Turbine is also looking to help pick some people up.Mike Kayatta said:Numerous unaffiliated gaming companies such as PopCap, Cryptic, Gearbox,and EA have already begun to offer their support, immediately considering applicants from affected ex-38 Studios employees. Twitter has joined the cause as well, with numerous members of the industry asking anyone currently hiring to post openings with the hash tag #38jobs. Facebook users can help, too, via the official support page found here. [https://www.facebook.com/38Jobs]
Source: WPRI [http://www.wpri.com/dpp/news/local_news/providence/providence-38-studios-lays-off-all-employees]
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Considering that EA published the thing, I would expect them to at least offer in the first place.Li Mu said:Well it's great to see support from the other game companies.Numerous unaffiliated gaming companies such as PopCap, Cryptic, Gearbox,and EA have already begun to offer their support, immediately considering applicants from affected ex-38 Studios employees.
And LOOK! EA is offering support!
I bet that upsets a lot of Escapist readers who like to think of EA as the gaming Antichrist.
Imagine that! EA is staffed by human beings who also want to help others and not diabolical rapists, murderers and paedophiles.
[disclosure; While I do not support the general idiocy shown in many of EA's decisions, I do like to keep an open mind and not write them off as inherently evil, as many Escapists tend to do.]
Not to mention that Amalur emulated the stupid things from Oblivion, that Bethesda left out Skyrim.lastjustice said:This game was destined to fail..it came out with in 6 months of Skyrim.
But he is clever because I wanted to post that Kingdoms was a crappy game, and that the MMO they are making looks to be crappy too. Hence the company should go out of business so our economy doesn't waste resources creating product that noone wants!Crono1973 said:Must be my hatred for pointless "in before" posts talking.matrix3509 said:I said "In before". Before you start throwing insults around, I suggest you learn how to read.Crono1973 said:You are the only one, doesn't that make you feel stupid?matrix3509 said:In before "They made a game that sucks therefore deserved to be fired" comments start drowning the thread.
...and they are pointless. Do you think anyone thinks you're clever by predicting what others will post?
It's not really clever to guess that someone will say the game sucks.godofallu said:But he is clever because I wanted to post that Kingdoms was a crappy game, and that the MMO they are making looks to be crappy too. Hence the company should go out of business so our economy doesn't waste resources creating product that noone wants!Crono1973 said:Must be my hatred for pointless "in before" posts talking.matrix3509 said:I said "In before". Before you start throwing insults around, I suggest you learn how to read.Crono1973 said:You are the only one, doesn't that make you feel stupid?matrix3509 said:In before "They made a game that sucks therefore deserved to be fired" comments start drowning the thread.
...and they are pointless. Do you think anyone thinks you're clever by predicting what others will post?
I never said it was suppose to be a Skyrim or WOW killer but still the market for a new Fantasy IP could have been better. Also if they sold above expectations and they still apparently didn't make enough money to cover costs doesn't that mean they never expected to make enough to cover costs?Zachary Amaranth said:Uhhh...they DID compete. They sold above expectations. Nobody was expecting this to be a WoW or Skyrim killer.kajinking said:Well that went downhill fast, Still I guess it was kind of expected considering they were betting on a fantasy game not only being able to compete in a market with WOW and Skyrim but also being able to go full on MMO after only one game. It just seems like they were expecting way too much out of a new IP that didn't have all the much going for it in a very over-crowed market. May as well be trying to bank an entire company on a brand new Modern Military Shooter IP when you got the resident Godzilla and Kingkong Battlefield 3 and COD fighting in the background.
Come on.
Well, they had enough time and resources to put out three DLC's priced at $25 total. I would think the game breaking bugs would take priority but I guess not. Now, those bugs will never get fixed.zombiesinc said:I spent nearly 140 hours with KoA. Although it should have only been around 100, game-breaking bugs are no fun. I suppose I now see why they offered little to no support to KoA, or at least understand to some extent.
And nobody claimed you did, dear.kajinking said:I never said it was suppose to be a Skyrim or WOW killer
And yet they sold damn well for a new title in a fantasy market. HUH.but still the market for a new Fantasy IP could have been better.
If you preclude all other logical possibilities here, then yes. Cost actually does not seem to be the issue here.Also if they sold above expectations and they still apparently didn't make enough money to cover costs doesn't that mean they never expected to make enough to cover costs?
According to the hearsay that reached my ear; it started out as a single player action RPG being developed by Big Huge Games. 38 Studios bought them and connected the game to their IP for an MMO project that 38 Studios had been working on; "Project Copernicus".Fursnake said:Wow this went from bad to WAY WORSE really quickly. It's a shame to see so many folks lose their jobs and probably get screwed over even more by all this.
I blame Schilling for trying to jump into the big name game development too quickly and overstepping his bounds. Given the talent involved in KoA it was rather a letdown, I got bored with it about halfway through as it really started to drag on and get kind of monotonous. After KoA came out the talk started about turning it into an MMO and this was a mistake. The original game was not strong enough as a single player game to warrant turning the IP into an MMO already. Schilling's studio needed to get some more games under their belt before they started trying to make an MMO out of KoA.
I don't think KoA would have made that great of an MMO anyway.