This is going to be one of these citation needed threads where you'll just have to trust me. I don't want to post anybody's FAQ's because I don't want to embarrass them (even though I'm about to make it abundantly clear why certain FAQ writers need to be dragged out into the streets in stocks and pelted with rotten vegetables). I'm about to discuss the problems that I've seen in FAQ's and you'll just have to trust that I have actually seen them.
Before we start I'd like to thank the good FAQ writers for helping me out of my myriad gaming jams. But, much like the prostitute I've been dating for the past five months, I can't acknowledge you publicly. But unlike with Shawna, this is through fear of losing my gamer cred, and not my fear of going to prison for crimes against humanity.
Ahem...
Anybody who has ever played a Final Fantasy game will know how important FAQ's are. Sometimes when you're playing a game you just get stuck. You keep smashing against a brick wall and you need some guidance to show you where the door is. FAQ's for games (note how I didn't say Game Faqs there) are an indispensable last resort for frustrated gamers.
I was recently stuck on a game (this is where the citation needed stuff comes into play because I forget which one). I mean I was really stuck. I was trying to same mission every single way that I could think of. I was testing the very limits of the control system just to find alternate ways around this particular problem (which I don't remember, but trust me, it happened). I decided to bite the bullet and go to a certain website most known for providing FAQ's for games.
I found the game I was playing (whatever it was), used CTRL-F to find the section I was stuck on and then read what I hoped to be my salvation.
What I got instead was this (paraphrasing here, but trust me, it happened) - "This bit's really easy. If you get stuck on this section then I don't understand how you even got this far."
Which was like a slap in the face. I was treading superglue on this game - I had literally exhausted my not inconsiderable video game knowledge on this mission, and this little FAQ writing shit was insulting me?
But that wasn't even the worst part, the FAQ then used up a single line describing a strategy I'd already tried ten times before, then swiftly started spoiling the cutscene that follows the mission.
Now that shat in my breadbin, make no mistake.
So I decided to do some petty internet revenge and describe some of the most annoying things I've seen in videogame FAQ's (libel is getting harder to avoid with each sentance). If you're thinking of writing an FAQ for a game, please see blow for what not to do...
Don't insult your reader or spoil things without fair warning - A person is coming to you for advice. Knowing most gamers, they're probably also coming for you in the same way a 19th century cockney urchin will beg for scraps in the street, twisting their farmers flatcaps and feeling politely defeated. Insulting a person when they're this low is a bit of a dick move.
Also, if you haven't said SPOILER WARNING in massive, easily readable letters (possibly flashing in alternating bursts of green, red and purple) then don't just start giving away plot points.
Example: See my rant above
Don't try to be funny - Because you're not. Or rather, we, the weak, huddled masses of gamefailures aren't coming to you for jokes. It's a bit like climbing a tibetan mountain range to seek a mystic who knows the meaning of life but is choosing to relay this information via knock-knock jokes.
By all means write in an entertaining way, but don't strongarm jokes into your FAQ, and especially don't strongarm these jokes into your FAQ if you've just ripped them from south park, the internet or are just trying to tell us that the cake is a lie.
Example: "This bit is super, super serial. It is SERIOUS BUSINESS! Press the jump button twice, and make sure to time it right otherwise the boss's club will smash you into pulp. MESSEH!!!! DERRRRRRRRRRPPPPPPP
If you're going to offer advice, make sure that's what you're offering - I've said that gamers are coming to you for help. That means that you need to be qualified to help them. I.E You should have actually completed the game that you're writing an FAQ for, at the very least you should've at least played it. I've seen plenty of FAQ's that just described the blunderously obvious and the only help that they offer are with things that the player can figure out on their own.
Example: Follow the yellow arrow out of the rom, turn right when the corridor turns that way, kill the boss in this room, watch the cutscene, then proceed out of the room and then kill the next boss. Follow the yellow arrows out of the base before the time limit runs out.
Don't drivel on about unrelated issues - You are not a novelist - so don't make the first five pages of your FAQ about the origins of it, or why you decided to write an FAQ, or thanking everybody that helped you. You need to understand the mentality of the person that's reading your FAQ. They're probably feeling pretty stupid, or frustrated and possibly a little bit angry. If nothing else, they probably have the game paused in the background - they probably just want to use your work as a point of reference, like a text book for an essay. They want to get in and out, and usually close the browser and delete their browser cache so nobody will know they've looked for outside help. Keep it streamlined.
Example: Wow, I've had over 1,000 views of my FAQ for Bible Stories 2: The Life Of Christ and I'd just like to take this opportunity to thank everybody that has read it. I first noticed that Bible Stories 2: The Life Of Christ needed an FAQ when I played the hard mode, and I noticed that this wasn't as easy as normal mode. Or easy mode. I made it my life mission to ensure that no other gamers lost their messiah points in the boss battle with Pontius Pilat. In many ways, and all ways: I am a hero.
Now that that's out of the way, some acknowledgements. I'd like to thank my parents (because without them, there'd be no FAQWRITERBOOBFARTZLOL here today) and almighty God for bestowing upon me this earth shattering talent. I'd like to thank faqsforvideogames.com for posting my FAQ, and CAPTAINOBVIOUS for his FAQ (and before you flame me, I didn't copy and paste his FAQ into mine and just change a few of the words, that would make me a thief anyone who knows me knows that I'm not a thief, I'm a christian). I'd also like to take this opportunity to condemn the oil industry. NO BLOOD FOR OIL! Finally I'd like to thank my girlfriend for her input, good humour and rocking titties - we did it babe! We're on the internet!
