"Fighting Games are Just Button Mashers" and other statements

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TheTim

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Jan 23, 2010
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you know, if a fighting game isnt a button masher i don't like to play it =)
 
Jun 11, 2008
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believer258 said:
I didn't mean that as a negative comment towards JRPG's, I was saying I can't stand it when someone hates an entire genre because of a stupid generalization. And I've played FF7 for about four hours, thank you very much, and a fair bit of Golden Sun.

I didn't know that about ammo. I'm not a gun nut and I have no interest in being in the military, I just like to play Call of Duty but I've never called it realistic. I figured they wouldn't hold that many. Still, what I said about picking up enemy weapons still rings true - you can't pick up all their clips and the gun in one second.
No you can't pick up all weapons in one second which is why I said I agreed with you like CoD. I know you didn't mean it it just happened to be in the quote and I was using it as an example. I have no problem with you disliking JRPGs or even just FFVII aslong you tried them and have given them a fair go. Some people just seem to have seen an argument made by someone who has actually played the games and disliked them and then just spout it out like a computer doing a command.
 

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Mushroom Camper
Sep 30, 2009
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It really depends on the game your playing and how well done the fighting system works. For example here are a few of the fighting games I own and how they work.

Soul Calibur 4: You have to button mash for the most part, but keep a list of situational moves in the back of your head for when they're needed (punshments, interupts, ranged, etc...)

Bayonetta: A rythmic button masher thanks to its dial-a-combo move set. Skill come with dodging, offsets and timing.

Castlevania LoS: A true button masher. No real skill involved besides learning the enemies attack patterns. I guess the same could be said for GoW, Dantes Inferno, Darksiders, Dynasty Warriors, etc...

Ninja Gaiden 2: Exact button presses are required to win. Learning which move to use with what weapon against what enemy is the way to go.

Bloody Roar: About learing long combos strings, while defensivly is about learing to block long cobo strings. The whole point if to break through the opponents guards so the rest of your combo lands it's damage.
 

chromewarriorXIII

The One with the Cake
Oct 17, 2008
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mindlesspuppet said:
There are a lot of fighting games that encourage button mashing, anything by Namco for example. Yes, knowing moves can help, but I'd be lying if I said I haven't seen good/experienced players get button mashed to death.
Which Namco game? Soul Calibur or Tekken? Button-mashing in SC is easier but if the other person knows what to do then you are screwed. On the other hand, Tekken is a lot harder to button-mash (excluding button-mash characters like Eddy and Christi) making it so people have to learn at least the basics of the game to be somewhat decent.

Playing SCIII for almost 5 years has taught me that button-mashing won't help you win at the higher levels of gameplay. People can usually button mash through the easier difficulties but once you ramp it up to hard they don't get a chance to button mash before the CPU (or skilled human player) beats them.
 

mindlesspuppet

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Jun 16, 2004
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chromewarriorXIII said:
mindlesspuppet said:
There are a lot of fighting games that encourage button mashing, anything by Namco for example. Yes, knowing moves can help, but I'd be lying if I said I haven't seen good/experienced players get button mashed to death.
Which Namco game? Soul Calibur or Tekken? Button-mashing in SC is easier but if the other person knows what to do then you are screwed. On the other hand, Tekken is a lot harder to button-mash (excluding button-mash characters like Eddy and Christi) making it so people have to learn at least the basics of the game to be somewhat decent.

Playing SCIII for almost 5 years has taught me that button-mashing won't help you win at the higher levels of gameplay. People can usually button mash through the easier difficulties but once you ramp it up to hard they don't get a chance to button mash before the CPU (or skilled human player) beats them.
Eh, I disagree. SC has characters like Nightmare and Kilik which don't really require much know how at all. Tekken requires a bit more skill than the Soul series, but still not a great amount.

I suppose they aren't "button mashers" per sey, that's to say than frantically pressing buttons at random won't serve you too well. However, anyone with even an inkling of fighting game experience can play well due to a simplistic combo, basic move sets, and a cripplingly slow pace.

Compare this to 2D fighters, there is definitely a much higher difficulty curve.
 

chromewarriorXIII

The One with the Cake
Oct 17, 2008
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mindlesspuppet said:
SC is slow? Well sure, 4 was slow but every game before it was much faster. I've had matches in SC3 against Night Terror (the final boss) that last less then 10 seconds (the quickest death I had was about 3.5 seconds).

Tekken has always been slower than SC which is what I think makes it seem like less of a "button masher."
 

PerkoApple

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Nov 9, 2010
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I probably shouldn't even reply because this topic gets me really pissed off. In fact, just speaking about it gets my pulse moving.

Basically yeah, I was laid up for a while while my hip was broken and got hella good at Soul Caliber 2. No one can beat me. At least not more than 2 times out of 10.

Now I have Soul Caliber on PS3 and it's the 3rd or 4th one I think. Not as good at this game but I can beat any one of my friends. The whole time they just yell "I hate this game. It's nothing but button mashing! It's totally random!"

