Fallout: New Vegas's Huge New Arsenal

Super Toast

Supreme Overlord of the Basement
Dec 10, 2009
2,476
0
0
Coaxill said:
Onyx Oblivion said:
Just give me them sooner, unlike FO3, which took metagame knowledge or luck to find good big guns or energy weapons early.

Small Guns is practical, but really generic and boring.
Fallout 3 was also a bad game that was made by Bethesda.
The developers of New Vegas have some experience with making good RPGs so my hopes are high.
Fallout 3 was awesome. Dare I say, superior to 1 and 2. In every way.
 

elvor0

New member
Sep 8, 2008
2,320
0
0
Coaxill said:
Onyx Oblivion said:
Just give me them sooner, unlike FO3, which took metagame knowledge or luck to find good big guns or energy weapons early.

Small Guns is practical, but really generic and boring.
Fallout 3 was also a bad game that was made by Bethesda.
The developers of New Vegas have some experience with making good RPGs so my hopes are high.
It may have been a bit shaky on the RPG front, being more of a sandbox shooter, but it wasn't a bad game, I had alot of fun with it, and it's taken many hours of my time and yeah just because it's an opinion that doesn't mean you don't have to justify it, an opinion still has to have roots in reality.
 

Danpascooch

Zombie Specialist
Apr 16, 2009
5,231
0
0
Andronicus said:
danpascooch said:
Wasn't all of this information in the big "Fallout: New Vegas" story from a few days ago?

Looks to me like the Escapist is excited about getting it's first big exclusive, and this is just a blatant advertisement, like a "Check this out in case you missed it guys! (link)"

For shame!
Meh, they do it all the time with the magazine articles. It can be a little annoying when I think I'm about to get some great piece of news and it just turns out to be basically just an advertisement, but I've learned to live with it.

OT: Yes new weapons, blahdy blah blah, etcetera etcetera etcetera. I'm keeping an eye on the Fallout wiki, so there isn't much new stuff that comes out that I don't find out about straight away. Makes no difference in the long run, because I'm still going to buy the game at launch anyway.

Also, apparently some people hate Fallout 3, and therefore hate Bethesda. Ok, I get it, and I'm pretty sure everyone else does too. It's not as if it hasn't been constantly talked about on forums across the interwebz since even before the damn launch. Can people please stop going on about it already? Anytime anyone says it, it doesn't feel like a conversation starter so much as it does a spark for another goddamn flame-war, especially if the entire post is basically "Fallout 3 is bad because it was made by Bethesda".
You know, I played all three Fallouts, and while it's good to have some loyalty to a developer that has provided you with great games (Fallouts 1 and 2) that's no reason to immediately write off a game as bad because it's from a different developer, I think it's unfair to hate a game because of the developer, each game should be judged purely on it's own merits as a game, and not by who made it.

And personally, I think Fallout 3 was a great game, and that Bethesda did an expert job of modernizing the gameplay without obliterating the individuality of the series. The gameplay of Fallouts 1 and 2 simply wouldn't work today, it needed to be brought up to par with the new capabilities of gaming machines.

PS:

I still find it pretty funny that The Escapist put out this news story COMPLETELY as an advertisement for their bigger article, hey guys, I thought advertising things in the forums was against the rules?

Now here is the interesting question, could a mod suspend himself? Lol
 

Danpascooch

Zombie Specialist
Apr 16, 2009
5,231
0
0
Coaxill said:
Insanum said:
I wonder if the railway rifle returns.

Someone (on here) once said it was nicknamed "Choo-Choo Murder".
Considering it's not being made by Bethesda, I doubt it. I also hope they ignore fallout 3 in this game because I personally don't consider it canon.
It sounds to me that you hate the game purely because of who made it, that's pretty narrow minded and stupid in my opinion.

Judge the game for the game, not the developer.
 

AngryMongoose

Elite Member
Jan 18, 2010
1,230
0
41
Nerdfury said:
AngryMongoose said:
That's not... That many guns.

I played Borderlands...

And Fallout 3 with mods.
Maybe if you'd read the article in full before commenting, you might have seen the neat little bit that says "The game includes - but isn't limited to - such new killing implements as."

Typically, at least in my version of the English language, that the list underneath it wasn't a complete list.
John Funk said:
The game will feature twice as many guns as there were in Fallout 3
Typically, at least in my version of the English language, that means "The game will feature twice as many guns as there were in Fallout 3"

One of the things I didn't like about Fallout 3, unlike many other rpgs I had played, was that I wasn't tripping over new weapons every 5 meters of a dungeon I had traveled. Twice as many is, admittedly, twice as many, which is good. But i'm still not going to be able to fill a two story house with my arsenel of unique guns.

I you feel slighted because I insulted your favourite game evah, worry not, because I am still fucking excited about this game. There could be just two guns (a pistol and a rifle, for preferance ^^) and i'd still be fucking excited. It's just, this article seems to be boasting about the huge arsenal of guns avaliable in the game, which doesn't excite me, because it doesn't seem that impressive, especially in comparison to borderlands (yes I know all the guns looked similar, but they were different, because they hurt things differently), and my current PC version of fallout topped to the brim with mods.
 

SomeBritishDude

New member
Nov 1, 2007
5,081
0
0
Composer said:
Glazin said:
TsunamiWombat said:
They've combined Small Guns and Big Guns into just, Guns, I believe. Or so i've heard.

So it's Guns, Energy Weapons, Explosives, Melee, etc...
This is a bad move, man i hope your wrong
why?
itd help with making a perfect character?
or maybe a new one.
If they were going to combine any two skills together it should have been Small Guns+Energy Weapons. Both these types are basically the same type of weapon with a different basic look. Big Guns however are a completely different beast. Choosing between Big Guns and Small is a tricky business, choosing whether you want to go with the practical yet less damaging weapon or if big damage counts even if ammo and weight can be a problem.

