Sneezeguard said:
Wouldn't the most logical option be to create a program that clears unnecessary data? sure those fork on the floor of that inn in Winter hold will reset but I'd prefer that to the game breaking.
couldn't they just do that?
I think in another article thery mention that the possibility of that idea doesn't work in practice because there is so much saved to the core memory and altered from it's original state.
http://www.eurogamer.net/articles/digitalfoundry-vs-ps3-skyrim-lag
The try loading a totally scratch character onto a game that has also had a 65 hour gamplay, and the problems they had on their big save carry on over to the new one. I'm not totally sure if that completely answers your question on not, but it points to some pretty hefty shit going on in the deep layers of the build, that I don't think a simple change to the reset schedule would fix...
Could work though, I imagine some modder somewhere will give it a crack, if you're on PC that is.