Feminist Frequency Removes Fan Art From Tropes Vs. Women Banner

wolfyrik

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the hidden eagle said:
wolfyrik said:
Kathinka said:
wolfyrik said:
Kathinka said:
wolfyrik said:
Kathinka said:
i had honestly hoped she'd get sued over this. she's hurting gaming and the struggle of equal treatment of women so much that by this point i'd pretty much welcome everything bad happening to her.
You'd want bad things to happen to someone because you disagree with their activities regarding your hobby? And you don't see anything wrong with that?

wow


just...


wow
here's the thing, i, in large parts, agree with some of the things she's saying. you misunderstand.

i want bad things to happen to her (particularly being sued in this case might have been a disciplinary experience for her) because she is a hack, a hypocrite, and very likely a fraud. she has done incredible harm both to a hobby i'm very invested in and to gender equality.
Wow, you really don't even get what I picked you up on, do you?

You're wishing someone harm, because they disagree with you! I'm astounded that you don't get why this is a problem.

Seriously, this is really messed up.

then read again. in an extra short sentence for you: i don't disagree with her. i wish her harm because she's a liar, a cheat, a hack and most likely a fraud. easy enough to understand, no?
In your opinion! In your opinion she's these things, you have not proven that either here or in a court of law and other people disagree with you. In other words, you're wishing harm on someone because you disagree with them. You really don't get why this is a problem, do you? Wishing someone harm is horrific, especially over something like gaming, just because you don't like the way they do things. If you don't like what someone says, you demonstrate that they're wrong, you don't wish for them to suffer. That's just sick.
It's not like he/she wanted Anita to be brutally murdered or something,you're overreacting based on what YOU interpretted from his/her post.

Anyway I share his/her sentiment of Anita not doing anything but cause harm to the cause of getting more women into the game industry.She uses selective information and disregards anything that may conflict with her opinion,hell Anita does'nt even bother with a actual debate. So how exactly is she supposed to be the bastion of equal rights for women in gaming, if she can't even tolerate the presence of differing opinions?I'll give her credit though...she certainly can play to a crowd and get people to do what she wants,kind of like a charismatic female version of a cult leader.

Anita has tons of devoted followers who will beat down anyone who criticizes her and now she has spread her influence through the gaming media as well.Is that the sort of person you want leading the charge for women equality in the game industry?One who willingly ignores other viewpoints besides her own?
What I want is irrelevent. I'm not trying to defened Anita, specifically, I just thinks it's horrific to publically wish harm on someone for this. Besides, you claim she ignores other viewpoints, do you have proof of that? Sure she's respresenting one side of a debate, that's her job, that's what she's there to do. You disagree with her? Good, then do it by challenging her claims, providing evidence. Don't do it with vague claims and ad hominem. It Absolutely does NOT giving anyone the right to call for harm to be done to her.

You say I'm over-reacting, but we're talking about a person on a forum calling for "every kind of harm" on a person who has already received rape and death threats.
Maybe I'm over-reacting, maybe you're trying to justify and normalise hate, just because you don't like what the victim has to say?
 

Dragonbums

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Kathinka said:
then read again. in an extra short sentence for you: i don't disagree with her. i wish her harm because she's a liar, a cheat, a hack and most likely a fraud. easy enough to understand, no?
This really isn't doing you an favors....at all.

You don't disagree with what Anita is saying.

But because she has average to sub par feminist videos about videogame tropes you wish all the ill of the world to fall upon her?

You don't disagree with what she is saying but your calling her a liar?

And you wish for ill things of all kinds to befall a women who's worst crime was getting more money than she asked for on Kickstarter and making average 20 minute long videos?

Really?

Is this your attempt to shed a better light on yourself?
 

wolfyrik

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Sonichu said:
UncleThursday said:
Then we can maybe get someone who has a goddamn clue about being a woman in the gaming industry talk about the issues Anita thinks she knows about... like Jayde Raymond, perhaps. I'd listen to her on the subject; being as she's been in the gaming industry for a while, dealt with her own issues regarding abusive treatment from gamers, is well articulated and is smarter than a whole shitton of people on this planet.
I hate to probably disappoint you, but http://themalesofgames.blogspot.com/2013/10/jade-raymond-what-can-bunch-of.html

wolfyrik said:
In your opinion! In your opinion she's these things, you have not proven that either here or in a court of law and other people disagree with you. In other words, you're wishing harm on someone because you disagree with them. You really don't get why this is a problem, do you? Wishing someone harm is horrific, especially over something like gaming, just because you don't like the way they do things. If you don't like what someone says, you demonstrate that they're wrong, you don't wish for them to suffer. That's just sick.
I hope you were defending Jack Thompson with exactly the same zeal.

http://www.escapistmagazine.com/news/view/95144-Jack-Thompson-Sues-Facebook
The post you quoted of mine, isn't defending anyone "with zeal" it's pointing out that wishing harm on people just because you disagree with their position is horrific. Are you so blinded by hate that you can't distinguish between debating a position or the people invovled? Is challenging hostility the same as defending a specific person? Read my posts, I haven't defended Anita Sarkeesian in the slightest, only challenged people who wants to bring "every harm in the world" on someone who is objectively harmless, just because they disagree.
 

wolfyrik

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Sonichu said:
wolfyrik said:
Sonichu said:
UncleThursday said:
Then we can maybe get someone who has a goddamn clue about being a woman in the gaming industry talk about the issues Anita thinks she knows about... like Jayde Raymond, perhaps. I'd listen to her on the subject; being as she's been in the gaming industry for a while, dealt with her own issues regarding abusive treatment from gamers, is well articulated and is smarter than a whole shitton of people on this planet.
I hate to probably disappoint you, but http://themalesofgames.blogspot.com/2013/10/jade-raymond-what-can-bunch-of.html

wolfyrik said:
In your opinion! In your opinion she's these things, you have not proven that either here or in a court of law and other people disagree with you. In other words, you're wishing harm on someone because you disagree with them. You really don't get why this is a problem, do you? Wishing someone harm is horrific, especially over something like gaming, just because you don't like the way they do things. If you don't like what someone says, you demonstrate that they're wrong, you don't wish for them to suffer. That's just sick.
I hope you were defending Jack Thompson with exactly the same zeal.

http://www.escapistmagazine.com/news/view/95144-Jack-Thompson-Sues-Facebook
The post you quoted of mine, isn't defending anyone "with zeal" it's pointing out that wishing harm on people just because you disagree with their position is horrific. Are you so blinded by hate that you can't distinguish between debating a position or the people invovled? Is challenging hostility the same as defending a specific person? Read my posts, I haven't defended Anita Sarkeesian in the slightest, only challenged people who wants to bring "every harm in the world" on someone who is objectively harmless, just because they disagree.
You didn't click my link, don't you? People of the Internet really, really hated on Jack Thompson and wished him harm. In an organized manner, like these groups on Facebook from the link that poor Jack claimed caused him a great distress and made him fear for his safety (so he could try and sue Facebook, like he tried to sue Midway and Rockstar for 'killing' him in their games and more). Yes, it was just because they disagreed with his similarily 'non-profit' activism regarding what should be and what should be not in video games.