I have one friend that claims "It just randomly picks the winner!"

So when he's yelling that he can't hit me cause the computer won't let him I explain that I am blocking. And then he says doubtingly, "Oh so EVERY time I happen to strike you you just happen to block?!?!"

Ahhh yeah, that's how the game works.

Oh but of course if they try to block it doesn't work. "The computer" won't let them.

Actually, this reminds me of the time I had to literally trade the controllers with him because he thought his buttons weren't working.

These people need to just suck it up and realize that they suck and need to practice.
 

mindlesspuppet

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Jun 16, 2004
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chromewarriorXIII said:
mindlesspuppet said:
SC is slow? Well sure, 4 was slow but every game before it was much faster. I've had matches in SC3 against Night Terror (the final boss) that last less then 10 seconds (the quickest death I had was about 3.5 seconds).

Tekken has always been slower than SC which is what I think makes it seem like less of a "button masher."
Yes, yes it is slow. That's not to say matches can't go quickly, some characters can do a ton of a damage relatively quickly. However, the actual attacks motions and what not are slow as molasses.
 

feebstalicious93

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Aug 16, 2009
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i have some friends that are still living in 2007, and say that the ps3 has no games. pisses me off.

killzone 3 february 22nd
 

StriderShinryu

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Dec 8, 2009
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-Seraph- said:
You don't need to be a pro or anything, as long as you have basic knowledge on the game mechanics it's piss easy to take out button mashers.
/\ /\ /\
Truth

As tired as I am hearing that fighters are button mashers (especially against people who should know better, like SSF4 whores who say it about anything that's not SSF4), I'm even more tired about people saying that they know what they are doing in a fighter but still get beaten by a masher.

The fact is, in a well designed fighter (which most relatively modern ones are) a player who truly knows what they are doing will not lose more than an unlucky round or two against a masher. Learn the game, learn the mechanics and learn the system. Don't just believe your buddy who says he's a master at the game, and don't say you know what you're doing just because you've spent a couple hours in the training mode learning move inputs and a few (probably overly flashy) combos.
 

Au Naturel.

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Apr 4, 2010
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Button mashing and fighting games usually do not mix. Mashing buttons make it hard to get a nice flowing combo, using the correct moves for the right situations and flowing into supers at the end of a nice step up combo. Come on, mash buttons and do that! If you mash buttons you will most likely poke constantly (poking is a low damage low frame move that is usually a good place to start a combo or to quickly get an attack in to catch opponents off guard) and you won't pull off a successful combo unless by accident, and not very frequently.
 

Geo Da Sponge

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May 14, 2008
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random_bars said:
That Brutal Legend's stage battle gameplay is badly designed, shallow, missing features from either genre, anything like that. No, the fault with the game is that it doesn't explain itself well enough. The actual mechanics are fucking amazing, but the learning curve is steep enough that unless you put some time into multiplayer, you won't really come to appreciate the painstakingly intricate balance between combat, solos, troop management and double team attacks, and how insanely fun the battles are as a result, once you get the hang of them.
I agree with this. It annoyed me how people dragged all their preconceptions along with them about how an 'RTS' (which it isn't really) should be played, and then complained when it turned out to be more interesting than that.

Drowning Doom FTW, anyway.
 

Quaidis

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Jun 1, 2008
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Have to say that my friend once brought over Soul Calibur years ago. He had played it for months and mastered all the moves. Three games in I just randomly started raking my hand across the controller and I beat the ever living crap out of him Out of Nowhere. I must have accidentally hit some of those combos. He ended up being stupidified for a handful of moments, then rage-quit and we changed to something like to Tenchu instead.
 

Thaluikhain

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Jan 16, 2010
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I don't mind button mashers. Rainbow Six is very button mashery at times, in that when you encounter an enemy, the crosshairs jump to him and all you have to do is click a few times till it dies, but it's not a bad game.

Blade Kitten has various combos, some of which som etimes work, and some of which even happen when you intended them to, instead of by accident, but I like it. Bad gameplay, but a valley girl ninja catgirl chasing an evil british lizard girl while chasing another evil but less british girl voiced by Wendy from Southpark...works for me.
 

Arisato-kun

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Apr 22, 2009
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Well I've never been beaten by a button masher soo....

Regardless that still does piss me off. that and the fact that my friend says Black Ops is better than Street Fighter purely based off sales figures.
 

McNinja

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Sep 21, 2008
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I really don't like Fighting games because of this. Not he fact hat people mash buttons, but because it's all I can do (keep in mind the only fighting game I've ever played has been the Soul Calibur series). The Soul Calibur games make it harder, because they don't actually give you the controls, they take the easy way out and give the commands, like guard, block and so on. It gets really annoying because you want to learn how to play, but can't because you have no idea what each button does, and its never really explained. Well, it sort of is, in the beginning of the game, for about ten seconds.