I'm sure there will probably be some long-standing Fallout enthusiasts who will scoff at this (ie: believing that Bethesda butchered the lore looong before now), but even so, here are a couple of the new DLCs for Fallout 4:
The first one (Contraptions) is already out, and the next one (Vault-Tec Workshop) is coming out very soon.
But something's bugging me about these DLCs, they both seem rather lore-unfriendly. Especially the one that lets you build your own vault and experiment on vault dwellers. How does Bethesda intend on shoehorning that into the lore exactly? I thought no vaults had been built since before the war, and no one has the industrial manufacturing capabilities to build a new vault anyway, even if they wanted to.
I also want to draw attention to the Contraptions DLC too (first video), and specifically the new ability to fire "Weather change shells" from a mortar to instantly change the weather.
What is the in-lore explanation for how these work? I guess I can kinda suspend my disbelief for the rad storm shell (since it's probably a 'dirty bomb' like device that sprays radioactive material into the clouds and causes a rad storm), but how can a mortar shell change the weather to rain? or clear? It doesn't make sense.
Anyone else bugged by these DLCs and thinking the same as me?
The first one (Contraptions) is already out, and the next one (Vault-Tec Workshop) is coming out very soon.
But something's bugging me about these DLCs, they both seem rather lore-unfriendly. Especially the one that lets you build your own vault and experiment on vault dwellers. How does Bethesda intend on shoehorning that into the lore exactly? I thought no vaults had been built since before the war, and no one has the industrial manufacturing capabilities to build a new vault anyway, even if they wanted to.
I also want to draw attention to the Contraptions DLC too (first video), and specifically the new ability to fire "Weather change shells" from a mortar to instantly change the weather.
What is the in-lore explanation for how these work? I guess I can kinda suspend my disbelief for the rad storm shell (since it's probably a 'dirty bomb' like device that sprays radioactive material into the clouds and causes a rad storm), but how can a mortar shell change the weather to rain? or clear? It doesn't make sense.
Anyone else bugged by these DLCs and thinking the same as me?