But somehow that didn't turn Thompson into a saint martyr victim of them mean 'hordes of' violent gamers (look, it was really violence in games made them so violent!) and an infallible expert and then 'Gaming's Ambassador'. So, were you so busy defending this damsel in distress as well?
Wow, you missed it again, didn't you? When you've stopped foaming at the mouth, maybe you'll take time to stop and actually point out where I've defended Anita Sarkeesian specifically, even once?

As I've pointed out twice already, I haven't defended Sarkeesian and I'm not defending her. Only challenged a person who is calling for "all the harms in the world" against somone they simply disagree with. As I asked you last time;

Is challenging hostility the same as defending a specific person?

As for Jack Thompson, what the hell does that have to do with anything? If people were calling for his death and "every harm" on him, then that'd still be inexcusable. You can disagree with people without needing to harm them or wish them harm. It's far more effective (and infinitely more honest) to demonstrate that they're wrong, rather than substantiating their point with malicious, aggressive rhetoric. That tends to only give them more ammunition.
 

wolfyrik

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Sonichu said:
I didn't even start 'foaming at the mouth'.

Thompson was also playing a professional victim for money. Everyone knew no one's really is going to go Mortal Kombat or GTA on his ass. But he's utterly failed in his so heroic martyrdom, no one really cared when people on the Internet (who were often inspired by attack articles in gaming media and things like this mocking video http://www.dailymotion.com/video/x6nnbn_de-rez-jack-thompson-only-on-the-es_videogames on The Escapist) were allegedly causing him a 'great harm and distress' after video games supposedly made them violent.
No one may have taken it seriously, but that's not the point. By countering his nonsense claims with violent rehetoric, people added weight to his argument. They substantiated it by behaving in the way he essentially predicted. It's also just a really crappy, foolish way to live. Giving in to anger and spouting rage and wishes of harm on people achieves nothing but fostering resentment and bitterness. You can't live your life like that.

Demonstrating that the person you disagree with is wrong, or pointing out why their positions is flawed, will achieve far more in countering them and do less harm to yourself.

And of course there is always the risk that someone *will* listen. Then what happens?

Edit: for the record; De-rez - Hilarious.
 

Gindil

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JimB said:
Gindil said:
This has been explained to you numerous times and you continue to bend over backwards to argue your beliefs without any validity to Anita's claims.
I'm sorry, but could you please rephrase this sentence? I can't make any sense of it.

If it helps, my point is that the accuracy of a message is in no way dependent upon the emotional state of an observer.
This isn't the first time you've had a confirmation bias and Anita's message is filled with presuppositional arguments and assumptions about the gamer base that have no foundation in what the games actually presents. Yet you maintain that Anita has had some points which isn't true at all. *shrug*

Gindil said:
She has a double standard on gender thanks to her Bechdel test.
Okay, so, what double standard is that, and what does the Bechdel test have to do with it?
Her 3rd video is about how "men are the default", which puts it as a rehash of her opinion from the Bechdel test. Instead of answering the question of how the rescue plot is only sexist when men do it, she sidesteps the issue as indicated by her 3rd video.

Gindil said:
She hypocritically wants "strong female characters" while playing a victim herself.
Leaving aside for now what "playing a victim" means, please explain how that is hypocritical. I mean, I'm shy and socially awkward, so am I a hypocrite for enjoying fiction about people who can talk to others without sweating?
The running to the press for more exposure of her Kickstarter? The need to hide behind her followers for support? She hasn't even stood up for her own arguments, opting to pull out a troll comment instead of explain her actions for the past two years. Hell, even her apology to Cowkitty was weak when you consider what she was doing with her photo without her permission. There is a strong chance that Dan Bluth could condemn the photo, leaving Cowkitty as the artist liable for damages since all she wanted to do was create fanart. Cowkitty merely wanted to have people enjoy her fanart and yet Anita rudely took off the mark and used it without permission. Now I don't really think this is a copyright issue, it's actually more of a plagiarization issue but the point remains that her rebuttal was her blaming others instead of admitting her mistakes and trying to address the issue.

Gindil said:
There's no validity to her "nine seconds a woman is beaten" claim.
Why not? Is her source untrustworthy? Did it use faulty methodology to arrive at its conclusion?
First of all, this is the same as Hillary Clinton claiming that video games cause violence. Second, all that does is tell people that women in the real world are beaten, not that video games cause it. Correlation and causation and blah de blah. I've yet to find any study that has shown such a stat save for the ones that are meant to support the Jack Thompson types who just believe it with all of their hearts even though we have 40 years of games and no signs of an apocalypse of gamers trying to beat up people because they played Double Dragon.

Gindil said:
Quite frankly, Anita will hypocritically show how women are "objectified" with the entire bow thing but she does that exact thing herself with her interpretation of Peach and Zelda.
sigh

Please explain where the hypocrisy lies instead of just telling me it's there.
Look at her version of Zelda and Link. Ignore this article and look at the first picture [http://www.smh.com.au/digital-life/games/blogs/screenplay/tuesday-newsday-feminist-gamers-and-failed-kickstarters-20130312-2fww8.html]. Then rewatch what she says in Miss Male Character. Anita contradicts herself with her own argument from Damsels. She gives herself and her "creations" more makeup and jewelry while complaining about such things. And it's not like guys [http://snk.wikia.com/wiki/Ash_Crimson] don't do such things in video games while girls are more tomboyish. [http://snk.wikia.com/wiki/King] Also, it's the same contradiction as her Legos video. She's wearing pink, complaining about how it's a girls color, and blaming the media while wearing it herself, ignoring how parents can choose the legos for kids, and the many other problems with her one sided arguments.

