Far Cry 3: So close, yet so far.

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The_Lost_King

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Oct 7, 2011
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Akichi Daikashima said:
Once I saw/imagined myself playing the game, I couldn't help but draw comparison between it and Assassin's Creed III.

What is this? Ubisoft is trying to lead gaming into a crafting/hunting singularity?

Aside from that, the bow seems fun to use, (once I actually get the game) I think I'll try handicapping myself to only using the bow, and nothing else.

Now THAT is the path of the warrior.
Well you should also use takedowns else it is the path of the archer not the path or the warrior.

OT: Well I am still getting it. TB said good things, and it looks really fun.
 

Frezzato

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Oct 17, 2012
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rhizhim said:
thats only because you have never found the banana.

no one can defend themselves against fruits.


i called it. its the same thing as far cry 2 with a tropical island instead of africa.
I really hope it isn't. I was initially skeptical, but that was before it came out. Now, I'm hopeful. According to Eurogamer:
A lot of this stuff was true in Far Cry 2, of course, but while that game was also magnificent in its own way, it was a little bit in love with itself in some other respects - which resulted in things like bus journeys, respawning military checkpoints and other ideas that seemed to be more about getting the design to match the setting than making things more enjoyable for the player. Far Cry 3 is a clear reaction to that - there's fast-travel galore, no more respawning, sympathetic checkpointing and lots of shortcuttery - but as well as curing some of its predecessor's ills, it also builds on it spectacularly.
 

Sigmund Av Volsung

Hella noided
Dec 11, 2009
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The_Lost_King said:
Akichi Daikashima said:
Once I saw/imagined myself playing the game, I couldn't help but draw comparison between it and Assassin's Creed III.

What is this? Ubisoft is trying to lead gaming into a crafting/hunting singularity?

Aside from that, the bow seems fun to use, (once I actually get the game) I think I'll try handicapping myself to only using the bow, and nothing else.

Now THAT is the path of the warrior.
Well you should also use takedowns else it is the path of the archer not the path or the warrior.

OT: Well I am still getting it. TB said good things, and it looks really fun.
I sure will!

And I think the OP's description of FC3 had some of TB's comments mixed in methinks.

Nonetheless, the game looks fun as hell, if a tad too easy(what is it with ubisoft games gradually declining in difficulty?)
 

TheBelgianGuy

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Aug 29, 2010
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BloatedGuppy said:
Zhukov said:
How does one of the common folk distinguish a moddable game from a non-moddable one?
Sometimes it's pretty evident, or the series has a long standing history of being moddable. I have NO experience with Far Cry at all, and I thought perhaps you might. Until I heard this game was a sandbox with RPG elements it wasn't even on my radar.
They made Far Cry 2 impossible to mod so they could more easily sell stupid DLC. That was about the time when, IIRC, DLC started becoming a thing.

I can't think of any Ubisoft game that allowed modding, but then again I've always found Ubisoft the worst dev by far. Yes, worse than EA. At least EA make good games now and then.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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I'm thoroughly enjoying it. I would probably agree with OP, but I rarely play FPS games so I can't really be fed up with them. But I enjoyed FC2 as well despite it's obvious flaws. It's more about the setting and freedom for me. That's all I really need. And the bow makes me feel like such a badass. It's the only weapon I use. I'm gonna try to beat the game with nothing but the bow and knife.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Zhukov said:
The weapons are, well... the exact same weapons you see every where else. A few pistols that go "pop pop". A bunch of SMGs/LMGs/ARs that spray bullets at whatever you point them at. A couple of shotguns, a couple of sniper rifles... blah-de-blah. Neither interesting, inventive or particularly satisfying to use. The only notable standout is the flamethrower.

.
Sounds to me you just lack the imagination to see the game's strengths.

Say you have to clear an enemy camp...

You can go in and spray bullets like you are doing.

OR...

You could do it this way... shoot a cage to let a tiger loose, snipe the alarm boxes, stealth takedown the first guard and kick him into his buddy while pulling the pin on his grenade, fire a flare gun into a wooden shack to set it on fire and burn the guy on its roof, get in a jeep and mow down another guy, chuck some molotovs to keep the fire going, keeping distance between you and your enemies, run up and do a multiple takedown maneuver on 3 guys at once, take the last guy's pistol and use him as a shield, hang off a ledge and do a 'Death From Below' to kill the other roof sniper, plant some C4 by the obligatory explosive barrels then sneak behind a building and explode the final two enemies as they hunt for you.

