Epic: Photo-Realistic Graphics 10-15 Years Away

Joshimodo

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Ben Legend said:
no no no! I wasnt stories about games with amazing stories, games that stories blow you away with excitement, sorrow or joy.
Yeah good graphics are a factor, but are back seat to the story in my opinion.

One word: Immersion.


Yeah, I agree that graphics aren't as important as gameplay or storytelling, but nobody can argue that they aren't important for immersion.
 

FinalHeart95

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What about games with an Okami-esque art style? That game was beautiful, but it was hardly realistic in its design.
 

Booze Zombie

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To be quite frank, I don't want photorealistic graphics.
It would make it too hard for some people to be adequetly blamed for their own actions if they could blame it on a game that looks like it's real.
 

Jumplion

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FinalHeart95 said:
What about games with an Okami-esque art style? That game was beautiful, but it was hardly realistic in its design.
They can continue to be made, who says you need one over the other?
 

boholikeu

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pimppeter2 said:
How bout someone realeases a game with a good story for once

Amrite?
This please.

Best part is it's possible to do this today if developers actually wanted to.

Joshimodo said:
Ben Legend said:
no no no! I wasnt stories about games with amazing stories, games that stories blow you away with excitement, sorrow or joy.
Yeah good graphics are a factor, but are back seat to the story in my opinion.

One word: Immersion.


Yeah, I agree that graphics aren't as important as gameplay or storytelling, but nobody can argue that they aren't important for immersion.
I've been immersed in plenty of animated movies, and those are hardly photo-realistic.

Not to mention that when games finally are photo-realistic their horrible stories will stand out even worse.

Mazty said:
Cartographer said:
Mazty said:
I can't even begin to tell you were your argument fell flat when you said the car was "lit so poorly". It was done with HDR imaging. Enough said =p
And yet, it still looks fake to me, who are you to tell me what I perceive?
While you may see the latest in dynamic lighting techniques lighting something in a totally realistic fashion, I see an image that is still, nowhere near real.

Mazty said:
Plus how was the "bronze bust" (it actually being neither, just the whacky material in Zbrush) poorly lit? Just curious to what well lit is.
Again, look at the pictures in the native resolution as the distortion messes them up in a way that doesn't happen to photographs.
How about "Well Lit: lit in a way as to fool the viewer into believing the light source is real rather than virtual" Good enough for you?
Because the image remains "poorly lit", regardless.


Mazty said:
They have reached photorealism, have a look for HDR 3d images and I'm sure you'll find something that takes your fancy as real.
I have, and while any number of stunning, impressive images can be produced using that and other techniques, I have yet to find anything that is not obviously fake after a cursory examination.
HDR imaging uses real reflections and contrast ratios from photos, so to claim it doesn't look real is to claim real reflections don't look real.
Plus many photos use directional lighting, so why does that instantly then make something fake?
Even though HDR imaging may be based on the same reflections and contrast ratios as real photos, it's not as easy as "run this filter and your image will look realistic". There are a lot of other factors that can make a computer generated image look fake, and if one of those are off it can affect the look of even HDR lighting.
 

Ulixes Dimon

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Keane Ng said:
Epic: Photo-Realistic Graphics 10-15 Years Away



Sweeney said that even if we had infinitely powerful computers, we'd still run into problems since "we don't know how the brain works or how to simulate it." Before truly realistic graphics can exist, he explained, developers would have to "simulate the brain and nervous system" on a computer. Now that sounds a little bit more like the end of the human race than Gears of War with super realistic graphics.

[Via Gamasutra [http://www.gamasutra.com/php-bin/news_index.php?story=23742]]

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Never ever ever do this. To successfully do so would be to create a true human being (at least in mind)
A better way to emulate human behavior would be to build the A.I based on recordings of speech patterns, videos of movement, etc and have the computer attempt to simulate what a person might do.