But there is fragmentation, and those fragments do face of, that's what the huge bureocracies are there to prevent, inquisition to uncover, and the imperial guard to stamp out.ACman said:It's not about the lack of analogues I'm more using the analogues as an example. My real point is that I feel that the Empire is too stagnent en entity to be interesting.nyysjan said:Snip
Yes, but not every setting needs to have real world analogies, in fact, one might argue that the lack of real world analogues makes the setting, in some ways, better than having them would.
If your complaint about WH40K is all about not having real world nation analogues warring between themselves, then i agree with you (but don't actually see the problem), there are some real world analogues (Valhallan = Russian for example), but they are not at war with other such analogues (except in limited ways, some might rebel (like Krieg did) and then be put down, but that's not constant issue.
Yes individual planets might interesting. Yes there are empires within the empire (eg Ultramar).
But with such a large expanse of territory it's implausible to me that the empire wouldn't experience some sort of ideological and territorial fragmentation and that these fragments wouldn't face off at some point.
What I suggest is just something that I think would be more believable AND more interesting.
That's where the constant rebellions come from, even different bureocracies are at each others throats, arbites and ecclesiarchy might argue about something (read the enforcer omnibus), inquisition is at constant war with itself, space marine chapters might class between each other, etc...