Haters gonna hate, I thought it was a terrific game. I've put over 1000 hours in it and loved every second. I really should hook up my PS2 again some day.TizzytheTormentor said:Final Fantasy XII, yeah I know, the game that is second only to FFXIII in absolute scorn from many an FF fan, say what you want, the game had a ton of different ways to mix up the combat, the excellent gambit system gave you complete control over your parties actions which opened up tons of strategies. You also had a shit ton to do, with hunts, treasures and other such things just waiting for you, the game rewarded you heavily for going off the beaten path (and sometimes punished you, freaking Zallara)
Mestraal said:Almost certainly FFIX. God I love that game. Just for...everything.
I also keep coming back to Resonance of Fate, I just love the combat system and atmosphere it provides.
I'm think I'm gonna join the Final Fantasy IX bandwagon. I still finish that game on a yearly basis.TizzytheTormentor said:Final Fantasy IX, which is also my favourite game of all time, the story, the characters, the music, the gameplay, everything about it is just perfect.
Morrowind also comes to mind, I have seen a lot of flak towards vanilla Morrowind, but I think the base game with the expansions is just incredible, I find that most mods I tried using didn't work properly, bugged my game or just marred the experience.
Fallout New Vegas, I played the base game for upwards of 200 hours, I have yet to play it with mods, but if I can add a bunch of choice mods, fix the bugs, fix the performance and crashes, then I could play that game forever and not get bored, there is just something about the Mojave that keeps me coming back for more.
Shin Megami Tensei IV, with fast combat, bitchin' music, a world oozing in atmosphere and the excellent demon fusion system, its an absolute gem, its also an anti-grind, while you will fight a lot, you never really have to truly level grind, if you keep your demons up to date via fusion and update your equipment now and then, you will progress comfortably the whole way through.
Final Fantasy XII, yeah I know, the game that is second only to FFXIII in absolute scorn from many an FF fan, say what you want, the game had a ton of different ways to mix up the combat, the excellent gambit system gave you complete control over your parties actions which opened up tons of strategies. You also had a shit ton to do, with hunts, treasures and other such things just waiting for you, the game rewarded you heavily for going off the beaten path (and sometimes punished you, freaking Zallara)
And here I was, thinking I'm the only living soul on this plane of existence whose answer would turn out to be Arcanum.Vendor-Lazarus said:(...)
wRPG: Fallout 2 / Arcanum of steamworks and magick obscura.
(...)
*Gasp* A 20k+ poster quoted me! Must...reply.... ,)C. Cain said:And here I was, thinking I'm the only living soul on this plane of existence whose answer would turn out to be Arcanum.Vendor-Lazarus said:(...)
wRPG: Fallout 2 / Arcanum of steamworks and magick obscura.
(...)
(...)
Hah. Never got that reaction before.Vendor-Lazarus said:*Gasp* A 20k+ poster quoted me! Must...reply.... ,)
Indeed, there are quite a few immersive RPGs out there.Vendor-Lazarus said:Looking over other posters replies made me remember some I should have added, but the first thing that came to mind was Arcanum.
When I first played it I started with a tech gunslinger. I thought the game was incredibly hard, what with its dodgy real time combat and the lack of a decent firearm (until you know where to find one. Thanks, Sammie White). Turns out magic is almost insultingly easy, throw in... well, throwing and you're nigh unstoppable.Vendor-Lazarus said:It is a very memorable game. Full of interesting vistas and storylines.
Definitely. It's magic/tech dichotomy adds to its replay value. A tech run and a magic run are entirely different, and then you can always opt to go for an aptitude neutral character (e.g. thief, although lock picking/unlocking cantripa are not aptitude neutral per se).
I'm not entirely sure if that's a good idea. Fans are not the best designers, they tend to be too indulgent. If Troika were to make a comeback I'd be all for it. They can also make another Vampire: The Masquerade - Bloodlines.Vendor-Lazarus said:Too bad the sequel never got anywhere, but there is always kickstarter or similar sites to be found.
Yes, that always struck me as somewhat odd, too. Whatever made it reverberate with the French didn't seem to have quite the same effect on other people. Maybe I'm veering off into tangible details territory, but it may have something to do with its steep learning curve (especially for techies, as I mentioned above), its joyless graphics (Planescape came out two year earlier, and while its graphics were nothing to write home about either, it still looked pretty vibrant), and its more or less clunky interface. Once you're past these cosmetic issues its a gem, though.Vendor-Lazarus said:I've heard it did rather well over in France, but was sadly went (mostly) unremarked elsewhere.
Very true, as we've seen with Wasteland 2 for example.C. Cain said:I'm not entirely sure if that's a good idea. Fans are not the best designers, they tend to be too indulgent. If Troika were to make a comeback I'd be all for it. They can also make another Vampire: The Masquerade - Bloodlines.Vendor-Lazarus said:Too bad the sequel never got anywhere, but there is always kickstarter or similar sites to be found.