Meh, I don't think it was necessarily "worse"...it was different, to be sure!
I didn't like the lack menus; I appreciate that Lionhead did something new, and congratulate them for that. But I just don't think the Sanctuary thing worked as well.
The story was better, I felt, and I really enjoyed being the King/Queen, deciding on whether or not to stick to your promises or break them. Although, the biggest complaint I have is that they should have given you a full year in-game to get the funds together, not just cutting the time after every ruling. That caught me out the first time, because I easily could have raised the funds just by doing the harp/banjo/guitar thing (I forget the name). I suppose they didn't want to make it too easy, but it was misleading.
The love interest was pretty good, although I preferred Elise to Eliot (even though they had the same script, he annoyed me for some reason). I always think that Lionhead fail on the marriage front, because your wife/husband constantly spouts the same speech as the normal characters wandering around the towns.
PLUS, the weapons thing was a little bit of a let-down - the weapons didn't feel Legendary or cool, because they were so easy to come by (in the shops). I preferred Fable 2 for this element.
I also hated the fact they took out the Expression Wheel! That was a fantastic inclusion in Fable 2. The three options you got with a single character at a time...meh, not so good.
To be fair though...the final boss was more climactic than Fable 2.
I dunno, it really fell WAY short of my expectations in some parts, but it excelled in other areas.
I didn't like the lack menus; I appreciate that Lionhead did something new, and congratulate them for that. But I just don't think the Sanctuary thing worked as well.
The story was better, I felt, and I really enjoyed being the King/Queen, deciding on whether or not to stick to your promises or break them. Although, the biggest complaint I have is that they should have given you a full year in-game to get the funds together, not just cutting the time after every ruling. That caught me out the first time, because I easily could have raised the funds just by doing the harp/banjo/guitar thing (I forget the name). I suppose they didn't want to make it too easy, but it was misleading.
The love interest was pretty good, although I preferred Elise to Eliot (even though they had the same script, he annoyed me for some reason). I always think that Lionhead fail on the marriage front, because your wife/husband constantly spouts the same speech as the normal characters wandering around the towns.
PLUS, the weapons thing was a little bit of a let-down - the weapons didn't feel Legendary or cool, because they were so easy to come by (in the shops). I preferred Fable 2 for this element.
I also hated the fact they took out the Expression Wheel! That was a fantastic inclusion in Fable 2. The three options you got with a single character at a time...meh, not so good.
To be fair though...the final boss was more climactic than Fable 2.
I dunno, it really fell WAY short of my expectations in some parts, but it excelled in other areas.