Now that you mention it...Daedrin said:Uhm....you guys all realize he's pointing out in this very same set of quotes that Epic realizes that being diverse and focusing on things other than AAA omgphotorealism is the way to go?
The sad part is, that Fortnite link goes to a article about how Epic might use always online drm for the game which is my problem with Epic lately. They seem to have the "how to make games people want to buy" part down but they still support crap always online and are against used gamesFanghawk said:"Last generation, most of the company was focused on building Gears of War 3, a massive project," Sweeney explained. "Gears of War 1 was a 60-person project at peak. Gears of War 3 was more than 100-people at peak. Now we're building several games at different scales. <a href=http://www.escapistmagazine.com/news/view/118590-Epics-Fortnite-May-Require-Always-On-Internet>We're building Fortnite, a PC online game which is a fun, sort of Minecraft meets Left 4 Dead. It's a 35-person team. It's not aiming to beat Call of Duty in terms of graphics. It's more of a Pixar art style and a limited project in scope, just aimed at fun as opposed to massive breakthroughs in scale."
I like great looking games but I just hope the next gen will tend towards style over realism because of costs, a few of the next gen trailers seem to indicate that