Fallout New Vegas almost best game ever?

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Xaio30

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Graphics: Nothing state of the art.
Voice Acting: Far too few actors. A few really memorable though.
Music: Correct me if I'm wrong, but there's no original music.
Plots: Not in class with Planescape: Torment or Bioshock, but interesting enough to keep playing in one go.

Those are my thought about New Vegas. It's certainly not the best game ever, but with ALOT of bugs fixed could be really memorable.
 

4173

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Xaio30 said:
Graphics: Nothing state of the art.
Voice Acting: Far too few actors. A few really memorable though.
Music: Correct me if I'm wrong, but there's no original music.
Plots: Not in class with Planescape: Torment or Bioshock, but interesting enough to keep playing in one go.

Those are my thought about New Vegas. It's certainly not the best game ever, but with ALOT of bugs fixed could be really memorable.

Maybe not, but "Big Iron" is the best fucking song in any video game, ever.
 

Silenttalker22

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randomfox said:
You have clearly never played Fallout 2, since anyone who has wouldn't be caught dead claiming any of the New Fallout games are even in the same ballpark of "best game ever".
Oh sweet nostalgia goggles.

SAT4NSLILHELPER said:
It just seemed to me like everything in New Vegas was done better in Fallout 3. Story, atmosphere, voice acting est. That's just me though.
Exactly. I tried to like New Vegas, I really did. Twice in fact. I played Fallout 3 to death and needed a fix of the atmosphere only Fallout could deliver. But the constant gun hopping out the top of my screen, and having to reopen the Pip menu everytime it froze while opening, killed the game's strongest aspect completely. Rendering it completely meh.
 

AlternatePFG

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Silenttalker22 said:
randomfox said:
You have clearly never played Fallout 2, since anyone who has wouldn't be caught dead claiming any of the New Fallout games are even in the same ballpark of "best game ever".
Oh sweet nostalgia goggles.
I actually played Fallout 1 and 2 after playing 3, and I think they are way better RPG's than 3 or New Vegas. Better games? Meh.
 

Draitheryn

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Not the best ever, but was really good. I enjoyed the story arc implemented about choosing which faction to go with, however, I did have my fair share of bugs, also the losing Karma every time I took an item from criminals trash can but could gun them down where they stand, ravage their corpse and not be penalized in any ways was odd. Struggled with companions wanting to leave all the time in the beginning, then I go and kill a base full of fiends and I turn into Jesus no matter what I do. Companions are also way too powerful, and my charisma is 1.
Overall I give it an 8, which is what I would give Fallout 3.
 

Athinira

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I can name several games i thought was better, both gameplay and Story-wise. The Baldur's Gate series and the original Deus Ex is two games that clearly spring to mind in that regard.

My biggest problem with Vegas (besides the occasional bugs that breaks immersion) is that the gameplay doesn't feel THAT satisfying, and that's always a thing that can ruin a (potentially) great game. Baldur's Gate and Deus Ex, for example, are both games where the gameplay is absolutely 100% rock solid (or rather, granite solid), but Vegas has a few problems, amongst others a slightly inconsistent difficulty curve, and the roleplaying doesn't get me quite satisfied either, and neither does the shooter part of the game.

All in all i definitely consider Vegas an above-average experience, but nothing more than that.
 

Exitium_M

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I enjoyed Fallout New Vegas but I couldn't say it was the best game ever. I beat the game once and after that, wasn't compelled to play it again - the ending was pretty lame by the way. Sure there were some impressive gameplay elements, the scenery was great, but it just lacked something I couldn't put my finger on. The bugs didn't bother me that much since I can forgive a few minor errors (like losing your companion on a mountain >_< ). It didn't help that I picked up Mass Effect 2 for PS3 shortly afterwards though. Maybe one day I may go back at it again.
 

godofallu

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Very few bugs for me, and I have 3 playthroughs so far.

The only one I found was companions who disappear, but go to vault 22 and use the elevator and they come back.
 

kouriichi

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Simple Bluff said:
You're not very lucky it seems, my last playthrough was pestilence free. Apart from a few graphical glitches. And that one faceless guy in the Mormon Fort who kept trying to kill me.
^I have to agree with Bluff on this one.^
When i heard about bugs, i thought everyone was insane. I may have gotten on or two random crashes, but nothing like people were saying.

And the DLC's, oh my god. Some of the best ive ever played. I think Old World Blues is the one of the best buys ive ever made.

Almost the best game of the year? Definitely. But it will be passed by once Skyrim, and Saints Row 3 come out.
 

ultrachicken

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No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
 

Deef

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I bought it during the steam sale, and have yet to encounter a bug in the 17 hours I've played so far. The framerate is kindof iffy at times though, which is annoying but bearable.
 

Ghengis John

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Unborn023 said:
So I picked up the game pretty late (got it for like $15) and I've played through most the main story and just got my first piece of DLC last night.
I'm really tempted to say that this is one of the greatest games I've ever played..... too bad theres a bug around every goddamn corner. I see why the critics were so pissed off by it. The bugs not only forced me to replay things numerous times but they even F***ed up some of my missions (characters not being where they were supposed to/not letting me speak to them)
It really is a shame that this game came so close to being immortalized in my game collection (which it still might be) but just knowing how many bugs I'm going to run into on my next playthrough makes me just a bit annoyed. Anybody else got the New Vegas Blues?
Have you patched it to the latest version?
 

ultrachicken

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Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
 

SillyBear

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glowbug3 said:
Bethesda make the weirdest RPGs, the enemy AI is reasonably sucky, the loading times are appalling, the facial models make me never want to sleep again and there are bugs galore, and yet I think I love every one of them since Morrowind. Long live Bethesda and their lame, limping but somehow amazing games...
Bethesda didn't make New Vegas, Obsidian did. Bethesda only published it.
 