Gindil said:
Meanwhile, the perfect Miss Male Character exists in the Nintendo-verse in Daisy, Impa, Karane, and a few others.
I don't think you know what "Miss Male Character" means. Which male character is Daisy a female version of? Which male character is Impa a female version of? Which male character is Karane a female version of?
You mean the Distaff Counterpart? Please. If you're looking for women that defy the feminine structure, that's exactly what they do. Daisy is a counterpart of Peach, showing a more tomboyish side to Peach's girlishness. Also, she's more brave than Luigi, her boyfriend. Impa is the Distaff of Zelda, who has had various iterations and has always been a mainstay of Zelda games. Karane is a distaff of Link with a less "sexist" version of dress than what Anita came up with. In other words, Nintendo already solved these problems and did it without Anita's biased conclusions.
 

JimB

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UncleThursday said:
I can answer this a bit.
If you'd like to talk about your own beliefs, that's fine, but I'd prefer to let Gindil speak for himself.

UncleThursday said:
Personally, if I felt anyone constituted a genuine threat against me with something online, I wouldn't be trotting it out at every opportunity to bring that threat into view...would you?
No, but I am deeply and irrationally opposed to the idea of letting anyone know they have affected me in a way I don't want, so I don't think what I would do can or should be mapped to anyone else. Why would you not "trot it out," as you say, and why do you think Ms. Sarkeesian ought not to either?

UncleThursday said:
Also, how that game constituted a viable threat against her is because of...reasons?
Has she ever claimed they're a viable threat? I've never paid attention to anything she's said outside of her videos, and I do not recall her ever saying that in one of them.

UncleThursday said:
There are literally thousands of beat up X person games on Newgrounds and have been since the mid-90s. Should Presidents HW Bush, Clinton, W Bush and Obama be scared of a real and viable threat against them? Bill Gates?
Are you suggesting the resources and levels of protection offered to former presidents of the United States and to Bill Gates are equivalent to what's available to Anita Sarkeesian?

UncleThursday said:
Hell, anyone else (both men and women, but the overwhelming majority are to beat up men, famous or not) with a beat them up game on there?
Dunno. I don't know whom those other people are.

UncleThursday said:
She often talks about how the Internet made it a game, and they had a 'home base' to work from...4Chan. However, she doesn't ever mention that her Kickstarter page was spammed to both 4Chan and Reddit for 3 weeks prior to her YouTube version of the Kickstarter video going up (it cannot be proven either way if she spammed it, someone working with her, or someone else not involved at all, however).
This is insupportable. "She started it" is no excuse for bad behavior; that's shit people should have learned in fucking grade school. It is even worse when you openly acknowledge that the justification ought to be, "She might or might not have started it, we don't really know, but either way she had it coming."

UncleThursday said:
She was aware of the Kickstarter video spam on 4Chan and Reddit, however, as that was the main reason she made sure to leave the comments open on the YouTube version of the Kickstarter video, something she had never done in the past; she knew it would bring in tons of posts against her.
Okay, I'm cranky, and I apologize for that, but seriously, you keep acting as if your suppositions about her mindframe are proof in and of themselves. I will grant you that it's suspicious, but that's as much as you've actually proven.

UncleThursday said:
She still meticulously screenshots any comment she finds hateful against her, even someone just asking if she ever shuts up (after a particularly bitter post she made against Microsoft after Microsoft's press event at E3 last year), and posts them to her Tumblr blog for her fans and followers to see.
Each and every one of them? Maybe that's why she hasn't put out a new video in so long, because that must be a twenty-four hour job.

UncleThursday said:
And with links to those people's tweets and Twitter accounts for her fans to potentially harass.
Do you object to people being taken to task for things they say?

UncleThursday said:
She's getting paid to retell her story of her victimization (even if it was engineered, at least in some part, by her). Sounds like the very epitome of a Professional Victim, to me.
What is the stated purpose and subject of the public speaking and media engagements you refer to?

JimB said:
I believe he is referencing
I still prefer to let Gindil speak for himself.

UncleThursday said:
She is trying to be 'academic' in her presentation, to try and make this something that could be shown in Women's Study courses in college. Academic presentations are not normally known for their flair over being downright boring.
It is possible to do, though, and honestly, her intention doesn't change whether I find the end product lifeless and tedious.

UncleThursday said:
Notice she doesn't even mention Sabre by name, thus dropping him to a throw away character in her telling, and that it wasn't 'their task' but 'her task.'
Again, I'm very literal-minded, so I just don't see your argument here. "Her task" does not preclude it being "their task," and is not inaccurate in what it says. It may lead a person to an incomplete assumption, but not an inaccurate one.

UncleThursday said:
My summation is more faithful than 'traveling time and fighting monsters with her magical staff.'
Your summation is a more accurate synopsis of the plot, sure, but was she talking about the plot, or about what Krystal was written to do in the plot? They're not the same things.

UncleThursday said:
She already ensured her audience didn't know Sabre's name, nor his importance to the game's plot and gameplay.
I can't and won't tell you you're wrong that her description of the game as a whole is inaccurate, but I really don't know where this insistence comes from that she was talking about the game as a whole, or was required to talk about the game as a whole, rather than the single character she kept referencing.

UncleThursday said:
In her telling of the timeline, it went, "Hey, look, Sabre kind of looks like Fox...fuck it, change the whole game to a StarFox game and I'll get the ball rolling at Nintendo HQ."
The bit prior to your ellipsis is true. The bit after is your inference. Ms. Sarkeesian neither directly states nor even (at least by my standards) implies causation, only a series of events.

UncleThursday said:
And, while you may not like logic, you have to admit, it makes far more logical sense as to why the game was changed to a StarFox franchise game, over Miyamoto getting it changed to stroke his own ego and for the fuck all of it.
She definitely didn't say or imply that, either.

UncleThursday said:
JimB said:
Do any of those parts alter the fact that he treated Krystal as an object of desire?
Peppy chides him for his actions and I think Krystal informs him, telepathically, of what he has to do to free her from her crystal prison (oh, look, a pun, Krystal is trapped in a crystal...har har).
So...no, then? That part is still there and still accurate?

UncleThursday said:
JimB said:
Is any part of it untrue, though?
Is any part of it cited?
What exactly is your complaint, UncleThursday? Are you saying the things she says are untrue, or are you saying they're true but don't count?

