And what about the far more common case of sales being low and piracy numbers being completely made up because a company won't admit their game/movie/business model is utterly terrible? That's what gave us DRM, far more than actual piracy.Randomosity said:I hear ya. It sucks that the end user has to suffer through DRM while pirates have all the fun. But piracy is also a contributing factor. If a company sees that their sales numbers are low, but piracy is high, they will likely beef up DRM.
As a PC gamer, I'm pretty interested in this project. I'd love to try the Zelda series but there's no chance I'm going to buy an entire system I don't even want just so I can play one game. If these guys turn out successful I'll use their emulator and buy (note, buy, not pirate) a copy of BotW to run on it. That's a sale Nintendo will get that they otherwise never would.
The only time platform exclusives should be remotely acceptable are when they simply can't run on a system due to lack of power. Trying to leverage a hardware purchase through locking software is a shitty trick and doesn't belong in this decade.