Valid? I disagree. Forgivable? Certainly.Lukeje said:While the OED notes that this usage is `Freq. found but generally regarded as incorrect', it also points out that the citations for its usage as such actually go back to c. 888. I think after that amount of time it can be claimed as valid.DirkRhyolite said:.Yahtzee said:Still, if you're resigned to getting compared to Team Fortress 2, I think you should go in the other direction. Don't have less character classes than TF2
Fewer.
If you're going to boldface a word, Yahtzee, make sure it's the correct fucking word.
Sincerely,
The Propaganda Grammar Tiger Nazi
I was going to point out that you have to question what makes something valid in a language if not how it is spoken and written by its native speakers but you seem to have presaged this comment with your edit. So... yeah.rickynumber24 said:Valid? I disagree. Forgivable? Certainly.Lukeje said:While the OED notes that this usage is `Freq. found but generally regarded as incorrect', it also points out that the citations for its usage as such actually go back to c. 888. I think after that amount of time it can be claimed as valid.DirkRhyolite said:.Yahtzee said:Still, if you're resigned to getting compared to Team Fortress 2, I think you should go in the other direction. Don't have less character classes than TF2
Fewer.
If you're going to boldface a word, Yahtzee, make sure it's the correct fucking word.
Sincerely,
The Propaganda Grammar Tiger Nazi
EDIT: For a little more content... I've studied enough linguistics to understand how, no, actually, natural language is as natural language does, but I'm still a prescriptivist at times. There are things that are grammatically incorrect. On the other hand, humans butcher grammar all the time, and generally butcher it more, at least relative to what they should be doing, if it's their mother tongue, I'd guess.
It definetly was a joke (I almost have all TF2 weapons myself, none bought).Grabbin Keelz said:I see what you did there, assuming that was a joke.TriggerHappyAngel said:Team Fortress 2 is way better than Brink, because in TF2 I can buy all my items, in stead of having to earn them by actually playing the game :')
But as far as actual game changing weapons(as in NOT useless hats) go, you can earn them all without having to buy them. Getting all the weapons are fairly easy, or at least they would be if they stopped fucking making so many all the time. Weapon collecting in TF2 is a small hobby of mine, even if I don't use all of them.
You can get them in drops and craft, tooTriggerHappyAngel said:Team Fortress 2 is way better than Brink, because in TF2 I can buy all my items, in stead of having to earn them by actually playing the game :')
Yeah. Yahtzee's entirely serious article in which he suggested a class where you play as a tiger and pee on things to claim territory is definitely flawed in that regard. I'm surprised more people didn't realize this and call him out on how much his suggestions that were not at all done for entirely comedic purposes but were obviously very serious business would ruin such a great game.Rorschach II said:Having extra classes in TF2 would completely upset the balance of the classes. They all do their thing and have their weaknesses and strengths.
cook: so sort of like The Fear battle from MGS3? no? not really? never mind.Tenkage said:I got some ideas
Cook: You can drop tasty treats over the battlefield, if your team eats them they regain health over time. However you can also drop poisoned treats and if the enemy eats them, they lose health, however you got to make sure your team doesn't eat them
Builder: You can build cover for your team to hide behind, not the best class as a lot of people would aim for you, but good for objective based gameplay