UncleThursday said:
Notice you conveniently also forgot the part where I mention in certain tellings of the stories that fall under the Monomyth category (the Perseus/Andromeda story is not the only one, mind you), that the whole Damsel in Distress part is the woman's own trial and tribulation before becoming something greater; often a ruler or a high religious figure or similar in power.
You did not say Andromeda had such a story. You said certain Monomyths do.

UncleThursday said:
As to the reason it's important? In many of the Monomyth stories, it isn't some dastardly villain snatching the girls to disempower them, it's often their own families that are forced to put them in that position due to some outside force. Whether that's to appease the wrath of angry gods who will otherwise destroy everything the girl loves, or a dragon that will destroy a town if it isn't fed a sacrificial offering of human flesh, the point is it's not to actually disempower the women as much as to tell the story and often the moral behind it.
Then why is it not a son getting sacrificed?

UncleThursday said:
In that series, yes. In total appearances? Hardly at 93%, it's 15.66%. Again, though, you're picking only those appearances that fit the quintessential Damsel in Distress role, not every game she's ever been in. Why do only those particular appearances count?
I (and let me repeat I, not she; I do not know what she thinks) say that if you're discussing a character's role in a story, then there has to be an actual character in an actual story. Discussing the Princess's role in a Mario Party game feels to me like calling the thimble a character and Monopoly a story.

UncleThursday said:
You must find a lot of costumes in games, then.
Yup.

UncleThursday said:
Why is Mario there, in the beginning? There's no explanation, no story.
Oh, there isn't a story in the instruction booklet? I had a vague memory that there is.

UncleThursday said:
Even newer games that people love, like Half-Life...Gordon's motivations are barely even present, you know, besides holy shit aliens are attacking and I have to get the ever holy fuck out of here.
I'm pretty damned sure even Yahtzee has said Gordon Freeman isn't really a character for just that reason.

UncleThursday said:
What about Link? Is he a character? Before Ocarina of Time, could you find any real motivation behind what he did?
In the first game, Impa asked him to. I know for a fact that one is explained in the instruction booklet. She was running from Moblins, bumped into him, and he had to save them both (which he did without a weapon), and when he was done, she asked him to save the princess. One can infer that being attacked by Moblins convinced him he had a good reason to oppose Ganon, but that's never actually mentioned.

UncleThursday said:
Any sense of character growth beyond "Hey, kid, go find these triangles and defeat the evil wizard?"
If you choose to view character growth mechanically, as the increasing of Link's powers and abilities as represented by the number of hearts he has and the items he can use, then yeah. I'm not totally sold on that, since I'm more of a literature nerd than a game nerd, but for the medium of video games, it feels about right to me.

UncleThursday said:
How about Ryu and Ken from the original Street Fighter game?
I never played that. I didn't become aware of the franchise until they started tacking adjectives to the front end of Street Fighter II's title. As for those games, though, I can only grudgingly say they stories and character arcs, in that some of them have a pre-set midboss and boss fight for each character, with scripted dialogue and maybe a cut scene and some shit, but the attempts to build a story feel so damned desultory I kind of grind my teeth giving them even that much credit. The characters certainly do not grow mechanically, as characters like Link or Megaman do.

UncleThursday said:
Your own stance is what works for you, fine. But, it doesn't mesh with what the majority of players feel are the characters in a game.
I don't need it to. I am fine with not having a chorus to chant "amen" at me when I think I'm right.

UncleThursday said:
But, truthfully, no character in any sort of media, games included, has any agency. They have no free will. If a writer decides character X will die at a certain point in the story, then character X has no agency to try and prevent it. The characters have no free will, protagonist or not. They have the illusion of agency, but only as much as the writer gives them.
Well, yes, anything in any work of fiction except maybe for the physical reality of the copy you hold in your hand is an illusion. I thought that was a given.

UncleThursday said:
http://nintendoeverything.com/takemoto-on-why-peach-isnt-playable-in-new-super-mario-bros-u/
Thank you. I retract my question and implied accusation.

UncleThursday said:
Now, getting back to the hypocrisy thing... One of the titles of the videos, that has yet to be released
Yeah, I'm going to stop you right there. If you want to condemn her for hypocritical things she has actually said, then I'm happy to listen and engage you, but I have zero interest in listening to anyone condemn anyone else for things she hasn't said but that you're pretty sure she will eventually say.

UncleThursday said:
Watch that entire presentation about the game idea for "The Last Princess" again. Seriously look at it. You know, that idea of an empowered female character...who dresses like a man, cuts a bloody swathe through an untold number of male soldiers (should we bring up the Men are the Disposable Gender trope she will never bother bringing up?) and then cold-bloodedly murders the royal council in revenge for them imprisoning her? What does that sound like?
I am very uneasy with a lot of the implications in this paragraph. You're saying that wearing pants makes a woman into a man with boobs? That only men can use physical methods to defend themselves, so a woman who fights back is a man with boobs? That, quote, "confront[ing] the villainous council and [abolishing] the monarchy" can only refer to murder in cold blood rather than the overthrow of an obviously illegal and illegitimate rule whose tyranny can be inferred from how it chose to rise to power in the first place?

What, UncleThursday, is a suitably female method for dealing with the plot of the game laid out?

(I know I altered the quote a bit, but only to make verb tenses fit.)

Urg, more people to quote...fuck it, it's probably bad taste, but I'm going to break this up into at least one more post.
 

JimB

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Apr 1, 2012
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Gindil said:
JimB said:
Gindil said:
This has been explained to you numerous times and you continue to bend over backwards to argue your beliefs without any validity to Anita's claims.
I'm sorry, but could you please rephrase this sentence? I can't make any sense of it.

If it helps, my point is that the accuracy of a message is in no way dependent upon the emotional state of an observer.
This isn't the first time you've had a confirmation bias and Anita's message is filled with presuppositional arguments and assumptions about the gamer base that have no foundation in what the games actually presents. Yet you maintain that Anita has had some points which isn't true at all. *shrug*
Gindil, the way you use English is very weird to me, and I can't always make sense of it. Is the paragraph above intended to explain the previous one I asked about in the quote tunnel, or is it some kind of counterpoint?

Gindil said:
Her third video is about how "men are the default," which puts it as a rehash of her opinion from the Bechdel test.
What does that video say about the Bechdel test? Is she claiming she's rehashing the Bechdel test, or are you doing that? If you're the one doing it, then what is your basis for doing so?

Gindil said:
Instead of answering the question of how the rescue plot is only sexist when men do it, she sidesteps the issue as indicated by her third video.
And how does she sidestep?