SillyBear

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Ultratwinkie said:
If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
There are huge quantities of Chinese and Russian weaponry in the USA right now. It's perfectly reasonable to have foreign weaponry in your country.

Also, the game implies that there were quite a lot of Chinese forces in the USA working as spies and doing intelligence.
 

melikeyshootey

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I have it on the xbox too, and i've got stuck in rocks, i went to no-clip land twice, and it crashed 5 times in the small ten hours of my gameplay. I could tell you all the glitches i've ever had, but that'd take too long to type.
 

ultrachicken

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Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
Fallout varies between 1950 cities and futuristic cities. On the west coast, cities are not that big unless they are in California. In fact, if you saw America at night from a space station, most of the west coast would be dark. You also need to remember pre war times sucked. If the world goes nuclear, then that world has gone seriously wrong. This isn't some small depression or recession, but full stagnation we are talking about. If you also notice, huge chunks of Vegas were demolished. Only the strip and some of the outer sectors survived.

If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
None of this information solves the problem of a disappointing main attraction. The game's freaking namesake not only has a feeling of being tiny, but also being empty. Nothing truly important to the plot happens there unless you
assassinate Mr. House.

Fallout 3 is irrelevant to this conversation.
 

Mr. Google

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Unborn023 said:
So I picked up the game pretty late (got it for like $15) and I've played through most the main story and just got my first piece of DLC last night.
I'm really tempted to say that this is one of the greatest games I've ever played..... too bad theres a bug around every goddamn corner. I see why the critics were so pissed off by it. The bugs not only forced me to replay things numerous times but they even F***ed up some of my missions (characters not being where they were supposed to/not letting me speak to them)
It really is a shame that this game came so close to being immortalized in my game collection (which it still might be) but just knowing how many bugs I'm going to run into on my next playthrough makes me just a bit annoyed. Anybody else got the New Vegas Blues?
Seeing as I just beat the game for the 5 official time and have clocked over 120 hours ill have to agree with you. Im 1 achievement from getting them all in the regular game then I can finally move on to the scary scary DLC!!! So much more play time to be had there...
 

Tarakos

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It really didn't click for me. I liked Fallout 3, and this was just the same game, just more orange. I typically like a different experience when I play sequels, and this was just a copy/paste sequel, IMO. It is Obsidian afterall.

But gods....the bugs. I gather it was worse when it launched, but it's still bad. More than once I've found a mission impossible to complete due to someone being locked in a room when they shouldn't be or something. Or just the average game crash every few hours.
 

ultrachicken

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Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
Ultratwinkie said:
ultrachicken said:
No. Even if you get past the glitches, it's a very unpolished, ugly game. Not to mention that the gunplay is terrible. Now I know that most people reading that last sentence are prepared to mash their keyboard to tell me that "it's an RPG," but what kind of excuse is that? Raising your guns skill doesn't do much to make the gameplay smoother, it only has a moderate effect on how much your scope sways when sniping and how much damage you do.

If New Vegas took a few notes from S.T.A.L.K.E.R, then I would be pleased. There is no reason given for why the Courier is such a badass. He/she can kill thousands of people, and all without suffering any mental trauma. And if you play a pacifist character, there's still no explanation given to why you have such immense ability in multiple fields that would normally take any person their whole life to master.

EDIT: There's also the issue of Vegas. That city is supposed to be the main attraction of the entire mojave, but once you get there, you find that there aren't actually many buildings (around ten, at most), and it feels almost like a ghost town. What few NPC's there are act completely static.

I very much enjoyed the game, but best game ever? Please.
It was baby Vegas. Las Vegas wasn't that big in the 1950s.
The nuclear apocalypse happened over one hundred years after the 50s. While in the fallout universe, 50s culture remained dominant for that 127 years, the state of the cities did not remain the same.

However, for the sake of argument, let's assume that Las Vegas did stay small for some reason. While that is a reason for the problem that appears in the game, that doesn't solve the problem, and therefore I still will point to it as a major flaw.
Fallout varies between 1950 cities and futuristic cities. On the west coast, cities are not that big unless they are in California. In fact, if you saw America at night from a space station, most of the west coast would be dark. You also need to remember pre war times sucked. If the world goes nuclear, then that world has gone seriously wrong. This isn't some small depression or recession, but full stagnation we are talking about. If you also notice, huge chunks of Vegas were demolished. Only the strip and some of the outer sectors survived.

If you want a major flaw, ask why DC is such an outdated city lacking most conventional things commonplace to the Fallout world and why there are such large quantities of Chinese and Russian weaponry.
None of this information solves the problem of a disappointing main attraction. The game's freaking namesake not only has a feeling of being tiny, but also being empty. Nothing truly important to the plot happens there unless you
assassinate Mr. House.

Fallout 3 is irrelevant to this conversation.
You expected a huge city on the west coast in the middle of a desert while under an economic collapse 100x worse than ours? Then nuked? then you get disappointed? Its basic geography, not a fault with the game itself. Do you honestly expect low density buildings to stand up to a barrage of nuclear weapons? House only managed to save the strip, not anything else.
I was disappointed because Vegas was advertised as the main attraction, and it turned out to be nothing. Not to mention the fact that the city could have easily been rebuilt in the time following the apocalypse, or at least reinhabited. You would expect more people to flock to the city that can be seen from practically anywhere in the mojave than the number that actually did.