There are far more ways to play this game then you're allowing yourself to do.

EDIT: And I didn't even mention the bow or flamethrower
 

Rawne1980

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Jul 29, 2011
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SextusMaximus said:
Can't wait to get this on Steam!

Oh that's right, Ubisoft are complete fuck ups.
Far Cry 3 and Assassins Creed 3 are not being sold on Steam in the UK.

Quite amusing for a company that calls "95% of PC gamers" pirates, they really don't want our money.
 

Exocet

Pandamonium is at hand
Dec 3, 2008
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MiracleOfSound said:
EDIT: And I didn't even mention the bow or flamethrower
I found the bow to be both exhilarating, and boring at the same time. It's fun because you get close to kill people silently like a ninja Predator meets Robin Hood, but it's boring because it's almost like cheating...

The flamethrower on the other hand. Point, click, laugh maniacally.
 

doomspore98

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May 24, 2011
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Despite the story, I think I'll get it anyway. What about the antagonists, (vaas mainly) are they interesting?
 

Ryank1908

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BloatedGuppy said:
Zhukov said:
How does one of the common folk distinguish a moddable game from a non-moddable one?
Sometimes it's pretty evident, or the series has a long standing history of being moddable. I have NO experience with Far Cry at all, and I thought perhaps you might. Until I heard this game was a sandbox with RPG elements it wasn't even on my radar.
As a U-Play game, I doubt it will be too easy to mod, unfortunately.
 

Octorok

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May 28, 2009
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MiracleOfSound said:
... I love you and want to carry your children. Wait, no, I meant to say "This upstanding gentleman is correct and holds the same opinion as me. Which is good, because I am always right."

Honestly, you, me, and BloatedGuppy up there should go form some kind of Videogame Triumvirate of Wisdom. Between the three of us, our joint opinions on games could rule the world.

[sup]Or, maybe just be insightful and witty. But don't rule out world domination.[/sup]

OT: While I can't say that Far Cry 3 is perfect, I can say this - it is refreshing, in this day of the corridor shooter dominating the single-player FPS market, for a game to simply hand you a world, some tools, and tell you "You have the capacity to have your own fun in whatever way you like. Go enjoy your game."

EDIT:
doomspore98 said:
Despite the story, I think I'll get it anyway. What about the antagonists, (vaas mainly) are they interesting?
I'm not far enough in to say if he has a particularly interesting goal beyond money and power, and he's not even approaching morally grey, but he is a fantastically effective villain. He's not on screen too often, but when he is, he's frightening, unpredictable, and really menacing.

The voice actor deserves some recognition for turning a potentially-goofy character concept into a really dark reality. Vaas is totally insane, a real psychopath. Unfortunately, most games can't actually write a real psychopath, and just end up with a weirdo, but Vaas rings pretty true for me.
 

SextusMaximus

Nightingale Assassin
May 20, 2009
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Rawne1980 said:
SextusMaximus said:
Can't wait to get this on Steam!

Oh that's right, Ubisoft are complete fuck ups.
Far Cry 3 and Assassins Creed 3 are not being sold on Steam in the UK.

Quite amusing for a company that calls "95% of PC gamers" pirates, they really don't want our money.
They went from being my genuine all time favourite company (purely for Prince of Persia SOT... later on Ass Creed and it's iterations plus a few different games here ad there) to absolute dicks. Not just for their shocking Uplay system (here's an idea, let's make a DRM system with servers that go down every second week) but for messing around with a company that has the only genuinely good DRM system on market.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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MiracleOfSound said:
Zhukov said:
The weapons are, well... the exact same weapons you see every where else. A few pistols that go "pop pop". A bunch of SMGs/LMGs/ARs that spray bullets at whatever you point them at. A couple of shotguns, a couple of sniper rifles... blah-de-blah. Neither interesting, inventive or particularly satisfying to use. The only notable standout is the flamethrower.

.
Sounds to me you just lack the imagination to see the game's strengths.

Say you have to clear an enemy camp...

You can go in and spray bullets like you are doing.

OR...