Gindil said:
The running to the press for more exposure of her Kickstarter?
Wait, you have proof that she is the one who approached the press and said, "I have a story for you," rather than the press approaching the story?

Gindil said:
The need to hide behind her followers for support?
You have proof she has ever asked, directly or indirectly, her followers to do anything?

Gindil said:
She hasn't even stood up for her own arguments, opting to pull out a troll comment instead of explain her actions for the past two years.
Is this sentence a reference to some event, and if so, which one?

Gindil said:
Hell, even her apology to Cowkitty was weak when you consider what she was doing with her photo without her permission.
I do not care. I don't believe Cowkitty is particularly owed an explanation even if the use of her image was deliberate; no matter who drew it, it is still an image of Princess Daphne as the video games community perceives her.

Gindil said:
There is a strong chance that Dan Bluth could condemn the photo, leaving Cowkitty as the artist liable for damages since all she wanted to do was create fanart.
I am unaware of any legal basis for what you just said. If you know something I don't, then please point me to the statute you're referring to.

Gindil said:
Cowkitty merely wanted to have people enjoy her fanart and yet Anita rudely took off the mark and used it without permission.
You have proof of this?

Gindil said:
Gindil said:
There's no validity to her "nine seconds a woman is beaten" claim.
Why not? Is her source untrustworthy? Did it use faulty methodology to arrive at its conclusion?
First of all, this is the same as Hillary Clinton claiming that video games cause violence.
So what Anita Sarkeesian said is untrue because someone who is not Anita Sarkeesian said something completely different that is not proven to be true? Crap.

Gindil said:
Second, all that does is tell people that women in the real world are beaten, not that video games cause it.
The quote you provided does not say she said that, nor that she implied it, so I don't know why you're arguing against something that, so far as I know, she didn't say.

Gindil said:
Look at her version of Zelda and Link. Ignore this article and look at the first picture [http://www.smh.com.au/digital-life/games/blogs/screenplay/tuesday-newsday-feminist-gamers-and-failed-kickstarters-20130312-2fww8.html].
"Ignore the content of the argument and look at the picture" is an extremely literal translation of "Don't read the book, just look at the cover and agree with me that the book is therefore bad." No, thank you.

Gindil said:
Anita contradicts herself with her own argument from Damsels. She gives herself and her "creations" more makeup and jewelry while complaining about such things.
Ah, yes, the old, "Women who wear makeup aren't allowed to be feminists" argument.

Gindil said:
Gindil said:
Meanwhile, the perfect Miss Male Character exists in the Nintendo-verse in Daisy, Impa, Karane, and a few others.
I don't think you know what "Miss Male Character" means. Which male character is Daisy a female version of? Which male character is Impa a female version of? Which male character is Karane a female version of?
You mean the Distaff Counterpart?
Um, no, I don't. You did not say "Distaff Counterpart." You said "Miss Male Character." Why are you bringing up this new thing now? Are you trying to change the subject?

Gindil said:
Daisy is a counterpart of Peach, showing a more tomboyish side to Peach's girlishness.
Has Daisy ever been a character in a story-based game other than the Mario game for the very first Gameboy, where she was a kidnapped princess needing to be rescued by Mario? If not, then what the hell does this have to do with anything? Are you arguing that her having a slightly more boisterous voice track than Peach's on a Mario Party game is equivalent to actually doing something?

Gindil said:
Impa is the Distaff of Zelda, who has had various iterations and has always been a mainstay of Zelda games.
Um, either you are using some specific slang term here that I don't know, or else you don't know what "distaff" means. It refers either to a part of a spinning wheel for weaving, or else to a thing that is female in nature. How is Impa a female Zelda? Isn't Zelda a female Zelda?

Gindil said:
Karane is a distaff of Link with a less "sexist" version of dress than what Anita came up with.
I don't know whom Karane is. Can you explain that to me?
 

JimB

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Sonichu said:
I'm so tired of your insistence of playing devil's advocate, but I spotted this after tl;dr and scrolling down:
Eh. I'm tired of you ignoring the questions Wolfyrik has asked you I think three times now in favor of telling him what he's doing and why he's doing it despite his own stated intentions, so I have to say my sympathy for your plight is pretty damned low; particularly when you come out and admit you don't bother reading what you're complaining about, so pardon me if I don't spend any of my tears on you.

Sonichu said:
https://www.google.com/search?q=karane

You're welcome.
If you have something to say, Sonichu, then I welcome you saying it. I am not interested in your attempt to pass off a search engine as having something to say, though.

Sonichu said:
The trope "Miss Male Character" doesn't even really exist. Outside of Feminist Frequency bullshit.
No trope exists until someone says so.

Sonichu said:
Because it was invented by Aniton McSarkintosh.
Yes, yes. Somewhere out in the world, Anita Sarkeesian is being made aware that some anonymous person on the internet is deliberately misspelling her name, and she burns with shame and hurt feelings. Well done on striking such a mighty blow against her.

Sonichu said:
Seriously, why do you even try so hard?
I wasn't aware that asking one question and defining a word I already know counts as hard effort.
 

JimB

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Sonichu said:
Karane at Zelda Wiki is #1 serach result for "karane," Sherlock.
I never said or even implied that it would be hard to find out. I just think Gindil has an obligation to provide his own explanations for the things he says, so I refuse to do the work for him. You, for your part, do not have anything to say about Karane, but just want to tell me how stupid I am, so I am disinclined to take you up on your offers, since they are not legitimate offers in the first place.

Sonichu said:
The trope is Distaff Counterpart.
And if that's what she was talking about, then it would be relevant. However, you do not get to define another person's terms of discussion, and you do not get to say that Miss Male Character does not exist just because Tvtropes.com doesn't say so.

Sonichu said:
Actually, I'm mostly misspelling the name of the man behind her.
Oh, well, then that completely invalidates my point about how it's a pointless bit of pettiness as embarrassing to behold as watching a child pitch a fit in a grocery store because Mommy won't buy him new Honey Marshmallow Chocodiles cereal.
 

UncleThursday

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JimB said:
No, but I am deeply and irrationally opposed to the idea of letting anyone know they have affected me in a way I don't want, so I don't think what I would do can or should be mapped to anyone else. Why would you not "trot it out," as you say, and why do you think Ms. Sarkeesian ought not to either?
I dunno, maybe because if I felt something was a viable threat, I wouldn't want to show it to other people who might make a similar threat-- even if they're just being jackasses and trying to be funny? Or because if I felt something was a viable threat it would mean I was actually, you know, frightened by it? If I felt something was a viable threat, I would inform the authorities and actually be vigilant to see if that threat came to pass. But I wouldn't be showing it off at every opportunity because if the threat is still in any way viable, I don't want it known to others.

