A little list of useful spells.
Time control - Put in slot one, Everybody should have this in slot one. Bashers should use this to teleport through enemies after using it to slow down time for themselves. Rangers should use this to line up an aimed shot. Mages should use this before any spell so that you have time to get to level 5 spells.
Raise Dead - Niffty little spell that provides meat for the enemies to smack instead of you. Recomnded for rangers and magers.
Force Push/Inferno - These are interchange able but as a rule of thumb, Force Push for rangers and inferno for mages.
Lightning - Mages especially will have good use of this.
Blades - Decent pick up for warriors to damage the stuff that you can't hit on the ground such as great shards, Trolls.
Archetypes for spells lists
Ranger/Mage hybrid spell list
Time control 1
Raise Dead 2
Force Push 3
Typical large battle. Time control, Raise Dead. Time control, Force push 3 in surrond form. Time control snipe. Rinse and repeat the third step when enemies run up on you.
Pure Mage.
Time Control 1
Time Control 2
Inferno 3
Raise Dead 4
Lightning 5
TC1, TC2, RD4. TC1, TC2, I3. TC1, TC2, L5 in surround.
Basher/Mage hybrid.
Time Control 1
Force Push 2/Blades 2
Force Push 3/Blades 3.
Do not pick two of the same. Force Push 3 if your using heavier weapons, Blades 3 if your keeping light weapons.
TC then FP2/3 if surronded, TC1 behind someone and start smashing and yeah..Blades is for bosses like trolls and the shard.