Enough with the Bioshock 2 bashing.

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jamesworkshop

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Sep 3, 2008
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arc1991 said:
jamesworkshop said:
Sorry to sound like a stupid melt, but what happened in 1959 o_O

And i agree, i hate anyone who says "OMG THIZZ GAME SHUD NOT HAVE A SEQUEL CAUSE THE FIRST ONE WAS AMAZIN!"

Sure some games don't deserve sequels...Farcry for example (even though i enjoyed it at first) but with games like HALO, COD, Half Life and so on, people expected or at least asked the developers to carry it on, which they did, at least most developers acctualy listen to their fans instead of shoving it in their face.
New years eve 1959 was the start of the civil war with the terrorist attack at the Kashmir restaurant that Diane McClintock (Andrew ryans wife) was caught in an explosion and hospitailised for sometime after (he never visits her) as at this point Ryan no longer has time for her due to Atlas's bandits and when she is released from hospital he ignores her.

Transcript: (Short sigh) Diane insisted that we spend a weekend at the Adonis, and already I find myself seeking a respite from my vacation. When she deems it necessary to chide me for working, the words dissolve into an endless, animal bleat. I founded Rapture to be free of law and god... to live among those for whom work is our wage! Yet, when Diane speaks of bearing my child... I am given pause. Until now, I had never considered my legacy. Perhaps... perhaps after the New Year..
Andrew ryan- Generation diary Bioshock 2

What I love is in one Audio diary we can take a better look at that failed relationship from both Diane's point of view of being abbaddoned by the man she wanted to raise a family with and Ryan's who had been considering having a child "after the new year" only to then find out the child he had by accident with Jasmine Jolene had been sold to Fontaine and then later still discovering his son was nothing more than a robotic slave controlled by his greatest enemy and being unable to deal with it commands his son to kill him.

A brilliant bit of storytelling in the bioshock vein of allowing people to take something at face value or allowing them to connect the dots instead of being simply told directly.


Bioshock 2 was a far more interesting sequel than MW2 was or 90% of all the other games on the market.
 

Buizel91

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Aug 25, 2008
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jamesworkshop said:
arc1991 said:
jamesworkshop said:
Sorry to sound like a stupid melt, but what happened in 1959 o_O

And i agree, i hate anyone who says "OMG THIZZ GAME SHUD NOT HAVE A SEQUEL CAUSE THE FIRST ONE WAS AMAZIN!"

Sure some games don't deserve sequels...Farcry for example (even though i enjoyed it at first) but with games like HALO, COD, Half Life and so on, people expected or at least asked the developers to carry it on, which they did, at least most developers acctualy listen to their fans instead of shoving it in their face.
New years eve 1959 was the start of the civil war with the terrorist attack at the Kashmir restaurant that Diane McClintock (Andrew ryans wife) was caught in an explosion and hospitailised for sometime after (he never visits her) as at this point Ryan no longer has time for her due to Atlas's bandits and when she is released from hospital he ignores her.

Transcript: (Short sigh) Diane insisted that we spend a weekend at the Adonis, and already I find myself seeking a respite from my vacation. When she deems it necessary to chide me for working, the words dissolve into an endless, animal bleat. I founded Rapture to be free of law and god... to live among those for whom work is our wage! Yet, when Diane speaks of bearing my child... I am given pause. Until now, I had never considered my legacy. Perhaps... perhaps after the New Year..
Andrew ryan- Generation diary Bioshock 2

What I love is in one Audio diary we can take a better look at that failed relationship from both Diane's point of view of being abbaddoned by the man she wanted to raise a family with and Ryan's who had been considering having a child "after the new year" only to then find out the child he had by accident with Jasmine Jolene had been sold to Fontaine and then later still discovering his son was nothing more than a robotic slave controlled by his greatest enemy and being unable to deal with it commands his son to kill him.

A brilliant bit of storytelling in the bioshock vein of allowing people to take something at face value or allowing them to connect the dots instead of being simply told directly.


Bioshock 2 was a far more interesting sequel than MW2 was or 90% of all the other games on the market.
wow i didn't know Bioshock had that kind of history to it. Looks like im going back to it and collecting all audio logs =) cheers for the info =D
 

wrightry

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Feb 22, 2009
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People are never satisfied. I remember so many people saying they would never play Bioshock (1) because it didn't have multiplayer and so many people bitched and bitched about it. 2K listens to them and then everyone starts bashing the sequel for actually incorporating it. It's worth renting at least! I really liked that game for as long as it lasted. Obviously I LOVED the original, but this one is still pretty good, it's worth the play.
 

MisterShine

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Mar 9, 2010
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Nomanslander said:
OMG, it was a sequel, how dare they!
It suffers from the Deux Ex effect.

Brilliant original followed up by a merely good sequel, and the fans cry.

Well, I'm not sure I'd call Bioshock "brilliant", but it was very good at least. You get my point.
 
Sep 17, 2009
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I thought that the only problem with Bioshock 2 is that it did not add enough to the gameplay of the first one?

That was the only real criticism I heard of it.
 

Gethsemani_v1legacy

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Oct 1, 2009
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I didn't find Bioshock 2 to be that bad in either the pacing or the writing department. The story is stand alone (just like many movie sequels) but takes us back to a place and to characters we know. Personally, I think that Bioshock 2 should always be paired with Bioshock because I feel they achieve some sort of dynamic that means they connect even when their stories only take place in the same city. Sofia Lamb becomes an interesting opposite to Andrew Ryan (even if Ryan is the more interesting character, by far) and Delta becomes the opposite of Jack.

I see both Bioshock-games more as the tale of Rapture as a city, of dreams and ideals lost, then as the games about Jack and Subject Delta. Bioshock 2 fleshes out Rapture, gives the city a bigger depth. Where Bioshock told us of how Rapture's decline started, Bioshock 2 shows us how the city has evolved (for better and for worse) since then. But I will also readily admit that I am fascinated by the very concept of Rapture, more so than I am with Andrew Ryan, Fontaine, Sofia Lamb or any other character in the game.