First Look at Legend of Korra Bending Gameplay

Lightknight

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Nov 26, 2008
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Ugh, really generic game. Bland environment. This really sucks because they're going to assume the IP will be to blame for crappy sales when it looks like this.

Ultra disappointed. Korra or not, it would have been a beautiful world to be a part of had they done it properly.
 

Imp_Emissary

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Eclipse Dragon said:
Eh it looks bland to me. All the techniques have the same feel to them, the city looks... not populated.

I honestly would have preferred an open world rpg with actual cities and some meaning to the element factor of bending (how each works and how they preform against other elements), maybe even a little element based puzzle solving. That of course would have also been significantly more work, but a much more satisfying game.
Huh. So like an RPG where you start and pick which element you can bend? :) That does sound neat.

Plus, it would play nicely with what you can get from each with leveling up.

Water benders can heal, and use blood bending.

Fire benders can use lighting, and bend with their minds.

Earth benders can metal bend, and get those neat sensing abilities (see through walls by feeling, like Toph, or tell when someone is lying).

And Air benders can fly and have pets like lemurs and Air bison.

OT:
Like other people are saying, I don't much like the way the bending looks. :(
I guess I can hope the gameplay at least "Feels" good to play, but we won't know that until it's out and being reviewed.

I know it's only $15, but that won't make an unfun game any more enjoyable. Hope it is better to play than to watch.
 

Something Amyss

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Dec 3, 2008
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The game looks gorgeous!

Unfortunately, it doesn't look very authentic to Avatar, and since I'm not a big fan of Platinum games, I guess I'll pass.
 

BarkBarker

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so, you can parry, but there are unparryable attacks......for fucks sake, this is why I god irritated with revengeance, I spent ALL this time training my parry skills, and now you expect me to "dodge", what a bunch of cunts.
 

NuclearKangaroo

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good to know im not the only one underwhelmed, or rather, bad to know

i fucking love korra, in all senses, so itd be a shame if they cant make a proper video game out of this series
 

Redryhno

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Looks like Korra's taking her predecessor's path for once and gets to star in her own shitty game...
 

NuclearKangaroo

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Imp Emissary said:
Eclipse Dragon said:
Eh it looks bland to me. All the techniques have the same feel to them, the city looks... not populated.

I honestly would have preferred an open world rpg with actual cities and some meaning to the element factor of bending (how each works and how they preform against other elements), maybe even a little element based puzzle solving. That of course would have also been significantly more work, but a much more satisfying game.
Huh. So like an RPG where you start and pick which element you can bend? :) That does sound neat.

Plus, it would play nicely with what you can get from each with leveling up.

Water benders can heal, and use blood bending.

Fire benders can use lighting, and bend with their minds.

Earth benders can metal bend, and get those neat sensing abilities (see through walls by feeling, like Toph, or tell when someone is lying).

And Air benders can fly and have pets like lemurs and Air bison.

OT:
Like other people are saying, I don't much like the way the bending looks. :(
I guess I can hope the gameplay at least "Feels" good to play, but we won't know that until it's out and being reviewed.

I know it's only $15, but that won't make an unfun game any more enjoyable. Hope it is better to play than to watch.
man, they could like, take one of the previous encarnations of the avatar and make an entire game based around his/her journey to become the master of the elements, while also dealing with a Greater Evil?, kinda like the first avatar series

while i think korra is vastly superior to the first series, the concept of the first series is more game-y, easier to translate into a game
 

Grimh

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Feb 11, 2009
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Well I think it looks fine, not amazing but pretty good, so by law of the Internet you are now all my mortal enemies.

Then again I wasn't expecting much due to it being a licensed game, even though it is Platinum.

The curse of the license is not so easily broken.
 

JediMB

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Oct 25, 2008
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I suppose the genre/execution isn't ideal for the franchise, but I'm just glad that a reliable developer had an interest in making a Korra game to begin with. Maybe if this $15 downloadable title does well enough, Nick will actually consider hiring a studio for something bigger with more show-accurate mechanics.

roseofbattle said:
Legend of Korra will be a downloadable title on PS3, PS4, Xbox 360, and Xbox One this fall.
And PC, according to every other site I've seen reporting on the game.
 