Squashing these two skills together removes that decision element and further reins Fallout away from the RPG world (though of coarse once you reached lvl 20 in Fallout 3 you had so many points it didn't really matter what you chose,Broken Steel didn't help that problem).

But I've been following New Vegas pretty closely and I've never heard this before so I'm thinking it's mis information or bullshit.
 

Lordmarkus

New member
Jun 6, 2009
1,384
0
0
Denamic said:
Not as canon as the first two?
Seriously?

Fallout 2 was an awesome game to be sure, but it was the least canon game in the series.
Tribes of some native-american wannabes, spiritual dream vision bullshit, mystery temples containing traps and C4, money.
Come on, man. Tactics was more canon than Fallout 2.
Thanks for describing the exact problems I have with Fallout 2 for me.
 

Flamezdudes

New member
Aug 27, 2009
3,696
0
0
Shapsters said:
I saw 9 Iron, and I stopped reading.

I want to kill a mutant with a golf club NAO!! Getting excited for this.
We could redo :

The scene from Bioshock!
Also, Hardcore also makes it a need to drink water, especially outside. And sleep like a normal person.
 

Glazin

New member
Feb 17, 2010
25
0
0
Composer said:
Glazin said:
TsunamiWombat said:
They've combined Small Guns and Big Guns into just, Guns, I believe. Or so i've heard.

So it's Guns, Energy Weapons, Explosives, Melee, etc...
This is a bad move, man i hope your wrong
why?
itd help with making a perfect character?
or maybe a new one.
If you are able to make a perfect charatar in a RPG everybody will rushed to it and it will destroy the RPG element of the game. Instead of making a charatar based on your design, people will just rush to the "perfect charatar" that is able to do everything in the game.
 

Denamic

New member
Aug 19, 2009
3,804
0
0
Glazin said:
If you are able to make a perfect charatar in a RPG everybody will rushed to it and it will destroy the RPG element of the game. Instead of making a charatar based on your design, people will just rush to the "perfect charatar" that is able to do everything in the game.
Big guns in Fallout 3 was way too situational to put points into.
Usually, they end up using up way too much ammo to be used constantly, so you still have to have a respectable amount of points in another weapon skill, which you'll end up using much more anyway.
On top of that, some of the energy weapons actually end up more powerful than most big guns anyway.
And chances are that you're putting points into big guns just so you can use the fat boy effectively.
Which means you'll be carrying around a 30... err... 'unit', or whatever, heavy weapon that you'll use like once or twice throughout the game.
When there's a skill that's extremely situational, and often isn't even that much of an advantage anyway, you have a pretty severe design flaw on your hands, to be honest.
 

TsunamiWombat

New member
Sep 6, 2008
5,870
0
0
Actually in retrospect I think I read that they got rid of energy weapons and made it Big Guns and Small Guns. But I can't be sure.
 

major28

New member
Feb 25, 2010
459
0
0
wasalp said:
Coaxill said:
Onyx Oblivion said:
Just give me them sooner, unlike FO3, which took metagame knowledge or luck to find good big guns or energy weapons early.

Small Guns is practical, but really generic and boring.
Fallout 3 was also a bad game that was made by Bethesda.
The developers of New Vegas have some experience with making good RPGs so my hopes are high.
dont be a dick fallout 3 was a good game.
rite on wasalp go drown in a lake coaxill
 

Glazin

New member
Feb 17, 2010
25
0
0
Denamic said:
Usually, they end up using up way too much ammo to be used constantly, so you still have to have a respectable amount of points in another weapon skill, which you'll end up using much more anyway.
On top of that, some of the energy weapons actually end up more powerful than most big guns anyway.
And chances are that you're putting points into big guns just so you can use the fat boy effectively.
Which means you'll be carrying around a 30... err... 'unit', or whatever, heavy weapon that you'll use like once or twice throughout the game.
When there's a skill that's extremely situational, and often isn't even that much of an advantage anyway, you have a pretty severe design flaw on your hands, to be honest.
All the skills are extremely situational, lockpicking are only for locks, hacking only for computers, repair is for repairing and so on.

It the combined skills that let people make their charatars how they want and build skill combos that fit their style of play. In fact Big Guns were a lot less situational than most of the skills in game.
 

Coaxill

New member
Dec 22, 2009
100
0
0
danpascooch said:
It sounds to me that you hate the game purely because of who made it, that's pretty narrow minded and stupid in my opinion.

Judge the game for the game, not the developer.
I liked Daggerfall and Morrowind
 

Coaxill

New member
Dec 22, 2009
100
0
0
major28 said:
wasalp said:
Coaxill said:
Onyx Oblivion said:
Just give me them sooner, unlike FO3, which took metagame knowledge or luck to find good big guns or energy weapons early.

Small Guns is practical, but really generic and boring.
Fallout 3 was also a bad game that was made by Bethesda.
The developers of New Vegas have some experience with making good RPGs so my hopes are high.
dont be a dick fallout 3 was a good game.
rite on wasalp go drown in a lake coaxill
I'm sorry, but your spelling is so atrocious and your request so outrageous that I'll have to send my fire breathing bear after you.
 

rddj623

"Breathe Deep, Seek Peace"
Sep 28, 2009
644
0
0
Hell yea! This is one of those things that brings in a whole lot of replay value to me. Focusing on mastering each set of weapons! Pistol connoisseur, explosives expert, etc etc. :)