They already did discuss this actually, though it wasn't those games specifically, and was in a discussion about hidden object games as a genre. What James discovered was that those games also had a high rate of female protagonists, and usually involved stories about mothers and daughters.ToastiestZombie said:He could have had that point, but really Extra Credits rarely ever makes a well laid out, concise conclusion, instea dopting to focus on the entire issue along with often-times useless 'anecdotes' from the 'industry expert' James (who's top credit is being the CEO of a no-name indie studio). They should have focused on why women are attracted to games like Kingdom Hearts and Portal and how we can make more games like that without falling into gender stereotyping,
So I don't know how much of the fact that women like Portal and Kingdom Hearts has to do with the mechanics being more "girl friendly", and suspect it's more that the story has a female character intrinsic to the plot. In fact, Portal could easily be seen as a Mother/Daughter kind of story, with GlaDos being the overbearing mother figure, always disappointed with the daughter Chell. Now I know nothing about Kingdom Hearts other than it's got Disney characters, and a big dumb key as a buster sword, but I would assume that part of the appeal is some strong female characters presented in those games. The footage I've always seen of those games suggested they played like your typical JRPG? If so, then there isn't anything unique about it compared to other games.