You could do it this way... shoot a cage to let a tiger loose, snipe the alarm boxes, stealth takedown the first guard and kick him into his buddy while pulling the pin on his grenade, fire a flare gun into a wooden shack to set it on fire and burn the guy on its roof, get in a jeep and mow down another guy, chuck some molotovs to keep the fire going, keeping distance between you and your enemies, run up and do a multiple takedown maneuver on 3 guys at once, take the last guy's pistol and use him as a shield, hang off a ledge and do a 'Death From Below' to kill the other roof sniper, plant some C4 by the obligatory explosive barrels then sneak behind a building and explode the final two enemies as they hunt for you.

There are far more ways to play this game then you're allowing yourself to do.

EDIT: And I didn't even mention the bow or flamethrower
Oh, I've done all those things.

Problem is, the game isn't anywhere near challenging enough to make them necessary. Even on the hard setting I can accomplish the same thing by just waltzing out in the open with the basic AK47 and spraying bullets at anything red.

I quickly realized that I wasn't being clever or "tactical" by using takedowns and C4 and marking targets and whatnot, I was just wasting time.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Zhukov said:
Oh, I've done all those things.

Problem is, the game isn't anywhere near challenging enough to make them necessary. Even on the hard setting I can accomplish the same thing by just waltzing out in the open with the basic AK47 and spraying bullets at anything red.

I quickly realized that I wasn't being clever or "tactical" by using takedowns and C4 and marking targets and whatnot, I was just wasting time.
Just wondering, how long did you play it for? The camps get a lot tougher later.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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MiracleOfSound said:
Zhukov said:
Oh, I've done all those things.

Problem is, the game isn't anywhere near challenging enough to make them necessary. Even on the hard setting I can accomplish the same thing by just waltzing out in the open with the basic AK47 and spraying bullets at anything red.

I quickly realized that I wasn't being clever or "tactical" by using takedowns and C4 and marking targets and whatnot, I was just wasting time.
Just wondering, how long did you play it for? The camps get a lot tougher later.
My Steam profile says I've racked up seven and a half hours.

I've got far enough to be encountering the big, armoured guys.
 

Ix Rebound

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Jan 10, 2012
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i haven't played the game yet (but hopefully i will soon!) but can anyone tell me if you get to get to keep playing after you have completed the main story line?
 

cainx10a

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May 17, 2008
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Played 12 hours so far, sided with Citra because I could not stand Giiiiirlfriend.

My major gripes about the gameplay so far is how easy it is. You get weapons in the game way too easily and quickly. After just 30 minutes in the game, Jason was already John Rambo. For all we know, he could very much be the illegitimate son of Chuck Norris. While it's certainly entertaining to go around taking down their radio towers and capturing their bases, it's a bit awkward that the pirates do not seem to care and do not even attempt to retake them back.

When you consider that on the other island, the privateers have some uncapturable main bases, they would at least put some effort into retaking their bases and killing a few natives while they are at it.

The story is half decent, but the characters, oh dear: The natives are fun, Vaas, Citra, Dr. E, Denis and BUCK, they are a great cast of characters. But your friends and Giiiiiirlfriend are so goddamn annoying. Well I must admit, I like a stoner friend, so Oliver was cool in my book, and I kinda like Keith's fate at the hand of Buck.

I sometimes wish the story was a pure fantasy in the head of Jason. And that he pretty much imagined everything that happened while in captivity.

It was a nice ride though, not going to complain too much.
 

Squilookle

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Nov 6, 2008
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Interesting- 'so close yet so far' is pretty much how everyone summed up FC2 when it first came out. Looks like we're in for a bit of history repeating.

Bet they won't release a single patch for it either, the money grabbing bastards....
 

teebeeohh

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Jun 17, 2009
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i really like the game despite the flaws, i like the flaws, i think the stealth works ok and i fully embrace the fact that you are being given your badassery by magic tattoos and your character is kinda a wimp but whenever he gets into a fight, is hunting or sneaking around pirate bases his magic tattoo instincts kick in and he flies on auto-pilot.

and i love that the combat is only as boring as you make it, i always try to sneak around but my standard reaction to being detected is not to whip out my shotgun and go blasting but to set everything on fire and watch them burn.
 

