Oh lovely, insanely large graphical assets for really preety graphics ... that NO ONE WILL FUCKING SEE. I;ve played just about every single space-sim type of game out there, and trust me: you will probably spend 1% of your time looking at the ships. Rest will be taken up by focusing on the action, fidling with the interface and automation and generaly just about anything else. My god, this game is a trainwreck. I know devs are crazy with graphics these days, but holy fucking shit ... these guys just went full retard. There are no excuses for this, plain and simple. None. When you invested this much space in graphical assets you have failed to properly balance the aspects of your game, and even if by a miracle this won't suck in every way except visualy, this is still a gross miss-use of space in a genre where the graphics were never really important. X-Rebirth, Eve and Elite Dangerous all look fine. They do the job. You do not need to go beyond that. You know why? Because this isn't a god damn beaty show or grpahics engine show-piece, this is a game, and no one will focus on how the ships look beyond basic shape, form and absence of glitches, they will be busy playing the game. God damn I had high hopes for this, but nope. Devs went retarded, not going to offer them money for something so stupid. Not that they need money what with the den of idiocy that is kickstarter paying them.