I disagree, I think the downfall started with FFX because everything was voice acted so it just became a linear movie. Dragon Quest 9 on the DS has way more depth than any of the recent Final Fantasy games and I'm sure text based conversations are the reason.RJ 17 said:"The return to a more classic form should earn Final Fantasy XIII-2 some goodwill from longtime fans..." Except the fact that the FF series has never been based upon direct-sequels - except 10-2 and we all know (or should know) what a godless abomination that game was - and as such the very premise of this game deviates from "classic FF form".
I'll cut my standard "The last good Final Fantasy was Tactics on the PS 1" rant and simply say that I don't like what Square-Enix has done with the series that I grew up with and who I considered at one time to be the gold standard of RPGs. The downfall started with 7...while still a solid and enjoyable game, I didn't have a nerdgasm over it like everyone else. 8 was decent but too easy and too emo, I mean Squall has the unique ability to get pissed off at his own thoughts and then burst out with something that leaves everyone standing there saying "What...the....fuck?" My favorite being the "I DON'T WANNA BE THOUGHT OF IN THE PAST TENSE!!!" scene before he runs out of the room leaving everyone utterly confused. 9 was too cartoony, 10 was playable but overall I liked Blitz-Ball better than the actual game and I consider any game a failure when the main boss is a god that you can't lose to unless you kill yourself twice. 10-2, as mentioned, was a horrid abomination that was a sin against man, god, and nature...it was a game that I rented and immediately returned 2 hours later.
Haven't played a FF since and I honestly don't intend to.
A week or so ago someone made a topic asking if people are getting pumped up for the re-release of FF10, and if not which FF would you like to be re-released. I suggested they should focus on coming out with one GOOD one before they go back and start re-making their mediocre/bad ones.
P.S. I wouldn't mind seeing a remake of any FF 1-6...so long as they don't take the George Lucas approach to remaking and just take a dump all over everything.
P.S.S. Well I guess I lied...said I wouldn't go on an anti-FF rant and that's kinda what this post turned out to be, my apologies.![]()
1. No, I actually quite enjoyed them. They happen infrequently enough and are short enough to stay interesting.Crono1973 said:A couple of questions:
1) Do the quick time events ever get God of War annoying?
2) If you didn't want to use monsters, could you play without them or are they required to advance?
3) How difficult do the puzzles get?
Truth. There is very little incentive to not just spam the "auto" button. Switching up Paradigms is the most involved you'll typically be in combat, and you really only need to do that during boss fights.1337mokro said:Whilst you do need to pay attention, you can't actually put the controller down and get a beer and comeback when it's done. The combat is some of the most laid back, effortless, thoughtless button pressing in history.
In fact the player is PUNISHED for trying to direct combat himself. The higher combat rankings are MUCH easier to get by just automating the entire battle. I tried a few myself and always got lower scores compared to just auto-attacking.
In Soviet Russia, game plays YOU!5ilver said:Apparently games play themselves these days. There's probably a "In Soviet Russia...." joke in there somewhere.
Thanks for the answers.Susan Arendt said:1. No, I actually quite enjoyed them. They happen infrequently enough and are short enough to stay interesting.Crono1973 said:A couple of questions:
1) Do the quick time events ever get God of War annoying?
2) If you didn't want to use monsters, could you play without them or are they required to advance?
3) How difficult do the puzzles get?
2. Sure, you could skip them entirely. Might make your game a bit harder...though admittedly, I felt *really* overpowered once my little Medic cat was leveled up.
3. Not terribly. You might wish they didn't have so many levels, but they're not going to break your brain.
Truth. There is very little incentive to not just spam the "auto" button. Switching up Paradigms is the most involved you'll typically be in combat, and you really only need to do that during boss fights.1337mokro said:Whilst you do need to pay attention, you can't actually put the controller down and get a beer and comeback when it's done. The combat is some of the most laid back, effortless, thoughtless button pressing in history.
In fact the player is PUNISHED for trying to direct combat himself. The higher combat rankings are MUCH easier to get by just automating the entire battle. I tried a few myself and always got lower scores compared to just auto-attacking.
xXxJessicaxXx said:I disagree, I think the downfall started with FFX because everything was voice acted so it just became a linear movie. Dragon Quest 9 on the DS has way more depth than any of the recent Final Fantasy games and I'm sure text based conversations are the reason.RJ 17 said:"The return to a more classic form should earn Final Fantasy XIII-2 some goodwill from longtime fans..." Except the fact that the FF series has never been based upon direct-sequels - except 10-2 and we all know (or should know) what a godless abomination that game was - and as such the very premise of this game deviates from "classic FF form".
