Wicky_42 said:
I won't get into crying teen pilots and the merits of anime plots vs western plots but I will call you out on your perceived design flaws.
Hands give the benefit of having flexibility. In the case of Gundam, for example, it allows a mobile suit to quickly change from it's mid range beam weapon to a beam saber. This also allows a squad of Mobile Suits to fulfill the role of an other mobile suit by equipping the proper weapon. You can see this in Gundam Wing when the Shenlong Gundam (a close range hit and run attack type) briefly equips a long range beam weapon to take out a fleeing transport. A machine with fixed mounted weapons could never do that and those transports would of gotten away.
Now what about the legs? Well the Zaku was intended to fill an amphibious role. They would assault the out side of a space colonies then infiltrate inward and hold the interior. Why legs and not wheels or treads? Well an acrobat uses his appendages to help maneuver himself while in flight so one could argue that the legs can grant additional maneuverability (often the arms and legs also sport various verniers so this further suggests this idea. Further more later in the UC century movable internal were added to many designs for extra control.
In the end, we have giant green multi-role, amphibious space-nazi robots with hands that spark a design revolution and create a paradigm shift in military design and doctrine. No one thought those confounded tanks would really take off either but now they're every where. (really, watch the original Gundam series and think about these things from a deign perspective, it's all very well thought out).
As for yelling attack names out.... yeah that has no bases in reality and that's why it's awesome. But I'm sorry but arguing about the lack of realism when you're talking about giant robots..... you do you know how ridiculous that is right? Yeah, yeah, I know there's plausible in the next 100 years and then there's 300 billion light year tall robots throwing galaxies at each other like chakrams. But I've never been the kinda of guy who can see something awesome like that and get pissed off or confused because it doesn't make sense because it's still awesome. Realism isn't important to me and beyond that I hate the real world. To quote Movie Bob "It's drab, it's dingy, quality control is a f**king joke, A-cups are far too prevalent, nobody can fly and all the dinosaurs are dead!". For these reason I'd sooner watch a ultra corny, hot blooded anime about giant robots that combine from cars and robot lions fighting giant monsters with rocket punches and manly scarfs in place of plot before I watch a Tom Clancy movie with walking tanks fighting terrorists on earth with Fox News headlines for plots.
I do enjoy tanks with legs though. There are very few mech designs I hate but rather than scoffing at a design I don't get I try to figure out why these things are the way they are. What puts me off by most designs is when the design is intentionally left drab and dull for fear that something too flashy will put people off or in order to mimic how bland and safe real military tech is. Giant robots don't need to be dull just because a real one would be. I mean heaven forbid we ever deviate from the real word.