JimB said:
Has she ever claimed they're a viable threat? I've never paid attention to anything she's said outside of her videos, and I do not recall her ever saying that in one of them.
There was an interview where a statement was read by the interviewer, the statement made by the guy who made the game, where after she says 'it was not a threat' Anita laughs. You know, the same way you laugh at a KKK member who says he isn't racist after he's just spouted off about why blacks, asians, jews, etc. are all worthless subhumans for simply not being a WASP. Probably the closest I feel like looking for after work, again.

JimB said:
Are you suggesting the resources and levels of protection offered to former presidents of the United States and to Bill Gates are equivalent to what's available to Anita Sarkeesian?
Those are just prominent examples. People pretty much anyone should know if they haven't been living under a rock for the past near 30 years.

JimB said:
Dunno. I don't know whom those other people are.
So, it's OK to make beat up games about various people, the overwhelming majority being men, famous or not (remember that part, the or not)... but it is sexist, misogynistic, etc. to make one about Anita? Is that what you're implying? Because that's what she certainly implies when she brings it up as an example of misogyny online against her... again, a misuse of a word by her. Misogyny cannot be directed at one single woman, it is the hatred or general dislike of any and all women or girls, not one particular woman.

JimB said:
This is insupportable. "She started it" is no excuse for bad behavior; that's shit people should have learned in fucking grade school. It is even worse when you openly acknowledge that the justification ought to be, "She might or might not have started it, we don't really know, but either way she had it coming."
You seem to think she didn't and doesn't still want that sort of response coming to her. It's apparent she does, as she uses it all the time to keep herself in a victimization light to continue to garner sympathy. The whole idea behind the manipulator personality, of which professional victims most definitely are, is to continually get a negative reaction towards them to then use to garner sympathy to their own advantage.

JimB said:
Okay, I'm cranky, and I apologize for that, but seriously, you keep acting as if your suppositions about her mindframe are proof in and of themselves. I will grant you that it's suspicious, but that's as much as you've actually proven.
Perhaps you have another theory as to why she let that video have open comments when all her previous ones were moderated (one of her own videos she even talks about the fact she moderates comments, so straight from the horse's mouth as the saying goes)? Perhaps this theory isn't as suspicious as the facts have said, including the fact that 24 hours after the kickstarter ended she closed the comments on the video? Why not earlier if they bothered her so much? Why not leave them open if she didn't mind them at all? The timing is, again, highly suspicious. Again, however, Anita hides herself away in her ivory tower where she doesn't have to even make a cursory acknowledgement of these things.

JimB said:
Each and every one of them? Maybe that's why she hasn't put out a new video in so long, because that must be a twenty-four hour job.
Maybe every might have been stretching it. But she has screenshotted hundreds, if not thousands. Many of them make it into her collage slide collection for her speaking engagements. They also make it onto her Tumblr page frequently enough.

JimB said:
Do you object to people being taken to task for things they say?
Anita from her TEDxWomen talk and other interviews at the same time: I've been a gamer all my life. I love video games.
Anita from 2010 or so in the now infamous 'I'm not a gamer' video: I'm not a gamer. I don't like video games In fact, I had to learn a lot about video games before making this video.
The Internet: I thought you were a lifelong gamer?
Anita's only response (a tweet): I took a break from gaming.
Anita's supporters: Yeah! She's still been a gamer all her life! Leave her alone!

So, she can't be taken to task for something she said. She said in interviews and talks she had been gaming all her life. Then it was discovered she said the exact opposite while giving a presentatin to a Women's Study class at a school. When taken to task, the best she can come up with is 'I took a break' and then drops it. How long of a break? 5 years? 10? 15? She's only around 30, if it was a 15 year break then that's half her life.

So, I'll ask seriously: Why is she allowed to make contradictory statements and when taken to task for saying them, is she allowed to casually throw off the criticism and her followers (and the gaming media) decide it's perfectly fine she said both and that she is still incorruptible in their eyes? Why is it ok for her to take others to task when she feels like it, but she, herself, can't do the same? What's good for the goose is good for the gander, after all.

JimB said:
What is the stated purpose and subject of the public speaking and media engagements you refer to?
The media interviews tend to happen right around the time a new video is going to be released, so obvious publicity. Her speaking engagements, well, hard to actually say, since almost without exception there is no recording allowed in them. Even if everyone else is allowed to be recorded, once she takes the stage if any recording equipment is being used that person is forcibly ejected. But, since she seems to be just retelling the story of Anita vs. the Big Bad Internet, that it's been about her and nothing else.

JimB said:
It is possible to do, though, and honestly, her intention doesn't change whether I find the end product lifeless and tedious.
I agree it's not impossible. But it is rare to find academics who are easy to listen to when talking about a subject without being bored to tears or falling asleep. Please note I am not saying she is at anywhere near an academic level in terms of presentation or research into the subject matters she talks about.

JimB said:
Again, I'm very literal-minded, so I just don't see your argument here. "Her task" does not preclude it being "their task," and is not inaccurate in what it says. It may lead a person to an incomplete assumption, but not an inaccurate one.
Literally speaking, though, it doesn't include Sabre in the task at hand, either; does it?

JimB said:
Your summation is a more accurate synopsis of the plot, sure, but was she talking about the plot, or about what Krystal was written to do in the plot? They're not the same things.
Being as it was supposed to be a story driven game, though, the importance of Krystal, Sabre, Random and the other characters is relevant. By ignoring everyone but Krystal, she has made Krystal the most important thing about Dinosaur Planet.

JimB said:
I can't and won't tell you you're wrong that her description of the game as a whole is inaccurate, but I really don't know where this insistence comes from that she was talking about the game as a whole, or was required to talk about the game as a whole, rather than the single character she kept referencing.
Again, she describes the game with the inference that Krystal was the most important thing in it. Even her summation of the game says it:

The tale of how Krystal went from protagonist of her own epic adventure to passive victim in someone else?s game
The protagonist of her own epic adventure. Again, straight from the horse's mouth.

Even the only artwork she showed was the Krystal promo artwork. I know there ws a Sabre one done in the same vein, maybe even one with both characters.