Josh123914

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Nov 17, 2009
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This is one of those times where I really want a game, but didn't know I wanted it.

The bending is a little off, but then again, I didn't really expect it to perfectly emulate them.
Definitely buying it, and maybe if this one sells well more like it will be made?
 

Lightknight

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Zachary Amaranth said:
The game looks gorgeous!

Unfortunately, it doesn't look very authentic to Avatar, and since I'm not a big fan of Platinum games, I guess I'll pass.
Gorgeous? Really? It doesn't look sparse and bland to you with a little bit of pixel shading that is the only positive element to it?
 

Something Amyss

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Dec 3, 2008
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Lightknight said:
Zachary Amaranth said:
The game looks gorgeous!

Unfortunately, it doesn't look very authentic to Avatar, and since I'm not a big fan of Platinum games, I guess I'll pass.
Gorgeous? Really? It doesn't look sparse and bland to you with a little bit of pixel shading that is the only positive element to it?
This is weird. Usually people only take issue with me trashing a game.

I stand by what I said.

Moving on....

Grimh said:
Well I think it looks fine, not amazing but pretty good, so by law of the Internet you are now all my mortal enemies.
Man, my "mortal enemies" list is getting long. do you mind being on the "enemies with potential" list for a while? I might be able to squeeze you in in six or eight months.

NuclearKangaroo said:
while i think korra is vastly superior to the first series, the concept of the first series is more game-y, easier to translate into a game
I suspect this game was intended to tie in with a show that Nickelodeon is now trying to bury, which is unfortunate all around.

Actually, this is a series I'd like to see turned into an Omega Force Warriors game. There's tons of characters and scenarios to choose from from the two shows, and it would need to focus less on the narrative than on the fangasm of playing as your favourite characters.
 

antigodoflife

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Nov 12, 2009
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Razhem said:
Looks pretty bad... Bending feels plain wrong and I HATE the orb absorption thing going when she downs a target. Really, the game would benefit a LOT more from a Shenmue style approach. "I'm the avatar, solving problems is what I do" would really be covered with that style and giving more weight to the bending and reducing the tempo would give it more presence.

The cel shading is nice at least.
Actually yeah, the Shenmue/Yakuza approach is how I think they should have done it.
 

Smooth Operator

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Well it looks about what I expected when The Legend of Korra is their base, that series was rather dull also. I'm not sure why but they just went back to basics whenever bending was involved (throw water ball, fire ball, wind ball, rock,... repeat until fight over). And fights also didn't play out based on anyone's ability or clever moves, tides just turned on a dime because the script said so... that felt really fucking lame.

At lest they made some effort for thoughtful combat in The Last Airbender, people would actually bring their own tricks to the table.
 

Lightknight

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Nov 26, 2008
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Zachary Amaranth said:
Lightknight said:
Zachary Amaranth said:
The game looks gorgeous!

Unfortunately, it doesn't look very authentic to Avatar, and since I'm not a big fan of Platinum games, I guess I'll pass.
Gorgeous? Really? It doesn't look sparse and bland to you with a little bit of pixel shading that is the only positive element to it?
This is weird. Usually people only take issue with me trashing a game.

I stand by what I said.

Moving on....
No, really, what do you find pretty about it?

The character models are about it as far as I can tell. Everything else is sparse and too under-textured to be attractive. The bending of elements is really whispy with no substance. I can't find very many things to like about this.

I'm not taking issue with what you're saying but I am surprised. You're saying something that looks like the opposite of what I'm seeing.
 

Nazulu

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Jun 5, 2008
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It looks like a nice cluster fuck of special effects fighting game. Fun to watch, though it looks so... generic. Does the lighting seem dim in this game to anyone else?
 

Burchy22

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Oct 1, 2012
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I was looking forward to this....until I saw that. Wow it just looks so flat and none of the hits seem to have any weight. I was wondering how they was going to mix the elements together in the combat but they just have some boring pallet swap system.

I just thought it would have been cool to map each element to a face button x=water, square= fire, etc.It would have allowed some really cool button juggling like in Boyanetta or MG: Rising but going from two buttons to four.