Yeah, GG had taunt and respect. It was a neat concept since taunting an opponent gave them 50% tension at the start of the next round, so you would be handicapping yourself by doing so.Ghaleon640 said:I try not to let it bug me, but whenever I run into someone who taunts, especially if they do it constantly once they find out they are the better player, it gets very annoying and I just stop and think... this guy is an asshole. I find that it detracts. I think guilty gear had two kinds of taunts, actual taunts, and the other was saying 'well done' I thought that was a pretty cool thing to do.
However, when concerning taunting at large, it really depends on how it's handled by the devs. With games like Street Fighter and Soul Calibur, you can just spam the taunt button after winning, which most taunters tend to do. More often than not, this just comes off looking weird and awkward and doesn't really accomplish anything.
Games like Guilty Gear and Blazblue, on the other hand, work well with them, for a couple of reasons. To start, the character does their own animation after each win, so mashing the taunt button after a win just isn't possible. Secondly, if you decide to do it mid-match (the only place where you can really do it at all), it's really not bad since every character's taunt is basically just something they would say normally, in keeping with their character. It just flows more naturally, if that makes any sense. It really depends on the game (and the community surrounding it)
And to those who talk of taunting as though they were mind-games, you guys need to get off net-play and go sign up for a minor or two. Nobody who plays FGs seriously is going to get angry and trip over themselves as a result. I've never seen that happen once in-person.