Akytalusia said:
they had one job. just make it shinier. maybe polish the mechanics. maybe add some more content. but 'dramatic changes' is the last thing anyone wanted to hear. one step out of the gate and you're already ruffling all the feathers. *sigh*
i'll retain hope, and i'm sure the experience will be fine in the end. but seriously guys, have some respect for your source material. don't go changing everything that makes it special.
No, their one job wasn't simply to make it shier, polish it. If you want that, they have an HD verson of it on Steam.
They are Remaking, not remastering. How it is polish when they have to construct the cities by scratch? When an extended story has been established, and they need to make connections to them for continuity sake? Adding voice actors, and orchestrated music.
If really the main reason, why FF7 is beloved, is because of the combat, then people have their priorities skewed. There are a hundred different games of the time who had similar combat, and dozens of indie titles today who have it. So it wasn't the story, the characters, or any of that, simply the combat that made it a household item?
This isn't just for the old fans, Cloud, Tifa, Arieth (not aries because that actually was a translation error) and the rest, are all there. The story will in large, be there. We don't even know how the combat is going to be, but even if it is different, why should that be an automatic declaration of failure? I thought our society today prided itself on trying to be accepting, but I still see people giving knee jerk reactions at the drop of a hat.
If preserving the old combat, and in large, making the game almost completely identical to what was already made is all fans care for, then what would be the point of re making it? All they want is what they already have, no innovation, no change, just stagnation. We all claim we want innovation and ground breaking change, but we holler and scream if anyone dares to try and change something precious to them.