Can I just say, I loved portal 2's storyline. I loved the idea of it. In portal 1, you suddenly uncovered the illusion that you were in and your objective changed from "finish the puzzle sequence and complain to health and safety for the stupid tests" to "Get out. Get out now."
Portal 2 continued that on. Your objective was still just to get out of the base, but this time you knew these weren't ordinary tests. You knew there was something else at stake. The illusion was gone and your objective was still just to escape by any means necessary. Your character is one of incredible tenacity, wanting to try any route to get out, so to me, going behind the scenes almost made sense. You know it to be a safe haven and your best escape attempt so far had been to go off the rails. It felt more like natural progression of Portal 1 than anything else.
I will however also say, portal 1 felt like a better game than portal 2. But portal 2 felt like more fun.
Portal 2 continued that on. Your objective was still just to get out of the base, but this time you knew these weren't ordinary tests. You knew there was something else at stake. The illusion was gone and your objective was still just to escape by any means necessary. Your character is one of incredible tenacity, wanting to try any route to get out, so to me, going behind the scenes almost made sense. You know it to be a safe haven and your best escape attempt so far had been to go off the rails. It felt more like natural progression of Portal 1 than anything else.
I will however also say, portal 1 felt like a better game than portal 2. But portal 2 felt like more fun.