JimB said:
The bit prior to your ellipsis is true. The bit after is your inference. Ms. Sarkeesian neither directly states nor even (at least by my standards) implies causation, only a series of events.
I'm sorry, which part of:

As development on the project neared completion, legendary game-designer Shigeru Miyamoto joked about how he thought it should be the 3rd installment in his Star Fox franchise instead. Over the next two years he and Nintendo did just that.
isn't implying direct causation?

JimB said:
She definitely didn't say or imply that, either.
Miyamoto makes joke in her telling, he and Nintendo change the entire game because of it. Nope, not implying that at all. Where exactly is the sarcasm tag again? Because she most definitely is implying it.

JimB said:
So...no, then? That part is still there and still accurate?
You do know what context is, correct? And taking things out of context? I could take, from one single video of hers, the words 'I' 'hate' 'men' 'they' 'make' 'me' 'scream or throw up... or both' and put them all together in video editing to make it appear like a complete sentence. It doesn't mean I haven't taken them completely out of context and put them together to show an agenda, however. She's taking scenes she wants, out of context, and edited them together to make t appear that that was the entirety of the scene.

JimB said:
What exactly is your complaint, UncleThursday? Are you saying the things she says are untrue, or are you saying they're true but don't count?
That she simply doesn't know how to do research. The sign of a intellectual wannabe is to quote things verbatim without understanding what the quote means. It's also a sign that she specifically wanted to be able to use the French words to show how learned she is. I could quote Nietzsche all day long, but all it does is make me appear to be smarter than I am. I could also quote Wikipedia all day to appear knowledgeable, but it doesn't mean I am.

As to the citing, again, she is the one trying to make this academic. Citing sources is key to academic works.

JimB said:
You did not say Andromeda had such a story. You said certain Monomyths do.
Correct. In the original Perseus/Andromeda story she isn't necessarily destined for something greater. More modern tellings, such as the movie(s I suppose, I didn;t see the new one) Clash of the Titans have her being the daughter of a king and queen.

JimB said:
Then why is it not a son getting sacrificed?
The son being sacrificed was in the Torah/Old Testament when Abraham is commanded by Yahweh to sacrifice his son as a testament of his faith. I suppose, technically, in the Christian faith, Yahweh allows his own son to be sacrificed in the crucifixion of Jesus in the bible's New Testament.

However, more importantly in terms of storytelling, is that audiences simply don't give a rat's ass about helpless males beyond the age of 15-16. They are expected to take care of themselves and get themselves out of trouble. Female characters instantly garner more sympathy in stories. Males have to work to gain audience trust and likability, while females either have to be the most vile and evil creatures on the planet to not have it to begin with (IE wicked witch/queen characters) or have to work really hard to make the audience not care if she lives or dies.

Since Anita loves TVTropes, here's a nice synopsis for you that explains it: http://tvtropes.org/pmwiki/pmwiki.php/Main/MenAreTheExpendableGender . Remember, though, that this doesn't just apply to TV or movies, it applies to all storytelling. Helpless men are seen as weak and deserving of death by audiences since time immemorial.

So, reversing the roles of Perseus and Andromeda, with Andromeda being the hero passing by... Perseus gets eaten by the sea monster; because she is not expected to help him, nor does the audience actually want him to be helped if he can't get his own male ass out of that predicament. If he can't free himself, well, he deserved to die chained to that rock. Andromeda has no such predisposed burden placed upon her for being chained to the rock. She is not expected to be able to free herself and the audience immediately wants her to be saved from her soon to be gruesome fate.

JimB said:
I (and let me repeat I, not she; I do not know what she thinks) say that if you're discussing a character's role in a story, then there has to be an actual character in an actual story. Discussing the Princess's role in a Mario Party game feels to me like calling the thimble a character and Monopoly a story.
But neither I, nor she, is talking about the princess in terms of story as much as how often she appears to be a damsel in distress. She says all her non-core Mario games can be ignored simply because she says that is how it is. If that's the case, then all of Mario's non-Donkey Kong related games can be discounted, too, since that is where he first appeared.

JimB said:
Oh, there isn't a story in the instruction booklet? I had a vague memory that there is.
There may be, but I never read the instruction manual. I didn't need to, since I played SMB a ton in arcades before I got my NES. I didn't need to look in the instruction manual. A jumped, B threw fireballs when you had the flower power. I knew all the warp zones, all the 1UP tricks, etc. long before I ever played SMB on my NES.

Oh, and there is nothing about the story in SMB in the arcades. Not in the game, nor on the cabinet. At least later arcade games tried to put a vague telling of some form of story in it, like Mortal Kombat, Ninja Gaiden-- hell, even Primal Rage tried to have some semblance of a story. Look back at early arcade games and there is no story. SMB in the arcade was no exception.

JimB said:
I'm pretty damned sure even Yahtzee has said Gordon Freeman isn't really a character for just that reason.
As I said, try telling Half-Life fans Gordon isn't an important character in that universe, though.

JimB said:
In the first game, Impa asked him to. I know for a fact that one is explained in the instruction booklet. She was running from Moblins, bumped into him, and he had to save them both (which he did without a weapon), and when he was done, she asked him to save the princess. One can infer that being attacked by Moblins convinced him he had a good reason to oppose Ganon, but that's never actually mentioned.
Again, never read the instruction manual. Didn't need to. A shot/used the sword, B used bombs/boomerang/bow. Took all of about 3 seconds to figure out. I do remember there being about a paragraph of story if you let the title screen play, though.

JimB said:
If you choose to view character growth mechanically, as the increasing of Link's powers and abilities as represented by the number of hearts he has and the items he can use, then yeah. I'm not totally sold on that, since I'm more of a literature nerd than a game nerd, but for the medium of video games, it feels about right to me.
Character growth can come from a multitude of ways. Mechanical growth is one. Motivation is another. Events changing world view are another. Early games, though, had little room to do this sort of thing. The NES version of Ninja Gaiden was mind blowing at the time because it even had a story (and I still love that game, dammit). The same for Golgo 13. But those games were the exception, not the rule in the early 80s. Even the original Final Fantasy had about the most minimalistic story possible for a game as long as it was.

