EXos said:
Therumancer said:
Spot on.
People are making a fuss for nothing. Video Gaming started as a male hobby and it shows in the genres that became popular. In the past few years more women started to play and it is going through the same developments. If people would just let it run its course then we'll probably see a good "female" line-up of games next to the "Male" and all stuff in between.
People ARE letting it "run its course"
Where are all these gamers that are protesting casual games? Where are all the gamers that bemoan the existing of the casual market?
What they are against is that their OWN market is influenced by forces outside their own market.
How often now have developers tried to "broaden the audience" with the end result that the product was watered down more and more... and in the end didnt attract said broad audience?
No ones asking for candy crush to be more hardcore...
Yet people keep demanding that an existing well established market should change... because there are people out there that arent interested in it yet? Chances are they have their own reasons why they arent interested, and trying to pander to them will ultimately be futile.
Games are allready being made for everyone. What these people like extra credits want are these "ideal games" they keep dreaming up with the budgets of tripple A games.
The problem thought is: Their game concepts will never justify both such a budget, nor the media attention. No one cares about the newest iteration of a "match 3" game.. no matter if there are suddenly zombies in it. You cant just slap violence on a game and it will somehow attract hordes of male gamers
Candy crush and bejeweled make millions upon millions, hidden object games make boatloads of cash too, but non of the gaming sites, nor any youtube personalities talk about it, despite these markets being gigantic. Why? Because no one gives a crap about these games. They are cheap and easy to make and come by the dozens every other month or so. No one with two braincells to rub together would think "What we really need is a AAA match 3 puzzle game with zombies! This way well get both markets at once! WELL BE RICH! RICH TELL YOU!"
When the reality would play out more like that male/AAA gamers would bemoan the puzzle elements and the female casual audience would be turned away by all the violence.
You can also not slap puzzle elements onto Call of duty and suddenly women will kick in your door and throw money at you.
Also with a tripple A budget all you would end up with was the most golden shiny turd of a game you could ever imagine.
I really have to ask what kind of world they live in where this reasoning makes any bloody sense.
If you want to get more females into gaming.. how about cleaning up the stereotypes and the social stigma that is still put onto gaming by the female population themselves? In my opinion the greatest entry barrier for female gamers are other female non gamers. Not the games themselves or male gamers.
Thankfully thought this is all slowly changing, thanks to the mobile market and casual gaming no less. But not to people like extra credits who play make believe and constantly ignore the simply rules of capitalism and demand and supply to spin stories about their little ideal gaming world where everythings art and every game is for everyone.