Marik Bentusi

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Aug 20, 2010
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mohit9206 said:
the opinions on far cry 3 are so polarizing that i cannot decide whether i will like it or not.
the story needs to be good, gameplay varied and characters interesting for me to like it.
is there a playable demo for the pc or something before i decide ?
and whats with the uplay thing that comes free with far cry 3 pc version.
is it the same crap that was with assassins creed 2 pc?
because rock paper shotgun recently blasted ubisoft for implementing uplay in far cry 3 which was so obstrusive and lead to multiple crashes, cannot connect to servers and lost save files.
pretty much kills the game for me
I think the only demo you'd get is on the Pirate Bay.

Personally I just stopped playing after The Dragon went down and I can already see the next two plot "twists" from a mile away just like all the others. So here's an opinion from someone who estimates he's 3/4 through the game (17h):

Story's pretty garbage and thinly spread between the missions. There's basically three parts to the game; in the first you learn about the island, in the second you rescue your X buddies, in the third you stomp out the last bosses. Sometimes there's sidetracking and "bring me X artifacts to continue", but that's basically the plot. There's also some stuff about an ancient cult of natives, but they're played as Hollywood-popcorn-flick-turn-off-your-brain as the rest of the narrative.
The characters are an entirely forgettable cast of dudebros, so maybe it's just because they are dudebros, but I found them thoroughly annoying and unlikable. And you're arguably playing the dudebro that's the whitest milkshake of them all and has really silly puffy hair to boot. He's supposed to have character development that turns him into a "graet warrihurr", but most of that is just informed. Aside from the initial "omg I can't believe I'm actually gonna do this!" and some "DEY GUNNA PAY FURR DIS" outbursts, there's really nothing to his character, and thus not really a lot to develop for him.
I might be biased* in regards to his unlikability tho.

I should perhaps mention that the gameplay's strong on padding. You don't really need to craft stuff, any gun can kill in a few shots. You don't really need to loot, you get more dollars thrown after you than bullets. You don't really need money since unlocking radio towers gives you free stuff in addition to looting bodies. You don't even need health kits because you got limited regen + unlimited first aid (as OP stated). You don't need to participate in the little challenges and races and gather the trillion collectibles around the island.

The only two things I somewhat consistently liked were takedowns and Vaas. Tho you can just look up all cutscenes about the latter on YouTube and save yourself ~50 bucks. I kinda expected more of him tho.
If the whole "way too much money, unlock viewpoints, tons of collectibles" didn't remind you of Assassin's Creed yet, takedowns will. At first they just mean you can stab a guy silently, but as you unlock perks, you can jump on two guys and stab them, grab people from ledges above you, or stab them, pull the pin on their grenade, and toss them into a group of buddies. It's the piece of gameplay I enjoyed the most, because at least a stealth gives you a degree of difficulty.
That said, the interesting (and often situational) functions of the takedowns have to be unlocked in the skill tree, which is unlocked as you progress through the campaign. This led to me carrying anything between 7-14 useless skill points with me because takedowns were pretty much the only thing that interested me. Tho of course reloading while running isn't a terrible idea either.

Also, as much as the game prides itself on the "insanity" schtick, sometimes I'm not sure if it doesn't just mean "volatile", 'cause a lot of the "insane" people just came off to me as abusive husbands or something. Meh.

As for UPlay, you should be able to cancel out most of these issues by checking "boot me in offline mode". It means it doesn't have to connect to the servers anymore and doesn't synch your saves with the cloud, which is indeed instable. Personally I haven't experienced any crashes whatsoever.

*I blame Spec Ops: The Line for this one. There's a scene where Dudebro McMilkshake is given a flamethrower, can't wait to use it, and proceeds to burn down drug fields, THOROUGHLY enjoying himself while the camera goes a tad shaky from the fumes; there's red barrels everywhere, enemies come to you in waves only to be burnt down alive at your hand, and for the ENTIRETY of the mission, there's something between reggae and WUB WUB WUB playing. Even after the mission he's really really happy with the flamethrower. He acted as usual otherwise, so I doubt it's counting into the game's insanity schtick.
I was extremely disgusted at the game during this mission. Absolutely disgusted. Maybe because it doesn't know if it wants to be "red barrels silly" or "skinning those poor creatures realistic".
Anyway, thanks Spec Ops.

P.S.
Really don't know where this comparison with Skyrim comes from. Open world, yeah, but Skyrim at least had somewhat locations with their own backstories and a great bulk of background in general. FC3 is pretty much just a tropical island with pirates, cults and some civvies. There's some hints of history, but none of it interested or of any depth.
Unless you count the cult's version of history, in which case let me suppress a bored sigh.