JimB said:
I never played that. I didn't become aware of the franchise until they started tacking adjectives to the front end of Street Fighter II's title. As for those games, though, I can only grudgingly say they stories and character arcs, in that some of them have a pre-set midboss and boss fight for each character, with scripted dialogue and maybe a cut scene and some shit, but the attempts to build a story feel so damned desultory I kind of grind my teeth giving them even that much credit. The characters certainly do not grow mechanically, as characters like Link or Megaman do.
Ironically, I'd say the various SF anime series have done more to create the stories of the characters in the SF universe than the character specific endings ever did.

JimB said:
Well, yes, anything in any work of fiction except maybe for the physical reality of the copy you hold in your hand is an illusion. I thought that was a given.
You'd think...

Anita Sarkeesian said:
As we discussed in our first episode, when female characters are damsel?ed, their ostensible agency is removed and they are reduced to a state of victimhood.
Even the apparent perceived agency a character has is removed, yes, but, in what way did any of the characters have any real agency?

Anita Sarkeesian said:
Let?s compare the damsel to the archetypal Hero Myth, in which the typically male character may occasionally also be harmed, incapacitated or briefly imprisoned at some point during their journey.

Clip- Montage

In these situations, the character relies on their intelligence, cunning, and skill to engineer their own escape ? or, you know, just punching a hole in the prison wall works too.

The point is they are ultimately able to gain back their own freedom. In fact, that process of overcoming the ordeal is an important step in the protagonist?s transformation into a hero figure.

A Damsel?ed woman on the other hand is shown to be incapable of escaping the predicament on her own and then must wait for a savior to come and do it for her.
She is trying to show how the male characters have the agency to get out of their own imprisonment in the story in the games. Again, false. It is the player's involvement that allows the characters to escape by the player's actions. After all, a lot of players would get bored if the main character getting imprisoned part of the story made them wait around for someone else to come rescue them. Player gets bored, player stops playing, player probably never buys a game from that developer again.

JimB said:
Yeah, I'm going to stop you right there. If you want to condemn her for hypocritical things she has actually said, then I'm happy to listen and engage you, but I have zero interest in listening to anyone condemn anyone else for things she hasn't said but that you're pretty sure she will eventually say.
She already has the title, so she has already said it to that extent. Unless she plans on cutting the series short. She did, after all skip the Fighting Fuck toy, The Sexy Sidekick, The Sexy Villainess, Background Decoration, Voodoo Priestess/Tribal Sorceress, and Women as Reward videos and skip right to Ms Male Character, which was originally #8. She also extended the Damsel In Distress video from one to three videos.

JimB said:
I am very uneasy with a lot of the implications in this paragraph. You're saying that wearing pants makes a woman into a man with boobs? That only men can use physical methods to defend themselves, so a woman who fights back is a man with boobs? That, quote, "confront[ing] the villainous council and [abolishing] the monarchy" can only refer to murder in cold blood rather than the overthrow of an obviously illegal and illegitimate rule whose tyranny can be inferred from how it chose to rise to power in the first place?
Like I said, watch it-- she has a separate video of just that section without having to watch the whole DiD video. The princess literally steals a man's clothes and wears them, hence wearing men's clothes. She doesn't 'defend herself' she cuts a bloody trail a mile wide in her wake-- while in previous videos she has stated her disdain of violence and views it as masculine. She confronts the council, sword out-- and the visuals end. But, yeah, maybe she put them on trial and didn't just cut them down where they stood. And maybe the moon is made of green cheese. As for abolishing the monarchy, that is Anita's own personal belief that monarchies are bad because 'they teach girls to want to grow up to be princesses'-- when if anything teaches girls that it's things like Disney movies such as Snow White, Cinderella, etc. that show the princess (or soon to be princess) ends up with the handsome prince and they live happily ever after. Real monarchies have been known for politically arranged marriages that have had no love involved for millennia. Lets' also remember that no absolute monarch would ever willingly give up the monarchy out of the goodness of their hearts; even constitutional monarchies of today, like the UK, only did it to prevent themselves from being killed in uprisings or coups by other powerful people in the countries.

One of her favorite resources has a page about her videos, all of them, not just the video games videos. http://tvtropes.org/pmwiki/pmwiki.php/WebVideo/FeministFrequency it's an interesting read to see just how many tropes she, herself, falls into in her videos.

Some key points mentioned in that page:

Men Use Violence, Women Use Communication: Discussed in her videos for True Grit and Veronica Mars.
Actual Pacifist: Her continuous praise of non-violent resolutions in media suggests that she is this. She associates masculinity with violence, and femininity with non-violence, and so incorporates discussion of violence into feminist analysis.
My Little Pony: Friendship Is Magic: She approves of it but hasn't gone into detail why. Although she has expressed disappointment in the idea of Equestria being a monarchy, especially in light of Twilight Sparkle ascending to the throne.
Veronica Mars: Praised it for interpreting women (the main character specially) for being tech-savvy and the use of non-violent conflict resolution. Panned the third season for literally villainising feminists.
Those are not necessarily in the order they appear on the page and the My Little Pony part has a spoiler which can be seen by highlighting the text after the phrase 'in light of'.

JimB said:
What, UncleThursday, is a suitably female method for dealing with the plot of the game laid out?
It's not my game idea. And I'm not the one who associates violence with masculinity-- even in the animal kingdom, females of all species are just as prone to violence as males, not just humans. That's all Anita. So, the better question is; why can't she even come up with a suitable for her own past explanations of what is positive for female characters method of making a game design proposal?
 

The Lunatic

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Oh gosh, it's another topic where JimB and Gindil continues to defend this woman in light of every single thing she's done so far being pretty misguided and flawed.

What a surprise.


We get it, you like her more than you like logic itself, but, jesus man, give it a rest.
 

JimB

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Again, big ol' wall of text from UncleThursday I'll have to come back to later, but this one is short and quick:

The Lunatic said:
Oh gosh, it's another topic where JimB and Gindil continues to defend this woman in light of every single thing she's done so far being pretty misguided and flawed.
...Gindil is not defending Anita Sarkeesian, to the best of my awareness. I'm not either, exactly. I'm just defending what I think is fair play. People are making a lot of arguments that I don't think they can in any way prove except by sleazy innuendo and inference, which annoys me. I keep saying that, but no one ever listens; I assume that is because it doesn't fit in with the preconstructed narrative that, well, you yourself say it best:

The Lunatic said:
We get it, you like her more than you like logic itself, but, Jesus man, give it a rest.
Yep, my only reason for having this discussion is because I'm completely irrational, more concerned with expressing my deep and personal affection for some woman I've never met nor corresponded with than I am with demonstrable reality. That is exactly the case here, yes sir.