I'll cut my standard "The last good Final Fantasy was Tactics on the PS 1" rant and simply say that I don't like what Square-Enix has done with the series that I grew up with and who I considered at one time to be the gold standard of RPGs. The downfall started with 7...while still a solid and enjoyable game, I didn't have a nerdgasm over it like everyone else. 8 was decent but too easy and too emo, I mean Squall has the unique ability to get pissed off at his own thoughts and then burst out with something that leaves everyone standing there saying "What...the....fuck?" My favorite being the "I DON'T WANNA BE THOUGHT OF IN THE PAST TENSE!!!" scene before he runs out of the room leaving everyone utterly confused. 9 was too cartoony, 10 was playable but overall I liked Blitz-Ball better than the actual game and I consider any game a failure when the main boss is a god that you can't lose to unless you kill yourself twice. 10-2, as mentioned, was a horrid abomination that was a sin against man, god, and nature...it was a game that I rented and immediately returned 2 hours later.
Haven't played a FF since and I honestly don't intend to.
A week or so ago someone made a topic asking if people are getting pumped up for the re-release of FF10, and if not which FF would you like to be re-released. I suggested they should focus on coming out with one GOOD one before they go back and start re-making their mediocre/bad ones.
P.S. I wouldn't mind seeing a remake of any FF 1-6...so long as they don't take the George Lucas approach to remaking and just take a dump all over everything.
P.S.S. Well I guess I lied...said I wouldn't go on an anti-FF rant and that's kinda what this post turned out to be, my apologies.![]()
I quite liked FF X-2 but it really wasn't a Final Fantasy game and I am female which I'm sure helped...
I recently replayed Final Fantasy X and let me say that it is SLOW. It's not as slow as 9 but after you get used to XIII it's hard to go back to the slower paced games. With X you really could put the controller down and come back an hour later and still be in the same spot. With XII you could set it to auto battle and grind all night, while you slept. I never tried it but I have no doubt that you could if you set your gambits up properly.1337mokro said:This was part exaggeration and part truth.Crono1973 said:This attitude is funny. Final Fantasy XIII requires the player to be really paying attention or you will get your ass kicked. It does not play itself.1337mokro said:I don't get what everyone is so pissed about. FFXIII was the single most revolutionary game in the entire YEAR! It dared to do what no other game did. Attempt to make the player as redundant as possible. In JRPG's the action and narrative was already driven by the characters without any input from the player, you know, like the famous yes or no question that can only be answered with Yes,
But FFXIII took it a step further. It completely automated combat. The only reason you would play a JRPG, cause hey your not here to listen to all the teenage angst, and Square Enix just told the player go stand in the corner whilst the AI fights for him.
Soon Square won't need "players" any more, you just load the disk into the console and enjoy a 80 hour movie.
Whilst you do need to pay attention, you can't actually put the controller down and get a beer and comeback when it's done. The combat is some of the most laid back, effortless, thoughtless button pressing in history.
In fact the player is PUNISHED for trying to direct combat himself. The higher combat rankings are MUCH easier to get by just automating the entire battle. I tried a few myself and always got lower scores compared to just auto-attacking.
I read that there is no level cap anymore. The entire leveling system has changed. Of course you know that since you played the demo but for others who don't know.Shoggoth2588 said:After playing the demo, I just don't think enough has changed since the first installment. It's still a beautiful looking game and it may have opened up a lot more than I expected (multiple time periods with side-quests was unexpected) but I'm still really wary about it. Maybe I'll grab it anyway if the price is right since I'm curious to see what monsters you can summon to help you (like my favorite, the Tonberry) but I sincerely doubt it when I still have yet to experience 12 or, Dirge of Cerberus.
Question: Is the game separated into chapters again? Followup, if the game does have chapters, does it also have level caps which can't be topped until Chapter X is completed as was the case in 13?
There are chapters, yes, but they're tied to the story, nothing else. You might not even notice the title announcing that you're in "Chapter 4" as it goes by. It's an indication of progress, that's about it. There is a level cap of 99 for each job, but that's not restricted by anything in particular.Shoggoth2588 said:After playing the demo, I just don't think enough has changed since the first installment. It's still a beautiful looking game and it may have opened up a lot more than I expected (multiple time periods with side-quests was unexpected) but I'm still really wary about it. Maybe I'll grab it anyway if the price is right since I'm curious to see what monsters you can summon to help you (like my favorite, the Tonberry) but I sincerely doubt it when I still have yet to experience 12 or, Dirge of Cerberus.
Question: Is the game separated into chapters again? Followup, if the game does have chapters, does it also have level caps which can't be topped until Chapter X is completed as was the case in 13?
video title says "Final Fantasy XII - 2" might want to fix that. lolSusan Arendt said:Final Fantasy XIII-2 Review
You won't love it, but hey, you probably won't hate it. That's something, right?
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