Now before I get to the FAQ I just want to say that the main character of this game dies at the end. DERRRRPPPP!!!
Discussion Value: Anything annoy you about FAQ's? Post them here and we can all have a great big moan.
Before we start I'd like to thank the good FAQ writers for helping me out of my myriad gaming jams. But, much like the prostitute I've been dating for the past five months, I can't acknowledge you publicly. But unlike with Shawna, this is through fear of losing my gamer cred, and not my fear of going to prison for crimes against humanity.
Ahem...
Anybody who has ever played a Final Fantasy game will know how important FAQ's are. Sometimes when you're playing a game you just get stuck. You keep smashing against a brick wall and you need some guidance to show you where the door is. FAQ's for games (note how I didn't say Game Faqs there) are an indispensable last resort for frustrated gamers.
I was recently stuck on a game (this is where the citation needed stuff comes into play because I forget which one). I mean I was really stuck. I was trying to same mission every single way that I could think of. I was testing the very limits of the control system just to find alternate ways around this particular problem (which I don't remember, but trust me, it happened). I decided to bite the bullet and go to a certain website most known for providing FAQ's for games.
I found the game I was playing (whatever it was), used CTRL-F to find the section I was stuck on and then read what I hoped to be my salvation.
What I got instead was this (paraphrasing here, but trust me, it happened) - "This bit's really easy. If you get stuck on this section then I don't understand how you even got this far."
Which was like a slap in the face. I was treading superglue on this game - I had literally exhausted my not inconsiderable video game knowledge on this mission, and this little FAQ writing shit was insulting me?
But that wasn't even the worst part, the FAQ then used up a single line describing a strategy I'd already tried ten times before, then swiftly started spoiling the cutscene that follows the mission.
Now that shat in my breadbin, make no mistake.
So I decided to do some petty internet revenge and describe some of the most annoying things I've seen in videogame FAQ's (libel is getting harder to avoid with each sentance). If you're thinking of writing an FAQ for a game, please see blow for what not to do...
Don't insult your reader or spoil things without fair warning - A person is coming to you for advice. Knowing most gamers, they're probably also coming for you in the same way a 19th century cockney urchin will beg for scraps in the street, twisting their farmers flatcaps and feeling politely defeated. Insulting a person when they're this low is a bit of a dick move.
Also, if you haven't said SPOILER WARNING in massive, easily readable letters (possibly flashing in alternating bursts of green, red and purple) then don't just start giving away plot points.
Example: See my rant above
Don't try to be funny - Because you're not. Or rather, we, the weak, huddled masses of gamefailures aren't coming to you for jokes. It's a bit like climbing a tibetan mountain range to seek a mystic who knows the meaning of life but is choosing to relay this information via knock-knock jokes.
By all means write in an entertaining way, but don't strongarm jokes into your FAQ, and especially don't strongarm these jokes into your FAQ if you've just ripped them from south park, the internet or are just trying to tell us that the cake is a lie.
Example: "This bit is super, super serial. It is SERIOUS BUSINESS! Press the jump button twice, and make sure to time it right otherwise the boss's club will smash you into pulp. MESSEH!!!! DERRRRRRRRRRPPPPPPP
If you're going to offer advice, make sure that's what you're offering - I've said that gamers are coming to you for help. That means that you need to be qualified to help them. I.E You should have actually completed the game that you're writing an FAQ for, at the very least you should've at least played it. I've seen plenty of FAQ's that just described the blunderously obvious and the only help that they offer are with things that the player can figure out on their own.
Example: Follow the yellow arrow out of the rom, turn right when the corridor turns that way, kill the boss in this room, watch the cutscene, then proceed out of the room and then kill the next boss. Follow the yellow arrows out of the base before the time limit runs out.
Don't drivel on about unrelated issues - You are not a novelist - so don't make the first five pages of your FAQ about the origins of it, or why you decided to write an FAQ, or thanking everybody that helped you. You need to understand the mentality of the person that's reading your FAQ. They're probably feeling pretty stupid, or frustrated and possibly a little bit angry. If nothing else, they probably have the game paused in the background - they probably just want to use your work as a point of reference, like a text book for an essay. They want to get in and out, and usually close the browser and delete their browser cache so nobody will know they've looked for outside help. Keep it streamlined.
Example: Wow, I've had over 1,000 views of my FAQ for Bible Stories 2: The Life Of Christ and I'd just like to take this opportunity to thank everybody that has read it. I first noticed that Bible Stories 2: The Life Of Christ needed an FAQ when I played the hard mode, and I noticed that this wasn't as easy as normal mode. Or easy mode. I made it my life mission to ensure that no other gamers lost their messiah points in the boss battle with Pontius Pilat. In many ways, and all ways: I am a hero.
Now that that's out of the way, some acknowledgements. I'd like to thank my parents (because without them, there'd be no FAQWRITERBOOBFARTZLOL here today) and almighty God for bestowing upon me this earth shattering talent. I'd like to thank faqsforvideogames.com for posting my FAQ, and CAPTAINOBVIOUS for his FAQ (and before you flame me, I didn't copy and paste his FAQ into mine and just change a few of the words, that would make me a thief anyone who knows me knows that I'm not a thief, I'm a christian). I'd also like to take this opportunity to condemn the oil industry. NO BLOOD FOR OIL! Finally I'd like to thank my girlfriend for her input, good humour and rocking titties - we did it babe! We're on the internet!
Now before I get to the FAQ I just want to say that the main character of this game dies at the end. DERRRRPPPP!!!
Discussion Value: Anything annoy you about FAQ's? Post them here and we can all have a great big moan.