Epic: Photo-Realistic Graphics Will Exist Within Ten Years

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unstabLized

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Mar 9, 2012
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You know.. When I was a kid, playing on my Sega, I was wondering how amazing they got these visuals got to where they are. Then came PS1, and when I popped in Driver 1, my mind was blown. I kept wanting to push forward, more and more, and it looked amazing every step of the way.. Until now. Believe me, I love my graphics, I have a tiny itch that gets satisfied whenever i can max a game's settings out, but.. It's not worth it. Not to this much of a degree. The cost, the drawbacks, all the problems that would come with it, it wouldn't be worth it. Not to mention there's still more things to fix then just graphics. Slowly, one step at a time. To me, graphics is the very last thing on my mind. I want everything else perfected first.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Al-Bundy-da-G said:
They tried that but not enough people bought The Walking Dead for them to consider making it standard practice.

However they bought the hell out of Killzone and Halo.
They also bought a lot of games with shittier graphics, too. I don't think it's the graphics that's at issue. Shooters, even shitty shooters sell. Point and click adventure games? Not exactly the best sellers to begin with.

Unfortunately, that doesn't do the thought of better gameplay, better AI, better story, better characters, etc any favours as they'll still come flocking to shooters where the AI will stand around or run in circles, the characters are flatter than a crepe (and just as thin), and controls are...Adequate, generally speaking.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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zerragonoss said:
A lot of you people must be looking at a different real life than me because it looks amazing and colorful. It would be rather nice to have in a few games.
If anything, games are too colourful. Just look at this photograph:



How can you say games need more colour?

Joking aside, the brown (or sometimes red, yellow, whatever) is probably here to stay. And that's unfortunate, but that's what we get when people will buy it.

unstabLized said:
You know.. When I was a kid, playing on my Sega, I was wondering how amazing they got these visuals got to where they are. Then came PS1, and when I popped in Driver 1, my mind was blown. I kept wanting to push forward, more and more, and it looked amazing every step of the way.. Until now. Believe me, I love my graphics, I have a tiny itch that gets satisfied whenever i can max a game's settings out, but.. It's not worth it. Not to this much of a degree. The cost, the drawbacks, all the problems that would come with it, it wouldn't be worth it. Not to mention there's still more things to fix then just graphics. Slowly, one step at a time. To me, graphics is the very last thing on my mind. I want everything else perfected first.
Except for maxing out graphics, I'm pretty much the same. I used to be blown away by the upgrades in visuals between generations. Hell, even SMB 3's jump from 1 and 2 was pretty cool, and that was the same generation. And each time, I used to think it probably wasn't going to get much better. And I would be wrong.

These days, I think the best I get is a "that's pretty neat." I mean, I can go back a couple years and notice a difference, and new games might get a "cool" from me, but there's not much of a need or a draw. Even PS1 and 2 titles could sometimes have graphics that inhibited the game, but I rarely see anything even close to that (usually it's just bad controls obscuring something).

I could probably live with PS2-level games, and I'm still more than satisfied with the graphical presentation of most current gen games. Slightly shinier graphics don't do it for me anymore, I guess. I got what I wanted for the most part. What I would rather see, as you said, is a better game.