This actually sounds like a game I'd play.
Maybe, The Phantom Chronicals, would be the next Portal in terms of originality.
Maybe, The Phantom Chronicals, would be the next Portal in terms of originality.
All these reasons is why Yahtzee said you can NEVER get caught or its game over. Any place worth sneaking into would be able to beef up security and thwart further attacks.Dhatz said:theres plenty of ways to illustrate compromised complete invisibility: dirtiness, thermo/normal vision hybrid, volumetric hole in dust clowd that is being lit from behind or being splashed with water. But you'd need to innovate the graphical technology a lot to use anything other than the first.
The main character obviously. A monochrome box will certainly be better than whatever else they would have come up with had he not been invisibleHankMan said:There IS one flaw in this idea Yahtzee: If the main character is invisible, then who will we have to clutter-up our American box art?
hahaha yeah totally It's definately that smug feeling you get from stealth games that makes them fun.Jyggalag said:Getting them fired is even more satisfying.
"Sam, how do you spell patent?"ewhac said:"Sam, my patent papers are at a slight angle; what's going on?"robinkom said:As he began to explain the premise of the agent made invisible by the PMC, I immediately thought of the 1970s TV series, The Gemini Man, starring Ben Murphy. [ ... ]
The show ran for two seasons with the final two episodes being mashed together in a dual-plot TV Movie called Riding With Death which appeared as a movie experiment on Mystery Science Theater 3000 in a later season.
"So, the gun stays perfectly still while he hits him with a six-foot arm."
"Aaaaand, crash."
"I am become death, the destroyer of portable radios."
Put clothes on the character's invisible body.HankMan said:There IS one flaw in this idea Yahtzee: If the main character is invisible, then who will we have to clutter-up our American box art?
Hitman: Contracts is much better in that regard. You can win the whole game without ever going noticed and make (almost) everything look like an accident. In most Missions, you have many choices on how to kill your target.TemplateResponse said:One thing I always wanted Hitman to include was more freedom to make it look like an accident or even a suicide or something.
Like the first mission in Blood Money, The target sits upstairs playing his Cello, on him he has a revolver, could you not sneak in, press the gun to his head and kill him then leave it in his hand? then before his guards rush in get out the window.
the idea of being completely undetectable is something I would really like to see in a stealth game.