Undeadpool said:
YES! Because of these stupid invisible-wall games!
Undeadpool said:
It SO absolutely DID exist! How about in Doom where you couldn't climb up any step higher than your shin? How about Medal of Honor where they'd randomly explode you for wandering off the path? Invisible walls were practically invented in the Golden Age, the problem with nostalgia is that we tend to forget the bad and only remember the good. A perfect example of this would be the people who complained Fallout 3 was too glitchy compared to its predecessors. And those examples are just off the top of my head.
I never played Medal of Honor, but the Doom example is not true. In Doom you always know if you will be able to walk to or through a place from the look of things. Very unlike "The Witcher", the worst offender on my list, where the game constantly forces you to walk detours because you're not allowed to jump of a tiny ledge or pier. Or the newer Call of Duty games, where you can jump over some things, but not others of equal or lower height.
It probably did exist in some games, but I can't think of any. And newer games are doing a better job at pissing me off about this.