus side story at best.